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Paper Citation Record · LEDGER

Neural Shell Texture Splatting: More Details and Fewer Primitives

As of 9 August 2026, this Paper Citation Record lists 57 of 57 outbound references and 0 inbound Pith citation observations for arXiv:2507.20200.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2507.20200 v1

Coverage vector

measured 57 of 57 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T13:48:38.579767Z

measured 57 of 57 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-09T06:31:02.800959+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

57 of 57 outbound references displayed

  • verified exact0
  • verified fuzzy52
  • unresolved3
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation c0449cad-76ea-4a28-b678-027459941102 · outbound

This paper cites Large-scale data for multiple-view stereopsis.

Neural Shell Texture Splatting: More Details and Fewer Primitives Large-scale data for multiple-view stereopsis

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:57.144739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:29.256156Z digest=sha256:55d388224496ba15d448891acec189567b4d813694c6e7276024a566f954bd31

Observation 5b0372fd-4ecd-455c-95b1-e724b1e15f71 · outbound

This paper cites Nerf-tex: Neural reflectance field textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives Nerf-tex: Neural reflectance field textures

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.749885Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:29.390470Z digest=sha256:76087ac65f919302df8526084cfdd7b1a721f8ccd4ed54bf9cbd92b933d957c2

Observation de743ec8-2694-47de-a536-59c016f86d6d · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.355795Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:29.624741Z digest=sha256:e03a7b268dd93a40abfebb202e6e007c0566b16301c044ee8104fad89f4bed1d

Observation 83b063ab-cd06-4656-9d9c-f79516147d4e · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.020416Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:29.746076Z digest=sha256:1dd5d3d6bef610304934e0b975dd1799632ad2fc05e6743bc23df62314e288e8

Observation 7eed7262-c1af-42f4-bbac-761cc31c5bf6 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:55.687164Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:29.920406Z digest=sha256:611036a8822c0bf790618645404e04eb7802bd1624e4b696cdcea32708203c9f

Observation d7411560-4de5-4a27-b30a-8135e58d59e1 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:55.310064Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:30.045439Z digest=sha256:dae2125ebdeb8982993181da4a3a39699ed903719874539ab6188237b0798bc7

Observation 85835dc1-8085-4373-b334-08204839376e · outbound

This paper cites Geometric modeling based on triangle meshes.

Neural Shell Texture Splatting: More Details and Fewer Primitives Geometric modeling based on triangle meshes

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:54.642771Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:30.200777Z digest=sha256:a3312fc8832af5f6127d195e23df93cdfa4bc26b2fe2bc0ef7aa0461e28966fa

Observation aa000876-3064-4fc4-baa2-f04ff9757a9b · outbound

This paper cites Unstructured lumigraph render- ing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unstructured lumigraph render- ing

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:54.291947Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:30.311743Z digest=sha256:9080703ca6690f7b6ab331a47306254461b8cbddc6c47d049a796f70777aeb48

Observation 24415caa-8e7a-4d6c-87bf-e251c99560cd · outbound

This paper cites Textured gaussians for enhanced 3d scene appearance modeling, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Textured gaussians for enhanced 3d scene appearance modeling, 2024

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:53.661090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:30.424128Z digest=sha256:572df395e456b2ff32d712dcd5164e843d6b4e93882716006c65ec1d7ab6551c

Observation 4c5f7f27-6bdc-4742-b4f8-d32c511c69fd · outbound

This paper cites Deep surface light fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deep surface light fields

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:53.175040Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:30.602245Z digest=sha256:064d21a2f0a43e8eee66d3444a7f2fb401509ecefc9ac858355326dd7aa66c53

Observation 1a529e36-e674-4777-8b23-e74016e74a67 · outbound

This paper cites Tensorf: Tensorial radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Tensorf: Tensorial radiance fields

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:52.518465Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:30.729962Z digest=sha256:506dd044f2629b0ea2bac841ea75094515e72066121c0bde79527f62b0eb5914

Observation eb361d3d-955b-42cc-b133-97fa3c77c8a3 · outbound

This paper cites Hac: Hash-grid assisted context for 3d gaussian splatting compression.

Neural Shell Texture Splatting: More Details and Fewer Primitives Hac: Hash-grid assisted context for 3d gaussian splatting compression

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:52.064854Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:30.859775Z digest=sha256:f5e6c96bd6e0d08bcc29dc94ee11f88973f234c10db65cc16b8432e8986c0d2f

Observation 60b189ab-cede-456f-8971-70f71e23a6dc · outbound

This paper cites High-quality surface reconstruction using gaussian surfels.

Neural Shell Texture Splatting: More Details and Fewer Primitives High-quality surface reconstruction using gaussian surfels

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.725016Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:31.028669Z digest=sha256:2eaf4e3f50b2437be851d7f9a2ea5908dce7f8ea55ab37237bfc73c1f9984742

Observation 6f50ab25-ae32-4f11-bb58-9d5b1da8f960 · outbound

This paper cites Unstructured light fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unstructured light fields

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.361032Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:31.173595Z digest=sha256:9272c7a84c2463a3774600aeca5583cfaf6e188129852df14f542b9e619f5d41

Observation b477951e-bd36-410e-90df-69a42509fb2d · outbound

This paper cites V olumetric surfaces: Representing fuzzy geometries with multiple meshes.

Neural Shell Texture Splatting: More Details and Fewer Primitives V olumetric surfaces: Representing fuzzy geometries with multiple meshes

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.064867Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:31.334888Z digest=sha256:b4b42286ff29175ff24b73e7a3332c00ae8b3669b8ce0f198790298c6704affb

Observation 88e66c1d-d155-47ae-a99b-2b199ae3f595 · outbound

This paper cites Plenoxels: Radiance fields without neural networks.

Neural Shell Texture Splatting: More Details and Fewer Primitives Plenoxels: Radiance fields without neural networks

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:50.684744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:31.490208Z digest=sha256:01f0e5fc1bc3cc79bc3fe7f45076a61facaeda2562f65808224c53e16c0a22d6

Observation c659a0cc-0d96-4ae5-ac70-60d119f48d06 · outbound

This paper cites Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F.

Neural Shell Texture Splatting: More Details and Fewer Primitives Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:50.204810Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:31.574953Z digest=sha256:74a4710e7cca7b1e2b59fa888c78718f4c7031c3f03f3a2fcc4e70ecdfd91092

Observation d490a5e8-dc05-4eac-8a0a-94d08561da2c · outbound

This paper cites Scalable inside-out image-based rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scalable inside-out image-based rendering

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.697338Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:31.704536Z digest=sha256:9a89e6ab29a8fa29fbacc74d14c8000c291b55f15041e7c3a89edc10a0f23c75

Observation 5d044536-7d6f-4c40-b5b1-6e2e39a31074 · outbound

This paper cites Deep blending for free-viewpoint image-based rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deep blending for free-viewpoint image-based rendering

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.339862Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:31.778441Z digest=sha256:d71a1f8bb7f9cef85ef2ae4bf3796cf944c5a519372ea1730eb580b7a8ee0103

Observation 16a269ef-dffe-4771-b69e-d1e12f3ee1a9 · outbound

This paper cites Learn- ing a neural 3d texture space from 2d exemplars.

Neural Shell Texture Splatting: More Details and Fewer Primitives Learn- ing a neural 3d texture space from 2d exemplars

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.092861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:31.926839Z digest=sha256:689b4b4b276829518dc144d5deb4c9ce86749ebd713f5086467ae9247a9eaaf3

Observation 7abe52b7-ad75-4bbe-b8ee-6adb8d38e6fb · outbound

This paper cites 2d gaussian splatting for geometrically accu- rate radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives 2d gaussian splatting for geometrically accu- rate radiance fields

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.819526Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:32.187372Z digest=sha256:2b615e0aec6b77fb7b912945d02a1fe822762a0de7fa4137bbdea35c39082b49

Observation 76a7cbcf-c694-419a-802f-1789dbff070f · outbound

This paper cites Nerf-texture: Texture synthesis with neural radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Nerf-texture: Texture synthesis with neural radiance fields

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.624070Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:32.574840Z digest=sha256:48ec4418024fb8d78304c72793f530eaa39eb3111e78977596268ac8bce5f52f

Observation bf67d205-7cef-40cb-9bcb-37a2c5d5dc05 · outbound

This paper cites Deformable Radial Kernel Splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deformable Radial Kernel Splatting

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-06T13:48:32.723138Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T13:48:32.723138Z digest=sha256:eac902b811f608a8277fab14ed119bec6f1e685192e1a2c3ec5cf5c1a69bfd6b

Observation 8be46082-ca62-4da2-80aa-2dfd27461cd8 · outbound

This paper cites Textured-gs: Gaussian splatting with spatially defined color and opacity, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Textured-gs: Gaussian splatting with spatially defined color and opacity, 2024

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.326346Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:32.843464Z digest=sha256:3d8dd11132913fa53f5d25bba85fe1ea837d8ebcdf049771f516762f30e25e77

Observation 02b1d555-5c64-438e-80b4-6a92ecf92e16 · outbound

This paper cites an unresolved cited work.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unresolved cited work

Reference 25

Resolution
unresolved
raw_fallback, observed 2026-08-06T13:48:48.034744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:32.974908Z digest=sha256:ab121f26e050d2965f7c28e39c1e51fe9504040f4c34a50d69aca46891883abe

Observation 09c35130-128b-4808-8ab0-61c3f8639f9b · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives 3d gaussian splatting for real-time radiance field rendering

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.785470Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:33.134745Z digest=sha256:4aaa3f9f3f9cd8196d0ff09c35af8ff336a49f8955720a1ddf5498049835be99

Observation dba81cc4-cbfd-43b2-af00-edd4f3f9ed64 · outbound

This paper cites 3d gaussian splat- ting with deferred reflection.

Neural Shell Texture Splatting: More Details and Fewer Primitives 3d gaussian splat- ting with deferred reflection

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.555448Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:33.501732Z digest=sha256:aed79eb1cec6c9a2574152bd2d4e5ce4fef0aec2055f8c0a1bee22d53b93e8df

Observation 543a3fff-f5ca-43c4-9be8-384372940ffd · outbound

This paper cites Compact 3d gaussian representation for radiance field.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compact 3d gaussian representation for radiance field

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.325261Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:33.574746Z digest=sha256:8cfabc7dd76d4f35fff8aaac8a0a80bf496656216e1aa9247b455dcc553bb48d

Observation 715bd845-e198-4892-81d2-315e791c4efa · outbound

This paper cites Light Field Rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Light Field Rendering

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.071096Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:33.835972Z digest=sha256:2fe6ae5856ab2a5d6a1fb640bef243e2ccc08a36094dda80d209162a1c9a6e02

Observation 7bce5b3a-c160-4ac6-89b2-070665a70ddf · outbound

This paper cites Least squares conformal maps for automatic texture atlas generation.

Neural Shell Texture Splatting: More Details and Fewer Primitives Least squares conformal maps for automatic texture atlas generation

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.871504Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:34.031547Z digest=sha256:d07d8068259c29eefc6f9428ce7fed7f89bb0488868471b46927a939e6e7ba0e

Observation 140d0cff-d163-4ec3-9635-195c181f2650 · outbound

This paper cites Neuralangelo: High-fidelity neural surface reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Neuralangelo: High-fidelity neural surface reconstruction

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.647051Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:34.374818Z digest=sha256:15c17bfcfb1b5ca478378e2b69cf36660fc637174c22cbf82029270af55281d0

Observation 05bfc0d6-4d04-479d-bfa9-1dcbe6f095e5 · outbound

This paper cites Scaffold-gs: Structured 3d gaus- sians for view-adaptive rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scaffold-gs: Structured 3d gaus- sians for view-adaptive rendering

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.319660Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:34.510644Z digest=sha256:6b1cdb79c18db89edf1b962b4ca9f697b7efaef88a607d389dd80ff336f803c7

Observation 07ec5732-0748-49f6-b8fd-4ac0e41b9c46 · outbound

This paper cites Taming 3dgs: High-quality radiance fields with limited resources.

Neural Shell Texture Splatting: More Details and Fewer Primitives Taming 3dgs: High-quality radiance fields with limited resources

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.099488Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:34.615278Z digest=sha256:a12c79c8dd504d85ff7d79f1c1adb81a2d75bcaa3ef6165c08f8c345d6f48531

Observation 36668a9b-d3fb-470c-8b22-15cefe43f7d2 · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

Neural Shell Texture Splatting: More Details and Fewer Primitives Srinivasan, Matthew Tancik, Jonathan T

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.688098Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:34.774812Z digest=sha256:1dea78233b59ee2073899985b6a41ddd19e429a0aea8597676a780faabd85c4c

Observation b4490878-2a81-4c69-a416-bafb763745eb · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

Neural Shell Texture Splatting: More Details and Fewer Primitives Instant neural graphics primitives with a multires- olution hash encoding

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.440198Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:34.899108Z digest=sha256:da9828f0bedca7ca7e20cfffcd04a8f3e1eae159e85b59c72ce06c66c9b75c97

Observation 131a2c7f-0199-4e3a-bc59-893716e8c4e0 · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

Neural Shell Texture Splatting: More Details and Fewer Primitives Instant neural graphics primitives with a multires- olution hash encoding

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.155203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:35.052840Z digest=sha256:a2f25b256d324bc06eda8a5884c586da3255ce7dff123c9bdc574db6822d2a59

Observation 259325c7-56e1-4d05-9ed5-08c382901ccd · outbound

This paper cites Compgs: Smaller and faster gaussian splatting with vector quantization.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compgs: Smaller and faster gaussian splatting with vector quantization

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.888432Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:35.175577Z digest=sha256:19fa352e22e810b0ef3681f67ed9fe69181d1b344cbfb25da559d0d1691b8043

Observation 030d816c-c8c1-40da-a73f-5cf11407cfea · outbound

This paper cites Modeling, animating, and rendering complex scenes using volumetric textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives Modeling, animating, and rendering complex scenes using volumetric textures

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.612755Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:35.334810Z digest=sha256:df4d4fb39f89f1f9996c1d48c3999310e7654017cc801b77a9c31ca3fdd3e1c6

Observation 7f0ec126-3173-440f-9a8e-c3fb98b7b879 · outbound

This paper cites GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling.

Neural Shell Texture Splatting: More Details and Fewer Primitives GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-06T13:48:35.524740Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T13:48:35.524740Z digest=sha256:669547ab83471a89f3af63700b4244f1fba4bd5545dd0efd40b681c2cb239a36

Observation c7dc4744-2ffb-4de1-a119-5d7833bee494 · outbound

This paper cites Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.224861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:35.694573Z digest=sha256:805332889fa988680a65d7813203ac711c57eae405281c80c42f223a16af71e1

Observation efa60ae7-689c-4749-9d63-aa00f93c270f · outbound

This paper cites Billboard splatting (bbsplat): Learnable textured primitives for novel view synthesis, 2025.

Neural Shell Texture Splatting: More Details and Fewer Primitives Billboard splatting (bbsplat): Learnable textured primitives for novel view synthesis, 2025

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.977613Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:35.897153Z digest=sha256:781dee4f6eae4ea82982eb56f066735ff9d15a97b872160aed3814e6269591a7

Observation 5ce702d0-aab4-4019-9e85-564eb4454c15 · outbound

This paper cites Compact neural graphics primitives with learned hash probing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compact neural graphics primitives with learned hash probing

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.733978Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:35.973714Z digest=sha256:24ff0554d685718a40c596b98f502ef893af81b9aabe3cd68b3c8cf944da3983

Observation e3075590-c83f-4254-a396-7a0edc69ee1c · outbound

This paper cites Srinivasan, Jonathan T.

Neural Shell Texture Splatting: More Details and Fewer Primitives Srinivasan, Jonathan T

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.560445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:36.153788Z digest=sha256:c02e3e37082686ec2c7dae61c6ec06f9c16b330e83e66abb4af37496f7b34830

Observation 09b0b519-e7e2-478b-9c67-8e90d5b7bc3f · outbound

This paper cites De- ferred neural rendering: image synthesis using neural textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives De- ferred neural rendering: image synthesis using neural textures

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.344881Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:36.364851Z digest=sha256:55bc8e30ef86fe6cf1bd572dc71994b603b8cf0a3806aaa5a567e6431c11c198

Observation cf6427e9-5a02-4f99-a670-7bdf0b3af326 · outbound

This paper cites Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs.

Neural Shell Texture Splatting: More Details and Fewer Primitives Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.158339Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:36.494747Z digest=sha256:9bf4a4fe393201dbdd74342909e2e777066619ca258e1a8a95a8be31546fefdb

Observation 06047e2f-117a-4eb8-8cdf-cf4c8fa609e9 · outbound

This paper cites Barron, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, and Pratul P

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.684700Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:36.720789Z digest=sha256:bb1d02be5c34090f2e42fab50d7697e1c4bc96d68116f12af5713b974465ef3b

Observation cb394f9f-db78-42fe-aaa6-6f0c96b33fe4 · outbound

This paper cites Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.410807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:36.884737Z digest=sha256:ee33b5556407314750146f9bb2b031fe1567f0eb3ed6c4933adb1747166c7c5e

Observation 6b7d653f-0ab2-41cb-825d-3ea6516aa977 · outbound

This paper cites Adaptive shells for efficient neural radiance field rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Adaptive shells for efficient neural radiance field rendering

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.045535Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:37.020534Z digest=sha256:2d456bf9834aeeb428df039cfafcb7cd74f706cb8b6ec135b2ad97b5b69de615

Observation 728ee104-b19e-4894-b496-bfcf542a6fdd · outbound

This paper cites Deferredgs: Decoupled and editable gaussian splatting with deferred shading.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deferredgs: Decoupled and editable gaussian splatting with deferred shading

Reference 49

Resolution
malformed identifier
raw_fallback, observed 2026-08-06T13:48:41.774725Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:37.174804Z digest=sha256:12e5ff8b8eb3b54510f76f6b624ccce282ffc238d666dc7cf328b308da6dc222

Observation c63c5796-1535-43e2-848a-807a10238bad · outbound

This paper cites Scanerf: Scalable bundle-adjusting neural radiance fields for large- scale scene rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scanerf: Scalable bundle-adjusting neural radiance fields for large- scale scene rendering

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:41.349560Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:37.284740Z digest=sha256:aca66638794d94faa8ecc52f3d8f397dd9041807af0c9d2f9d152ecfe0efa8b7

Observation e9099acf-6c52-41b0-966d-7ced4d5c1a59 · outbound

This paper cites NeuTex: Neural Texture Mapping for V olumetric Neural Rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives NeuTex: Neural Texture Mapping for V olumetric Neural Rendering

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:41.025037Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:37.393991Z digest=sha256:9bf735029c3ab0589fcf9187f6108cc6a56e93e0216493554ccc9e4a14c8940b

Observation 74da7b07-09f2-49e1-8069-20ba6bc3ab72 · outbound

This paper cites Supergaussians: Enhancing gaussian splatting using primitives with spatially varying colors, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Supergaussians: Enhancing gaussian splatting using primitives with spatially varying colors, 2024

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.726962Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:37.630627Z digest=sha256:cea0ac10eddcf7692c4c11aa0697df50baa5aa988280656faadfe204434f2290

Observation 65a8f6a0-007a-4f1a-a680-5e8dd8dc1efa · outbound

This paper cites Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.521852Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:37.982055Z digest=sha256:f2ad7d1a812a9b852d66488c24c879e9093f3e7b83d0b1f72ae4d6b447707413

Observation 24f6be96-4061-4654-b34e-c5d2c579f633 · outbound

This paper cites 2dgh: 2d gaussian-hermite splatting for high-quality render- ing and better geometry reconstruction, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives 2dgh: 2d gaussian-hermite splatting for high-quality render- ing and better geometry reconstruction, 2024

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.271376Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:38.150613Z digest=sha256:81b1fbeea4dcbb634827e6d1e7132e388085d16937eeb23270dc33ed656f369d

Observation 0c3bd889-eabd-4904-b41b-8193c5792b39 · outbound

This paper cites Mip-splatting: Alias-free 3d gaussian splat- ting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Mip-splatting: Alias-free 3d gaussian splat- ting

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:39.964745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:38.352016Z digest=sha256:ad095245e6b16077bb667a22677a4429df327adda19ca9f7098d1ac273140359

Observation 7708ebe4-1fdc-428d-ad1e-929e2eba8bf6 · outbound

This paper cites Ref-gs: Directional factoriza- tion for 2d gaussian splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Ref-gs: Directional factoriza- tion for 2d gaussian splatting

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:39.655193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:38.490549Z digest=sha256:a97ab21b040049a5679f2c5c5aa294a49e3da5f7726b9d4bf97879d71164b9f9

Observation ac66a7c0-f70b-4b4e-bc0a-000f54b474e3 · outbound

This paper cites Pixel-gs: Density control with pixel-aware gradient for 3d gaussian splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Pixel-gs: Density control with pixel-aware gradient for 3d gaussian splatting

Reference 57

Resolution
metadata mismatch
raw_fallback, observed 2026-08-06T13:48:39.145261Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-09T06:31:02.800959+00:00.

source=pdf_text observed=2026-08-06T13:48:38.579767Z digest=sha256:7da80c76ef2fd0a1dd9e26fc0b08e905bae5dee5f409f4d011ac84ad4e07d729

Pith citing papers

No inbound Pith citation observations are available.