Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-06-27T00:27:09.118340Z
Paper Citation Record · LEDGER
As of 13 August 2026, this Paper Citation Record lists 30 of 30 outbound references and 2 inbound Pith citation observations for arXiv:2606.17861.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-06-27T00:27:09.118340Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-13T06:32:02.005865+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-12T21:44:53.728732Z
A source-named dated measurement, never combined with another source.
Source: pith, observed 2026-08-12T21:44:53.984901Z
30 of 30 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 916bd426-0799-45a4-a9af-f150084c43d7 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Unresolved cited work
Reference 1
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 58923cc2-929c-4b9b-bb0f-abbb4c0e7ae1 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? OpenGame: Open Agentic Coding for Games
Reference 2
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation a7d7a338-667a-4f6e-ab51-2c37102f970b · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? CreativeGame: Toward Mechanic-Aware Creative Game Generation, 2026
Reference 3
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 90cf23f1-4a90-4fa8-95af-491d315de9b1 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? AutoUE: Automated Generation of 3D Games in Unreal Engine via Multi-Agent Systems
Reference 4
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f4c3a277-0e09-435a-a69f-506574dde17f · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Swe-agent: Agent-computer interfaces enable automated software engineering
Reference 5
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 28f968fe-feca-4f02-96f2-0e1734dd1c1f · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Kimi K2.5: Visual agentic intelligence, 2026
Reference 6
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 7a81f8c9-3b6b-40f8-8435-588e259d8b8c · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Unrolling the codex agent loop
Reference 7
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 10476c68-a03a-4690-9182-c228896bb273 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Claude code overview
Reference 8
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ef963e0b-b2c6-4d16-8f1b-383abbb46136 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? GameDevBench: Evaluating Agentic Capabilities Through Game Development
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation b1b5b4cc-e465-4034-9d56-be6f81827de3 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? WebGameBench: Requirement-to-Application Evaluation for Coding Agents via Browser-Native Games
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 1f08c2b1-133c-4d59-9fd6-e81effc1d41f · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Mda: A formal approach to game design and game research
Reference 11
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 491c80be-d152-40ec-8c80-37b6b488e1aa · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Using heuristics to evaluate the playability of games
Reference 12
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 167aadcb-b182-4aa8-aed2-c4af8600f7af · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Harbor: A framework for evaluating and optimizing agents and models in container environments, January 2026
Reference 13
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b13fb8a9-077e-4b8f-8f96-607dfd20afe0 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Claude Opus 4.7
Reference 14
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation bf4f3c6e-748c-48e0-b25c-c67a23b7cea8 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Mimo-v2.5-pro.https://huggingface.co/collections/XiaomiMiMo/mimo-v25, 2026
Reference 15
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 342c3226-89f8-40bc-b612-cc4913efb0ed · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? GPT-5.5 system card
Reference 16
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d07f1a9a-24a6-48d9-af81-4106390171bb · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Deepseek-v4: Towards highly efficient million-token context intelligence, 2026
Reference 17
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 025a5fc2-0311-4407-92a9-a74ecf35ba1a · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Glm-5: from vibe coding to agentic engineering, 2026
Reference 18
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 42b0b8fe-2491-4ae5-b492-0c4e9a76d8f5 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? MiniMax-M2.7
Reference 19
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 1ac42219-a7f2-4da6-be63-4377cc24b470 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Codebert: A pre-trained model for programming and natural languages
Reference 20
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b569bffa-1e92-4ae8-adb6-4255a72b4bf7 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? StarCoder: may the source be with you!
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation a987130e-3dee-416e-98f1-d7e425d28991 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Openhands: An open platform for ai software developers as generalist agents
Reference 22
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 02555c1e-6b8f-478d-93f9-944ffd06bf33 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Chatdev: Communicative agents for software development
Reference 23
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 66265ae2-437b-42b0-b014-6a0c53733116 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Metagpt: Meta programming for a multi-agent collaborative framework
Reference 24
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 64d9448b-f9d5-402b-a6e4-fbcd2e84704f · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Mind2web: Towards a generalist agent for the web
Reference 25
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 66feb367-724c-468a-9263-5b46381b3886 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Webarena: A realistic web environment for building autonomous agents
Reference 26
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation ab93f2b6-a190-410c-9823-92f4e6d43669 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Osworld: Benchmarking multimodal agents for open-ended tasks in real computer environments
Reference 27
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation e718f518-1139-482e-a78c-47f9db344e41 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Cogagent: A visual language model for gui agents
Reference 28
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 839e8482-5afb-4b2a-b389-4f8154f64073 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? Os-atlas: Foundation action model for generalist gui agents
Reference 29
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation f27f4cfc-7127-447b-aaeb-842b98180c26 · outbound
GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine? GameGen-Verifier: Parallel Keypoint-Based Verification for LLM-Generated Games via Runtime State Injection
Reference 30
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.
Observation 2bee7729-cf8d-4c65-8623-8e7b68dc906b · inbound
The Verifier is the Curriculum: Execution-Gated Self-Distillation for Cross-Family Game Generation GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Reference 11
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a25862a3-25ab-435f-a997-60f27817de94 · inbound
DashArena: Benchmarking LLMs on Interactive Analytic Dashboard Generation GameCraft-Bench: Can Agents Build Playable Games End-to-End in a Real Game Engine?
Reference 69
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-13T06:32:02.005865+00:00.