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Paper Citation Record · LEDGER

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes

As of 8 August 2026, this Paper Citation Record lists 58 of 58 outbound references and 0 inbound Pith citation observations for arXiv:2508.02905.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2508.02905 v1

Coverage vector

measured 58 of 58 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T04:54:16.643851Z

measured 58 of 58 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

58 of 58 outbound references displayed

  • verified exact0
  • verified fuzzy53
  • unresolved5
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ad205726-9dbc-4530-b140-fc39a6320b9b · outbound

This paper cites Allen and David A.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Allen and David A

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.321237Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:11.094389Z digest=sha256:7cc5179afa45086f9b902826693276b63b9030f197bea3eb49b6d0a8c3540ee2

Observation 4e445b68-aa75-40ef-91d9-9758acf2f13b · outbound

This paper cites Direct-to-Indirect Acoustic Radiance Transfer.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Direct-to-Indirect Acoustic Radiance Transfer

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.311798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:11.236526Z digest=sha256:752ab0bec03b91d7f2dd0598b929669cac78071c566f05e945c17105c2eacf0a

Observation 5c30e45f-3890-47cd-aacf-6e2da51512c9 · outbound

This paper cites Interactive sound propagation with bidirec- tional path tracing.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Interactive sound propagation with bidirec- tional path tracing

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.301972Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:11.395371Z digest=sha256:a51193fdd6a0b6bc1a89760c61a1c8e1aba5cd670921e1874dba800f6b74c690

Observation 744a04d1-50f8-4647-9b84-95fe666ff9eb · outbound

This paper cites Matterport3D: Learning from RGB- D Data in Indoor Environments.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Matterport3D: Learning from RGB- D Data in Indoor Environments

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.292185Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:11.514757Z digest=sha256:10c3ac4312052b7c7f393d619af4859d1cb14dcbb2b4db78187f4df3d72d488e

Observation 53892fa0-b25c-472b-9002-ebd560920442 · outbound

This paper cites SoundSpaces: Audio- Visual Navigaton in 3D Environments.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes SoundSpaces: Audio- Visual Navigaton in 3D Environments

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.282203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:11.624848Z digest=sha256:a4031ea2bdc1ea99055866e6d891d989b58d343e27bba8e4d9a37d212e291dfd

Observation 7cb8a8cd-0c70-48a6-895e-4266ba7727d6 · outbound

This paper cites Seman- tic audio-visual navigation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Seman- tic audio-visual navigation

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.272696Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:11.720195Z digest=sha256:1526b0c03a9e72cfc16aefb0cc3cb4d82bc29552de42b12f5d21b94bbe3e34b8

Observation a641cb17-527d-456c-9e1b-5acfd65cca21 · outbound

This paper cites Visual Acoustic Matching.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Visual Acoustic Matching

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.263364Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:11.810806Z digest=sha256:f4e475c3be4373ff9e6036f6314544f10f4706663f736cb890edcd23163b8463

Observation 27835b4e-7cc9-4fdf-822c-455b8e6a714b · outbound

This paper cites SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.252900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:11.937876Z digest=sha256:8fbf377a850d9b400077a1a5a27dfde547b1a857615427e41cbe35e0e04a599a

Observation 64dbdaaa-8ecd-41e6-8ae5-c2e2eb2efcb6 · outbound

This paper cites Novel-View Acoustic Synthesis.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Novel-View Acoustic Synthesis

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.243318Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.065697Z digest=sha256:caad92c01214794d5d7546e1bedce56cd028759f2add679637d00866d4957c27

Observation dafe8d16-cdd3-4bf2-aea7-fedce04842fa · outbound

This paper cites Sim2Real Transfer for Audio-Visual Navi- gation with Frequency-Adaptive Acoustic Field Prediction.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Sim2Real Transfer for Audio-Visual Navi- gation with Frequency-Adaptive Acoustic Field Prediction

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.234228Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.178797Z digest=sha256:2c6773f29e1c24cb7d7542e17332b775082f23b3f1671a13834473aa54f07c0c

Observation df06770e-0e07-422d-93de-217dd3a00466 · outbound

This paper cites Adverb: Visually guided audio dereverberation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Adverb: Visually guided audio dereverberation

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.224266Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.288804Z digest=sha256:5be442e18592f3fc0bd8fea0eef6371643894cbb16165059134f307908b1abc9

Observation 5a73b06c-e50b-4824-8ef6-e06dd0add73e · outbound

This paper cites Amen- gual Gari.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Amen- gual Gari

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.214533Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.415787Z digest=sha256:ce52b5bdc05aaa7d95b1ee88fd9e557f23674d077182d3ce5a157b9304fd7a1c

Observation ae8932cf-b882-4395-b7a2-e9fd40d3e6ce · outbound

This paper cites Tenenbaum.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Tenenbaum

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.204193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.505923Z digest=sha256:0ffa689538262d8928a57219d83f5507f8bf4bc05c1c469d5b2fe1182d8c6dec

Observation e41459bd-0595-4d83-adc1-a9cdbc1f614f · outbound

This paper cites Gumerov and Ramani Duraiswami.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Gumerov and Ramani Duraiswami

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.193745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.604854Z digest=sha256:53516564f3009c0d99454d4119b15340101b5940c15f198b759d6fc425f67981

Observation 9b668ee9-2cfe-4fa1-ac54-b62b5f31097a · outbound

This paper cites FDTD Methods for 3-D Room Acoustics Simulation With High-Order Accuracy in Space and Time.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes FDTD Methods for 3-D Room Acoustics Simulation With High-Order Accuracy in Space and Time

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.184333Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.751409Z digest=sha256:66e971469c850526095e5d221c750c8916fd560619615241a0f2a1509769a1a5

Observation 33694ce3-5a8e-4ad0-afaf-80cd18560485 · outbound

This paper cites an unresolved cited work.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Unresolved cited work

Reference 16

Resolution
unresolved
raw_fallback, observed 2026-08-06T04:54:20.174359Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.788407Z digest=sha256:0d8da2ad9a5c73b67de2c147c24f3dc372afa22cf8a5923c05f0341d573bc20b

Observation bba25ccf-9d6a-4f47-b200-025c13cbb087 · outbound

This paper cites Immersive Spatial Audio Reproduction for VR/AR Using Room Acoustic Modelling from 360 Images.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Immersive Spatial Audio Reproduction for VR/AR Using Room Acoustic Modelling from 360 Images

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.164841Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:12.915592Z digest=sha256:5ac3d07068ca48a5f888cc920bddee51b3e5839755e139796e24dbb2eb8640ad

Observation 5a84e141-c826-406f-950f-67bfe70b0023 · outbound

This paper cites Kingma and Jimmy Ba.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Kingma and Jimmy Ba

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.155197Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.014519Z digest=sha256:d31c4e368ae6f62fd8ca4c0581e65f596de87dc01139d5f70f20b4b71baf831e

Observation 7e61f651-1c98-4b59-b241-9794bc54eb47 · outbound

This paper cites Deep neural networks for cross-modal estimations of acoustic reverberation character- istics from two-dimensional images.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Deep neural networks for cross-modal estimations of acoustic reverberation character- istics from two-dimensional images

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.145760Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.102600Z digest=sha256:cec9283f7f4c068b62c8d3205ba4cbd8488e63aba2a190546ce27a97c4bff705

Observation 1ef44005-9619-4e1f-bfcd-4b7556714f22 · outbound

This paper cites An auditory scaling method for reverb synthesis from a single two-dimensional image.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes An auditory scaling method for reverb synthesis from a single two-dimensional image

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.135719Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.148304Z digest=sha256:b36078810e3198dd01f3d6a6974625f39442604ca97370495782577a6e3fa8a3

Observation 4efd0f0c-4cd2-4aff-a4c0-a9e9987a17ad · outbound

This paper cites Virtual reality system with integrated sound field simulation and reproduction.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Virtual reality system with integrated sound field simulation and reproduction

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.125843Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.210720Z digest=sha256:11fc152db2a9227b1e9a8cb0cb4f56034de8154c85add197b063267baa8a2dbf

Observation 9387f13c-69b4-4314-99cb-494c9327eb5b · outbound

This paper cites Scene-aware audio for 360 videos.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Scene-aware audio for 360 videos

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.116213Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.320278Z digest=sha256:b9444f1770d7bf6cd28b5f05cf5955018d40b765e0426cdb89fe094562203791

Observation ed0c1ffd-ac51-4e58-8ec4-bf1f7915bfe5 · outbound

This paper cites A V-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesis.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes A V-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesis

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.106476Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.408159Z digest=sha256:8c5411e100f9a62e4270505a3c62150011a1cac39d5c3a1fd7ed68109315c73b

Observation 87118656-49fa-4b93-966c-76ef73ac8269 · outbound

This paper cites Neural Acoustic Context Field: Rendering Realistic Room Impulse Response With Neural Fields, 2023.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Neural Acoustic Context Field: Rendering Realistic Room Impulse Response With Neural Fields, 2023

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.096784Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.478009Z digest=sha256:c5d6ed256657d54694b4d88f2d40e240dd6349482d817ab1a1ef90eaddaa0c70

Observation de269c24-4efd-4c82-a503-fbee83869a96 · outbound

This paper cites Sound synthesis, propa- gation, and rendering.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Sound synthesis, propa- gation, and rendering

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.087128Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.579807Z digest=sha256:7d50198e168c55e5ef17a0dc5bf37d4f23538dd9b96d43d3c331c730165701e9

Observation 97b4eb58-38d7-4456-8e8d-6b125626889b · outbound

This paper cites Tarr, Joshua B.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Tarr, Joshua B

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.077392Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.672109Z digest=sha256:78996e36d93ddf4c7d27ae64f54d22bf60070bda9f822db28b2fe10f190e2d9d

Observation 38dc6357-86dc-4ae1-abd0-3c0769f11c21 · outbound

This paper cites Few-Shot Audio-Visual Learning of En- vironment Acoustics.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Few-Shot Audio-Visual Learning of En- vironment Acoustics

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.067182Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.763114Z digest=sha256:f934cba84e6291d4f057ea8e1ccab3b867f7bfffa4975979b8705c1359546f9b

Observation 95232276-fb5d-4755-b974-d8fe91816aba · outbound

This paper cites Lin, and Dinesh Manocha.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Lin, and Dinesh Manocha

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.057861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.841320Z digest=sha256:9a6b90546fe31a46ccf31e227b51117e17f74eb30225e13b549cb42f862476fc

Observation f83b0048-f785-4257-a227-34f848619c73 · outbound

This paper cites AV-SAM: Segment Anything Model Meets Audio-Visual Localization and Segmentation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes AV-SAM: Segment Anything Model Meets Audio-Visual Localization and Segmentation

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-06T04:54:13.915275Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T04:54:13.915275Z digest=sha256:d2a20059808a1fdb7ed0a88c1ebb6b36e6ad89478d43481ae05e23f792c1d5b1

Observation b16c34f5-0355-4314-83d9-8186d8a6ca53 · outbound

This paper cites Librispeech: an asr corpus based on public do- main audio books.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Librispeech: an asr corpus based on public do- main audio books

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.048340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:13.997170Z digest=sha256:3e6bdf05c4e79f4d5d6be6d862cbc9e756c58093b7b0c643417609c11b667390

Observation c9b2b21a-e8e6-4788-8801-08e03eb76850 · outbound

This paper cites an unresolved cited work.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Unresolved cited work

Reference 31

Resolution
unresolved
raw_fallback, observed 2026-08-06T04:54:20.038552Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:14.103400Z digest=sha256:60172a8e66116bbb86aa993c892238c7e1c014397adc6f4de2202a42e0a5e6bd

Observation df5f03a4-0e6e-4ce0-9597-114c2e35ca16 · outbound

This paper cites Listen2Scene: Inter- active material-aware binaural sound propagation for recon- structed 3D scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Listen2Scene: Inter- active material-aware binaural sound propagation for recon- structed 3D scenes

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.028948Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:14.199915Z digest=sha256:6db4dcc411ef8d1abd47a32a6eb5d2d6c7614c90fd8335ca83c993ee5d266aa7

Observation 34812796-b1ac-4db0-8658-064ab3eef2ed · outbound

This paper cites IR- GAN: Room Impulse Response Generator for Far-Field Speech Recognition.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes IR- GAN: Room Impulse Response Generator for Far-Field Speech Recognition

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.019272Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:14.316667Z digest=sha256:c9a78260b4066ef5cb01d5bee131ec7552c0aa22a58eea508790e4050cb95b4c

Observation b0bed5d3-7dae-4869-ac69-5052accd2226 · outbound

This paper cites TS- RIR: Translated Synthetic Room Impulse Responses for Speech Augmentation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes TS- RIR: Translated Synthetic Room Impulse Responses for Speech Augmentation

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.009462Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:14.379437Z digest=sha256:acddb5843116b2f90f1ac1bd1157e83643cd7a4ccc3ffb44edcba81456e70d3d

Observation 9474f6eb-92fc-4079-ab18-709c8604634b · outbound

This paper cites Fast-RIR: Fast Neural Dif- fuse Room Impulse Response Generator.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Fast-RIR: Fast Neural Dif- fuse Room Impulse Response Generator

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.992009Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:14.490734Z digest=sha256:407f9c575fd4a87a4e2def7b4d921864195f55051e72c15f9fb363a6327f82f8

Observation 0d8c44cb-2da1-404c-9b2e-7f6e800d1981 · outbound

This paper cites Towards improved room impulse response estimation for speech recognition.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Towards improved room impulse response estimation for speech recognition

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.978741Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:14.604298Z digest=sha256:8257b0ad62981f122960d035e6b7ace753581b8ed7a3230a251576b5a8338e2e

Observation 068e4cb0-6e4c-4501-b41c-e2968305d254 · outbound

This paper cites A V-RIR: Audio-Visual Room Impulse Response Estimation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes A V-RIR: Audio-Visual Room Impulse Response Estimation

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.790540Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:14.740394Z digest=sha256:df3a0e74daa10752c4feab8e3ce31017de3984c9e9664ea9533a2bf32f11c98b

Observation 64c7f30b-5544-4021-ac21-16613bf2f36c · outbound

This paper cites Reproducing real world acoustics in virtual reality using spherical cameras.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Reproducing real world acoustics in virtual reality using spherical cameras

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.655891Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:14.806808Z digest=sha256:dbabb2b488e4b31558bb11c4a1b6a7b6a800fe58d58f38e0d04f75c9e3947ffc

Observation b3485968-d988-4552-896f-f1fc7cf5d2d4 · outbound

This paper cites Voices Obscured in Complex Environmental Settings (VOICES) corpus.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Voices Obscured in Complex Environmental Settings (VOICES) corpus

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-06T04:54:14.903624Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T04:54:14.903624Z digest=sha256:45d121be29030194542ff2461fb09cf07900fdd5ab690c5de8d69c3c1de592ae

Observation 6b79fe4e-82b4-4cf0-accb-14fd2480a81d · outbound

This paper cites U-net: Convolutional networks for biomedical image segmentation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes U-net: Convolutional networks for biomedical image segmentation

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.497987Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.013589Z digest=sha256:8b1b4ea6c0988499300c8577b1575238356778d5227bfc2be361e296c4ed8d19

Observation e7186d14-9e7d-4cd1-9d56-e35b5fa7f36c · outbound

This paper cites Interactive Sound Prop- agation and Rendering for Large Multi-Source Scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Interactive Sound Prop- agation and Rendering for Large Multi-Source Scenes

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.322150Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.107061Z digest=sha256:37d62b24d073ae222b150ae777037ffc7f8087832b07c581c266d0a89784ddf9

Observation 62606fa4-15e6-4fdc-a667-fe3e96e0b60e · outbound

This paper cites Acous- tic classification and optimization for multi-modal rendering of real-world scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Acous- tic classification and optimization for multi-modal rendering of real-world scenes

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.187055Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.226304Z digest=sha256:38c12567d02a7bffe8df5031b7658e72ebd290d82ff6c51a368ce3b7fe1cf78e

Observation 305dbfdf-e04a-49ed-9778-bb356f8e8866 · outbound

This paper cites Acous- tic Classification and Optimization for Multi-Modal Render- ing of Real-World Scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Acous- tic Classification and Optimization for Multi-Modal Render- ing of Real-World Scenes

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.015981Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.316222Z digest=sha256:f13874cb2309ebbccf9833065d8ac8bbbd242f08595c2cb881edd43145d771f2

Observation b342ce88-b04e-4ca7-b289-7f5f019dde50 · outbound

This paper cites Image2Reverb: Cross-Modal Reverb Impulse Response Synthesis.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Image2Reverb: Cross-Modal Reverb Impulse Response Synthesis

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.837695Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.426702Z digest=sha256:0fcc88f8a3b06c8bc429ccd19fd38560f99ca2e4ed7321045be913be9cd8b8bb

Observation a693d606-3ca6-470f-a135-2b8e399649e0 · outbound

This paper cites Self-Supervised Visual Acoustic Matching.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Self-Supervised Visual Acoustic Matching

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.684726Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.514198Z digest=sha256:d8e9d612456fc14f77aafd9aad62ae7ab35d74c0d6c01e9beefced34ea9dca62

Observation cedc396d-6599-48a3-afd6-015ee1ebab56 · outbound

This paper cites Dropout: a simple way to prevent neural networks from overfitting.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Dropout: a simple way to prevent neural networks from overfitting

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.537207Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.624260Z digest=sha256:841a474f048e58462b0d72ad637e1aafae88132d063f89adb62d11331e0989d9

Observation 13330920-a00f-4475-a95b-17cb170f87cd · outbound

This paper cites INRAS: Implicit Neural Representation for Audio Scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes INRAS: Implicit Neural Representation for Audio Scenes

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.398842Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.681221Z digest=sha256:1bb87e7490aa230ed6aebb68ce130f60d8e0840bfcb2141785cab63eac241dd6

Observation 529ef82e-7d0c-4974-94d3-4f7e242e50f3 · outbound

This paper cites Habitat 2.0: Training Home Assistants to Rearrange their Habitat.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Habitat 2.0: Training Home Assistants to Rearrange their Habitat

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.269912Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.759016Z digest=sha256:26276d21c9caf46bdf8d88ec47f3fe352c863f78276195d39ae93f460d4631dc

Observation 5577941f-2d28-4f7f-91f4-272e08b3e88b · outbound

This paper cites Bryan, Dingzeyu Li, Timothy R.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Bryan, Dingzeyu Li, Timothy R

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.119962Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.857788Z digest=sha256:a18ceb9be4937562375066e477c4ca6a602d7154f2b6fc8ed82b38f9f605cc01

Observation 91a23766-fcfb-4b03-acc9-427984b081e1 · outbound

This paper cites GW A: A large high-quality acoustic dataset for audio processing.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes GW A: A large high-quality acoustic dataset for audio processing

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.954463Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:15.919600Z digest=sha256:f0e458ed3b7f3731569099c3d0f07f4e182327e518c6b861373d82d1010e5a10

Observation c2fb4d24-0784-4961-ae25-902e456c9f83 · outbound

This paper cites Thompson.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Thompson

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.785547Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:16.038337Z digest=sha256:8fc5a87d45698ffe117a671b41d1281acf14434a1a71837a9d6e289c0056ac16

Observation 30bb6f73-5909-4f45-aa39-1f360169db20 · outbound

This paper cites Audio-Visual Event Localization in Unconstrained Videos.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Audio-Visual Event Localization in Unconstrained Videos

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.648035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:16.137240Z digest=sha256:229aeca446b88e1cd9a3bfa6465af730abe55c4854e41001a2cab28e7b30a8ef

Observation 77e2f7bf-a1c1-4f2d-9482-3ecb08082dd5 · outbound

This paper cites Building acoustics.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Building acoustics

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.487897Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:16.235765Z digest=sha256:f094534545947a9a6f4b25e64418f6f8b42332c18532a5ad384dc5c8be1769aa

Observation 32e4f0d4-dd63-402f-89a1-2ecf0c711150 · outbound

This paper cites Simulation of the transient and steady- state sound propagation in rooms using a new combined ray- tracing/image-source algorithm.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Simulation of the transient and steady- state sound propagation in rooms using a new combined ray- tracing/image-source algorithm

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.300613Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:16.331066Z digest=sha256:12f36f57f8d2c1a8bb570ef97585d4416b24116bbec7853f81458c2d6c6d5361

Observation 4a2f1cd1-7f26-432c-8999-de92f0459cbb · outbound

This paper cites Creation of auditory augmented reality using a position- dynamic binaural synthesis system—technical components, psychoacoustic needs, and perceptual evaluation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Creation of auditory augmented reality using a position- dynamic binaural synthesis system—technical components, psychoacoustic needs, and perceptual evaluation

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.106652Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:16.416737Z digest=sha256:ffb232de6a107656ac5eddb539c5876146f734ade26ab3b7242f15fa895fafae

Observation 03d61a70-9fae-4f24-8fa6-7c926b750313 · outbound

This paper cites Binau- ral Audio-Visual Localization.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Binau- ral Audio-Visual Localization

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:16.952233Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:16.502918Z digest=sha256:18720c97e18323060b9e64d3865c29b067e6012dd7c1112c8a11a662ab8083a3

Observation 469e1a5d-a8c5-48a0-aaac-a3e453c8a96a · outbound

This paper cites Empirical Evaluation of Rectified Activations in Convolutional Network.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Empirical Evaluation of Rectified Activations in Convolutional Network

Reference 57

Resolution
unresolved
no resolver link, observed 2026-08-06T04:54:16.578583Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T04:54:16.578583Z digest=sha256:23c7deeb76cb5226b6d95ec47bff68197470ed5b6b6e13842bc7db7e81404496

Observation 3d1ae289-c350-40ed-a0da-90f3ac8dc6f7 · outbound

This paper cites Bevformer v2: Adapting modern image backbones to bird’s-eye-view recognition via perspective su- pervision.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Bevformer v2: Adapting modern image backbones to bird’s-eye-view recognition via perspective su- pervision

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:16.822340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T04:54:16.643851Z digest=sha256:f03cb1ede2142c007f40da35e57355083a37e7aea504c9cda22de94961e12066

Pith citing papers

No inbound Pith citation observations are available.