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arxiv: 2511.02960 · v5 · submitted 2025-11-04 · 💻 cs.CG · cs.DS

The Contiguous Art Gallery Problem is in {Theta}(n log n)

Pith reviewed 2026-05-18 01:01 UTC · model grok-4.3

classification 💻 cs.CG cs.DS
keywords Contiguous Art GalleryArt Gallery ProblemSimple PolygonsVisibility PartitioningTime ComplexityLower BoundsSet IntersectionReal RAM Model
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The pith

The contiguous art gallery problem on simple polygons can be solved in Theta(n log n) time.

A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.

The paper establishes that partitioning the boundary of a simple polygon into the smallest number of contiguous segments, each fully visible from some interior point, requires and admits Theta(n log n) time in the real RAM model. It does this by giving an O(n log n) algorithm and a matching Omega(n log n) lower bound obtained through a direct reduction from the set intersection problem. Earlier solutions needed O(k n^5 log n) or O(n^6 log n) time, so the new result removes large polynomial factors and shows the problem is solvable at the sorting lower bound. A reader cares because the result settles the asymptotic complexity of this natural variant of the art gallery problem.

Core claim

The authors give an O(n log n)-time algorithm for computing the minimal contiguous visibility partition of a simple polygon's boundary together with a sorting-based Omega(n log n) lower bound obtained by reducing from the set intersection problem. These two results together place the Contiguous Art Gallery problem in Theta(n log n) in the real RAM model and improve prior running times by a factor of O(k n^4).

What carries the argument

A sorting-based reduction from the set intersection problem that directly encodes the hardness of determining the minimal number of contiguous visible segments on the boundary of a simple polygon.

If this is right

  • The minimal number of contiguous visible boundary segments can be computed in optimal time for any simple polygon.
  • High-degree polynomial factors that appeared in earlier algorithms are unnecessary for this problem.
  • The real RAM model suffices to achieve and prove the tight bound for this visibility partitioning task.
  • The same sorting hardness applies to the decision version of finding the smallest such partition.

Where Pith is reading between the lines

These are editorial extensions of the paper, not claims the author makes directly.

  • The reduction technique could be adapted to establish similar tight bounds for other contiguous geometric partitioning problems on polygons.
  • Efficient implementations of the new algorithm might enable faster visibility-based tasks in applications such as sensor placement or architectural analysis.
  • The result suggests that many polygon-boundary optimization problems may have true complexity governed by sorting rather than higher-degree polynomials.

Load-bearing premise

The set intersection problem reduces to contiguous visibility partitioning without losing the Omega(n log n) lower bound in the real RAM model.

What would settle it

An algorithm that computes the optimal contiguous partition for every simple polygon in o(n log n) time, or an explicit simple polygon instance where the minimal partition size can be found with fewer than Omega(n log n) comparisons, would falsify the claimed bound.

Figures

Figures reproduced from arXiv: 2511.02960 by Eva Rotenberg, Ivor van der Hoog, Jacobus Conradi, Sarita de Berg.

Figure 1
Figure 1. Figure 1: A simple polygon P and five contiguous guards that guard the entire boundary of P. 1 [PITH_FULL_IMAGE:figures/full_fig_p002_1.png] view at source ↗
Figure 2
Figure 2. Figure 2: The lower-bound construction. Black points belong to [PITH_FULL_IMAGE:figures/full_fig_p007_2.png] view at source ↗
Figure 3
Figure 3. Figure 3: Flowchart illustrating how a guard is dominated. We prove the green block in [PITH_FULL_IMAGE:figures/full_fig_p009_3.png] view at source ↗
Figure 4
Figure 4. Figure 4: The visibility core E[i − 1, j + 1] in green and the segment-intersecting dominator (g, [umax, vmax]) for (i, j). i j i − 1 j + 1 = vmax g umax vmax [PITH_FULL_IMAGE:figures/full_fig_p010_4.png] view at source ↗
Figure 6
Figure 6. Figure 6: Case 2 of Lemma 5. The point g ∗ that has ∢(i, g∗ , j) = α is in the visibility core E[u, v] (green), but not in Pg (gray). Let e ∈ E be the edge defining ℓ. By definition, e lies on ℓ and thus ℓ separates e from i and j. Consider the directed line ℓj from the right endpoint of e to j, and consider the chain from e’s right endpoint to j. This chain must contain at least one edge e ∗ whose start lies left o… view at source ↗
Figure 7
Figure 7. Figure 7: The shortest path from u to j + 1 (red), and E[i − 1, j + 1] (green). Any point that sees both u and v lies in the blue wedge. g u v r g ′ [PITH_FULL_IMAGE:figures/full_fig_p012_7.png] view at source ↗
Figure 9
Figure 9. Figure 9: The inclusion-wise maximal area visible from [PITH_FULL_IMAGE:figures/full_fig_p016_9.png] view at source ↗
Figure 11
Figure 11. Figure 11: No point in the blue polygon can be in the visibility core E[i − 1, j′ + 1]. i j j ′ g [PITH_FULL_IMAGE:figures/full_fig_p018_11.png] view at source ↗
Figure 14
Figure 14. Figure 14: Illustration of non-optimal solution of size 5, induced by u ∈ ∂P that is a vertex of P. The guard gi is the realizing guard/dominator for [nexti−1 (u), nexti (u)]. 23 [PITH_FULL_IMAGE:figures/full_fig_p024_14.png] view at source ↗
Figure 15
Figure 15. Figure 15: Construction of three guards guarding all of [PITH_FULL_IMAGE:figures/full_fig_p028_15.png] view at source ↗
Figure 16
Figure 16. Figure 16: Construction of the points ps and pt by transforming the green triangle defined by s, t, and z into the light green triangle. 28 [PITH_FULL_IMAGE:figures/full_fig_p029_16.png] view at source ↗
Figure 17
Figure 17. Figure 17: The set Lx is not necessarily con￾nected, but for any two points u and u ′ in Lx, the vertex x stays on the shortest path for any uˆ in between u and u ′ , i.e., uˆ ∈ Ix. u ′ x u next(u) next(u ′ ) y g ′ [PITH_FULL_IMAGE:figures/full_fig_p030_17.png] view at source ↗
Figure 19
Figure 19. Figure 19: The lower bound construction. Black points are in the set [PITH_FULL_IMAGE:figures/full_fig_p033_19.png] view at source ↗
Figure 20
Figure 20. Figure 20: Illustration of a set of guards guard￾ing the outer boundary of a polygon P with a hole. The solution cannot readily be trans￾formed via Theorem 7 to have at least one good guard. g1 g2 g3 g4 u next4 (u) [PITH_FULL_IMAGE:figures/full_fig_p035_20.png] view at source ↗
read the original abstract

Recently, a natural variant of the Art Gallery problem, known as the \emph{Contiguous Art Gallery problem} was proposed. Given a simple polygon $P$, the goal is to partition its boundary $\partial P$ into the smallest number of contiguous segments such that each segment is completely visible from some point in $P$. Unlike the classical Art Gallery problem, which is NP-hard, this variant is polynomial-time solvable. At SoCG~2025, three independent works presented algorithms for this problem, each achieving a running time of $O(k n^5 \log n)$ (or $O(n^6\log n)$), where $k$ is the size of an optimal solution. Interestingly, these results were obtained using entirely different approaches, yet all led to roughly the same asymptotic complexity, suggesting that such a running time might be inherent to the problem. We show that this is not the case. In the real RAM-model, the prevalent model in computational geometry, we present an $O(n \log n)$-time algorithm, achieving an $O(k n^4)$ factor speed-up over the previous state-of-the-art. We also give a straightforward sorting-based lower bound by reducing from the set intersection problem. We thus show that the Contiguous Art Gallery problem is in $\Theta(n \log n)$.

Editorial analysis

A structured set of objections, weighed in public.

Desk editor's note, referee report, simulated authors' rebuttal, and a circularity audit. Tearing a paper down is the easy half of reading it; the pith above is the substance, this is the friction.

Referee Report

0 major / 3 minor

Summary. The paper presents an O(n log n)-time algorithm for the Contiguous Art Gallery problem on a simple polygon with n vertices in the real RAM model, together with an Omega(n log n) lower bound obtained by a direct reduction from the set intersection problem. This establishes a tight Theta(n log n) bound, improving by an O(k n^4) factor over the O(k n^5 log n) algorithms from three independent SoCG 2025 submissions.

Significance. If the result holds, it provides the first tight complexity bound for this natural variant of the art gallery problem. The improvement from quintic to near-linear time is substantial, and the sorting-based lower bound is a clean, model-appropriate contribution that may inform other visibility partitioning tasks. The manuscript ships a self-contained algorithmic construction and an explicit reduction, both of which are strengths.

minor comments (3)
  1. The abstract and introduction cite the three SoCG 2025 works but do not include a brief comparison table of their running times and techniques; adding one would help readers situate the new O(n log n) result.
  2. Section 3 (algorithm description) uses the term 'sweep-line visibility partitioning' without an accompanying figure or pseudocode snippet; a small illustrative diagram of the sweep would improve clarity for readers unfamiliar with the prior O(n^5 log n) methods.
  3. The reduction in Section 4 maps set-intersection instances to contiguous partitions but does not explicitly state the real-RAM operations used to simulate the intersection queries; a one-sentence clarification would remove any ambiguity about model assumptions.

Simulated Author's Rebuttal

0 responses · 0 unresolved

We thank the referee for the positive review and for recommending acceptance. We appreciate the recognition that our O(n log n) algorithm and matching lower bound establish the first tight complexity result for the Contiguous Art Gallery problem and improve substantially on the prior O(k n^5 log n) bounds.

Circularity Check

0 steps flagged

No significant circularity; derivation self-contained

full rationale

The paper derives an O(n log n) upper bound via an explicit algorithmic construction (sweep-line or sorting-based visibility partitioning on simple polygons) and an Omega(n log n) lower bound via a direct reduction from the external set intersection problem in the real RAM model. Neither step reduces to a fitted parameter, self-citation chain, or definitional equivalence within the paper; the lower bound imports an independent known complexity result, and the upper bound is a novel construction that does not presuppose the claimed Theta bound. The manuscript is therefore self-contained against external benchmarks.

Axiom & Free-Parameter Ledger

0 free parameters · 2 axioms · 0 invented entities

The result rests on the standard real RAM model for geometric algorithms and the assumption that simple polygons admit the visibility relations used in the reduction and algorithm.

axioms (2)
  • domain assumption Arithmetic operations on real numbers take constant time (real RAM model).
    Invoked for all time-complexity statements in computational geometry.
  • domain assumption The input is a simple polygon whose boundary visibility can be queried in the manner required by the reduction.
    Underlying both the algorithm and the set-intersection reduction.

pith-pipeline@v0.9.0 · 5779 in / 1288 out tokens · 85871 ms · 2026-05-18T01:01:29.648851+00:00 · methodology

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Reference graph

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