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Paper Citation Record · LEDGER

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises

As of 23 August 2026, this Paper Citation Record lists 20 of 20 outbound references and 0 inbound Pith citation observations for arXiv:2508.18580.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2508.18580 v1

Coverage vector

measured 20 of 20 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-15T16:59:22.634035Z

measured 20 of 20 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-23T06:30:58.430688+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

20 of 20 outbound references displayed

  • verified exact0
  • verified fuzzy12
  • unresolved8
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation b91ac8f9-b009-4f3b-afa9-e87d8d6a9d29 · outbound

This paper cites an unresolved cited work.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Unresolved cited work

Reference 1

Resolution
unresolved
raw_fallback, observed 2026-08-15T16:59:22.970413Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.534652Z digest=sha256:03c2809d272061aef81986cc856920f805049b6976a49d5cc5f789803f00e7c8

Observation 9bda9f83-fc05-4410-8a39-56950d1fc0c4 · outbound

This paper cites Brooke et al.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Brooke et al

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.953714Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.540205Z digest=sha256:0f090cd0c01d4a594b2823d80d8b3512f21f6bb51602e178e63bba576d89325a

Observation e48a437e-53cd-4b24-b15b-8e8d1ca3c399 · outbound

This paper cites Campbell, M.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Campbell, M

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.937981Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.546099Z digest=sha256:13bbfb30b9ec5bbb9347efd6ef91749c20f507b8ff063aec7ad32df0e9ccfec2

Observation 8fbb6078-dae7-4c86-a338-689a74e52fdb · outbound

This paper cites Chaplin, C.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Chaplin, C

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.921980Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.551513Z digest=sha256:8599e4e9e05fb83714e6a0e6c32471b4a681bea2fa3230c8cb7fc62935d20f68

Observation 3d0bfc97-0968-4060-aa73-0f2f3d3fda75 · outbound

This paper cites an unresolved cited work.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Unresolved cited work

Reference 5

Resolution
unresolved
raw_fallback, observed 2026-08-15T16:59:22.906642Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.556605Z digest=sha256:ae5f3f969f6404c360df7fbf0cb46ae7620a144f0c6cec51c35e610d07af5a46

Observation 293b4aac-7a88-4055-8ddc-d807fd46788c · outbound

This paper cites an unresolved cited work.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Unresolved cited work

Reference 6

Resolution
unresolved
raw_fallback, observed 2026-08-15T16:59:22.890951Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.561715Z digest=sha256:61ca0bc1edcf9abfdc0c6980acf6687f5d66846bc3d587fc449c31435c4fad2e

Observation 3f78f808-748d-4485-bacb-045e1c86a77e · outbound

This paper cites Collado-Mateo, A.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Collado-Mateo, A

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.875673Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.566994Z digest=sha256:b0a34974fdb1670ec37cdf94eafcb3ae0b2c75a6656b2d996ceac6c8a5191244

Observation 2d0ab132-48ee-40fa-9c4a-98d2dc693566 · outbound

This paper cites an unresolved cited work.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Unresolved cited work

Reference 8

Resolution
unresolved
raw_fallback, observed 2026-08-15T16:59:22.859446Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.572264Z digest=sha256:5081b6282367d8b5eee2b2bb05fe0bb07881a89e4159900ff206ac1ba0099e35

Observation 0ed22aa2-8698-42f8-aa88-484863f9e573 · outbound

This paper cites an unresolved cited work.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Unresolved cited work

Reference 9

Resolution
unresolved
raw_fallback, observed 2026-08-15T16:59:22.844149Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.577036Z digest=sha256:d78622b2ad8d27fcf2d803b9bc7895f46a179765ed405dbbd800b5f0536bb8d8

Observation 89f30236-acf4-4b29-ab9c-7fb03f468b7e · outbound

This paper cites Himler, G.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Himler, G

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.828810Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.581769Z digest=sha256:b7faebf8c80e6d6f36ae2ce93dfa247d8c773ca98f498a8f6e533885d31f582f

Observation b08167cc-859d-4f30-aa74-e0156b379c3f · outbound

This paper cites Kazeminasab, S.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Kazeminasab, S

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.813867Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.586886Z digest=sha256:7fb1508c65ef6d43c5164e278001811bf8dc80d6d7f282be95393613b8b172ed

Observation ae055259-4614-4810-98e5-f7972c034086 · outbound

This paper cites Mouatt, A.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Mouatt, A

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.798467Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.592467Z digest=sha256:3cbc8c0fe66cfffbe0822ada972abc86fee9491ea12a820bd3c4ca1ee6f92a3a

Observation 5423e798-16cb-4565-93b0-2b052da8a134 · outbound

This paper cites an unresolved cited work.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Unresolved cited work

Reference 13

Resolution
unresolved
raw_fallback, observed 2026-08-15T16:59:22.782981Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.597733Z digest=sha256:ecd6a381bec9c1d534efbb92c0fa098bb49c47f86b8df3d7e358610731f434ed

Observation 25927158-aefa-4ee8-9b9d-c9177fcfcacc · outbound

This paper cites an unresolved cited work.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Unresolved cited work

Reference 14

Resolution
unresolved
raw_fallback, observed 2026-08-15T16:59:22.767019Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.602643Z digest=sha256:534f6065da1fa9fcb043870415134b03daa4156b983748afadedd71d6d95e51c

Observation 11ff217e-65c1-45a1-974a-9fa229ee4a7b · outbound

This paper cites Smith, R.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Smith, R

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.750816Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.607458Z digest=sha256:607dde54dad6116ad32d43818712956780901662207a791ef1b5152514b6552c

Observation e020128f-eb49-4dc3-a54e-c1dd01a7e4fe · outbound

This paper cites Steilen, R.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Steilen, R

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.733499Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.612519Z digest=sha256:aa541f8ba51df7ea2b726305086a2bcb32f185ae8b78ffeecd96ac4535faf9fa

Observation 2fa4ab58-0f23-4bfc-9110-d6914619bb9b · outbound

This paper cites Tosto-Mancuso, L.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Tosto-Mancuso, L

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.718264Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.617933Z digest=sha256:ff147f11c6d111c7c6a899d098f56a39a109d4959ccd8138117b96b1913a38ea

Observation 1d5a3b17-482e-4ea8-932b-6ced81574f44 · outbound

This paper cites Trinidad-Fern ´andez, B.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Trinidad-Fern ´andez, B

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.702687Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.623145Z digest=sha256:fad2de82a7d3da09b92690153a75c27efcc1f4516dd23e89c15f83768891288d

Observation 2ed81516-b1b9-4b76-9e42-423692eae4f2 · outbound

This paper cites V oinescu, J.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises V oinescu, J

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-15T16:59:22.686944Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.628648Z digest=sha256:157429c4d639c85a524016656a6f8ba84a3f9c0bf8480711058a2d4441573cbb

Observation 5c246727-2d40-4bd4-a854-16e2be59a871 · outbound

This paper cites an unresolved cited work.

Gamification of Immersive Cervical Rehabilitation Exercises in VR: An Exploratory Study on Chin Tuck and Range of Motion Exercises Unresolved cited work

Reference 20

Resolution
unresolved
raw_fallback, observed 2026-08-15T16:59:22.671133Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.

source=pdf_text observed=2026-08-15T16:59:22.634035Z digest=sha256:b74f9465198dd9275cfda80b6fbfe84b3d258709af5a4cee8c9dd308e61b8560

Pith citing papers

No inbound Pith citation observations are available.