Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-05-10T10:56:28.962563Z
Paper Citation Record · LEDGER
As of 5 August 2026, this Paper Citation Record lists 16 of 16 outbound references and 2 inbound Pith citation observations for arXiv:2604.15242.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-05-10T10:56:28.962563Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-05T06:32:48.257954+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-07-12T19:45:26.097645Z
A source-named dated measurement, never combined with another source.
Source: pith, observed 2026-05-12T06:56:31.620283Z
16 of 16 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 0d1f4776-b34b-4c5e-a87c-4dff08415c90 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Minimax policies for adversarial and stochastic bandits
Reference 1
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation 07b20e11-5a28-4b4d-a8e2-12050f3b2170 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Uncoupled and convergent learning in two-player zero-sum markov games with bandit feedback
Reference 2
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation 155e5937-64cb-4ec0-a051-24b1ba8afe60 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier The harder path: Last iterate convergence for uncoupled learning in zero-sum games with bandit feedback https://proceedings.mlr.press/v267/fiegel25a.html
Reference 3
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation c28ad7a1-46a4-4969-9fcb-b76a38f97862 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Fundamentals of Convex Analysis, pages 163--208
Reference 4
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation b31a8675-a643-4103-94e7-a2993c5aa8dc · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Let's be honest: An optimal no-regret framework for zero-sum games https://proceedings.mlr.press/v80/kangarshahi18a.html
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation d2b03e2f-39db-4e59-b806-a6cb12de3042 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Faster first-order methods for extensive-form game solving
Reference 6
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation b71d6ffd-b696-42e0-b649-cb142a9b7f41 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Martinet
Reference 7
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation 114d6881-f88d-4062-9b58-29aaba751ecf · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Unresolved cited work
Reference 8
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation a47b0796-19ba-42a4-a31d-66cf257b5798 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Optimization, learning, and games with predictable sequences
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation e1773db9-5f23-4508-943d-a3d44c2ce8d0 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Formes bilin \'e aires coercitives sur les ensembles convexes
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation 1a35e6a8-08a1-4341-bf4d-0b5093e5c5d8 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Monotone operators and the proximal point algo rithm
Reference 11
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation 2d23a15a-59e4-417c-816d-584f86e821f1 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier In: Logics in Artificial Intelligence , pp
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation 3814c4a2-7731-4008-8643-330323e9c3c4 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Efficient computation of behavior strategies
Reference 13
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation b292d8cf-d7ea-4b2d-a92d-c8262783f5e0 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier Last-iterate convergence of decentralized optimistic gradient descent/ascent in infinite-horizon competitive markov games http://proceedings.mlr.press/v134/wei21a.html
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation cb94fd2e-a5a9-4d1d-9e9f-1af6a5896753 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier An optimal algorithm for stochastic and adversarial bandits http://proceedings.mlr.press/v89/zimmert19a.html
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation 5fd422aa-82cb-4c21-a55e-de689b93faf2 · outbound
Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier write newline
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.
Observation d8abc8bb-34ae-4536-ae01-2fffd12ab864 · inbound
Classifying spaces for families of virtually abelian subgroups of surface braid groups Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier
Reference 1
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 5ad06483-4617-4b14-ac35-d28b8ca838ae · inbound
Near-Optimal Last-Iterate Convergence for Zero-Sum Games with Bandit Feedback and Opponent Actions Optimal last-iterate convergence in matrix games with bandit feedback using the log-barrier
Reference 236
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-05T06:32:48.257954+00:00.