Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-04T17:13:42.472505Z
Paper Citation Record · LEDGER
As of 15 August 2026, this Paper Citation Record lists 47 of 47 outbound references and 7 inbound Pith citation observations for arXiv:2509.11065.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-04T17:13:42.472505Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-15T06:32:42.880941+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-07-12T00:34:05.404187Z
A source-named dated measurement, never combined with another source.
Source: arxiv_reference, observed 2026-07-04T08:19:43.891396Z
47 of 47 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation bf3a789e-6324-4f38-99aa-36afc083addd · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Zhipu AI Open Platform
Reference 1
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Observation fdaf55d8-7004-4180-9c50-8f328bce0c19 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 2
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Observation 289b3b3e-60c1-4db2-9ab1-c775e00725d1 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Barr, Yuriy Brun, Premkumar T
Reference 3
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Observation db514552-affd-4ee0-a79d-e61316676749 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 4
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Observation c5983f1f-1bc6-4b6a-b555-a389988b48c9 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 5
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Observation 18093048-b54f-4b0b-88a2-b09d77d5e867 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Evaluating Large Language Models Trained on Code
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Observation f5c7ee0b-75e1-4dfa-afea-0a9f9f6bc15f · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 7
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Gemini 2.5: Pushing the Frontier with Advanced Reasoning, Multimodality, Long Context, and Next Generation Agentic Capabilities
Reference 8
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 9
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Observation 8d7946e5-cde1-4244-a47b-69189ae36465 · outbound
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Reference 10
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Observation fd3a0a9c-9a7b-457e-af4a-1c1eb79262c4 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 11
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Observation 52f1d0b0-0c66-4bf6-9fa9-c131a9aa8c63 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Scratch Copilot Evaluation: Assessing AI-Assisted Creative Coding for Families
Reference 12
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Observation ef5fd465-66cf-4770-b78d-5bcd5d853451 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 13
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Observation f9fd9a79-74de-4491-b45d-4fe197fa737b · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 14
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Observation ddd7de12-bfb2-41ae-9080-8498529ed48b · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 15
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Observation 8309bd29-0e08-40b7-982d-6e6156a321b3 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch GLM-4.5V and GLM-4.1V-Thinking: Towards Versatile Multimodal Reasoning with Scalable Reinforcement Learning
Reference 16
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Observation 197a727f-a817-4e09-86be-1f7d3eca1ea9 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 17
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Observation e816335e-1f97-41bb-95ad-cd5b510bb7a7 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Holtschulte, Edward K
Reference 18
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Clegg, Florian Obermüller, Gordon Fraser, René Just, and Phil McMinn
Reference 19
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Observation d0f1a8e8-b8c4-404e-bd9d-30a58df24874 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 20
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Glassman
Reference 21
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Observation bb7eb24b-6083-4818-aa00-923251c30746 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Seeing is Fixing: Cross-Modal Reasoning with Multimodal LLMs for Visual Software Issue Fixing
Reference 22
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Observation 92c5c3f4-c885-4573-a202-9e23c62c60cc · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 23
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Observation 5bae4243-3c15-4e47-a221-3070a9f01e97 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 24
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Observation 8d51f83d-6601-4a13-ab7b-4376819d65ae · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Ko and Brad A
Reference 25
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Observation 801a79fc-73be-42e4-9ec4-4e93db937cfd · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 26
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Observation f82efba1-fb52-4afc-a776-bb590eaf4fd1 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 27
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Observation 39a2c5f3-d40b-48ac-8f93-b7754d91fae3 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 28
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch GPT-4o System Card
Reference 29
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Observation e0e8e811-67c0-427b-9b7e-deefc1bc2065 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 30
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Observation be9965b0-3a70-4532-adba-ad87e5ae3945 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Price, Yihuan Dong, and Dragan Lipovac
Reference 31
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Observation 28e4c3bf-6c2e-46a6-83c9-e3ad463aa40e · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 32
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Observation 0319b2a5-ad8e-4e9b-90e6-8f883c574396 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Koedinger
Reference 33
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Observation f14d0aa9-eb79-4ee5-81b7-09b6189df56a · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 34
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Observation 6481c1e1-f027-4253-894c-3d749a1084d6 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 35
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 39
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 40
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 41
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 42
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Qwen3 Technical Report
Reference 43
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Observation f7e9ac31-4bbf-446d-b732-2ca0cca894e5 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 44
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Observation d7215c1d-ee05-42f4-b0a4-be546bfdf2e4 · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 45
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Observation 40646a31-e97c-4d5f-8301-8a0f343b2cad · outbound
ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 46
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch Unresolved cited work
Reference 47
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ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch ACM Program
Reference 2024
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Raven: Rethinking Automated Assessment for Scratch Programs via Video-Grounded Evaluation ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch
Reference 55
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NL2Scratch: An Executable Benchmark and Evaluation for Block-Based Programming ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch
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Observation b09e14a3-6b3c-4b90-82a6-084433d75111 · inbound
Certificate-Carrying Transformation of Event-Driven Block Programs ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch
Reference 42
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Observation b8116164-bffe-4d98-82ef-4f5a7beee5e2 · inbound
SchedCheck: Schedule-Robustness Analysis for Event-Driven Block Programs ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch
Reference 33
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Observation 5fa2f585-1762-47fe-bac5-8b3e59553572 · inbound
Checked Program Recovery from Execution Video: A Sound Oracle for Untrusted Generators ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch
Reference 44
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Observation f871e59f-a939-4e65-9cfd-4730757055a4 · inbound
Fixed-Set Robustness in Programming by Example: Example Corruption and Semantic Partition Recovery ViScratch: Using Large Language Models and Gameplay Videos for Automated Feedback in Scratch
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Reference 35
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Unavailable: canonical work link unavailable.