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Paper Citation Record · LEDGER

EgoCS-400K: An Egocentric Gameplay Dataset for World Models

As of 7 August 2026, this Paper Citation Record lists 17 of 17 outbound references and 1 inbound Pith citation observation for arXiv:2606.18180.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2606.18180 v1

Coverage vector

measured 17 of 17 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-06-27T01:39:09.498257Z

measured 18 of 18 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-02T02:52:13.861908Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

17 of 17 outbound references displayed

  • verified exact16
  • verified fuzzy0
  • unresolved0
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 99441402-428e-41b9-b6b5-ec1a7d439cad · outbound

This paper cites $\pi_0$: A Vision-Language-Action Flow Model for General Robot Control.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models $\pi_0$: A Vision-Language-Action Flow Model for General Robot Control

Reference 1

Resolution
verified exact
local_arxiv, observed 2026-07-03T20:08:55.959809Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:547631e20db71cac18594f2d2346656ec2e829c499b705c488d73bf477762085

Observation debadd1a-9964-4338-ac12-ac52749c1aa8 · outbound

This paper cites MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models MineWorld: a Real-Time and Open-Source Interactive World Model on Minecraft

Reference 2

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.952683Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:355b0347f35d903d518cf3c2bbcd76533fb4d9e3afb3570ab7946b7fe29caf3e

Observation c81e66e9-96c1-49f9-a834-1d12f133a05d · outbound

This paper cites Plaicraft: Large-scale time-aligned vision-speech-action dataset for embodied ai.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Plaicraft: Large-scale time-aligned vision-speech-action dataset for embodied ai

Reference 3

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.948674Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:25732c974e7cfd005376e9d6165964badd80c5c1d2237f297c82320f6b157745

Observation 3cdf122d-9491-4ccb-a152-eb1d4a6f9230 · outbound

This paper cites Relic: Interactive video world model with long-horizon memory.arXiv preprint arXiv:2512.04040.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Relic: Interactive video world model with long-horizon memory.arXiv preprint arXiv:2512.04040

Reference 4

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.956796Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:f9d4a6ce45b5e15fa41e5db59891917145c3b990f856a876893e6ab089b29748

Observation 011a08db-d5d4-4bfa-873f-d961df8e78e7 · outbound

This paper cites HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models HunyuanWorld 1.0: Generating Immersive, Explorable, and Interactive 3D Worlds from Words or Pixels

Reference 5

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.946757Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:76477a916e852eb8ca1d92f5ee048c5f3dbc0ab29c407ed548af9f727a0742cc

Observation 3500d609-8963-4622-a29b-7fac108d533b · outbound

This paper cites The Kinetics Human Action Video Dataset.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models The Kinetics Human Action Video Dataset

Reference 6

Resolution
verified exact
local_arxiv, observed 2026-07-03T20:08:55.954539Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:62df420aa68ee6679ff0ece20184869c65aa0da4942161c943a9e711ea3db30f

Observation 7f5414c0-7953-4834-bd76-bfede8e3eb7e · outbound

This paper cites DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models DROID: A Large-Scale In-The-Wild Robot Manipulation Dataset

Reference 7

Resolution
verified exact
local_arxiv, observed 2026-07-03T20:08:55.957858Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:e656edae6dca06713d3fbdc8c55edc793d0828ffafc4e3c0cc459e4bae085dff

Observation 83c2e827-b7d2-4196-9888-bbfe008e80b8 · outbound

This paper cites Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Hunyuan-GameCraft: High-dynamic Interactive Game Video Generation with Hybrid History Condition

Reference 8

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.933750Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:e660b599024158503e6ea66553db497da0beb2ec6f7a6a00e33c779509a59538

Observation 967eda18-79fa-4f5d-8e9e-e628c90d9273 · outbound

This paper cites Yume: An Interactive World Generation Model.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Yume: An Interactive World Generation Model

Reference 9

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.942867Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:32b96fb22d67d50ab602944e52c9bf5d2ecc74d116ffaf0ca836308249838f8f

Observation 5a5c5d17-6404-4b78-b313-5c539da5d19a · outbound

This paper cites Worldcam: Interactive autoregressive 3d gaming worlds with camera pose as a unifying geometric representation.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Worldcam: Interactive autoregressive 3d gaming worlds with camera pose as a unifying geometric representation

Reference 10

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.924370Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:4675d513f52525d4be455f715aabb0ec95b7650804f5161743a1e599e0866f61

Observation 26f0919e-060b-422d-aad7-bd0278ac524c · outbound

This paper cites Open X-Embodiment: Robotic Learning Datasets and RT-X Models.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Open X-Embodiment: Robotic Learning Datasets and RT-X Models

Reference 11

Resolution
verified exact
local_arxiv, observed 2026-07-03T20:08:55.920605Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:94dc27e60b69d986469394bf91cae0da76a92313a56d6327c516880641c50e15

Observation 0fea1d27-41a2-42b2-8829-6ef038d934cd · outbound

This paper cites Movie Gen: A Cast of Media Foundation Models.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Movie Gen: A Cast of Media Foundation Models

Reference 12

Resolution
verified exact
local_arxiv, observed 2026-07-03T20:08:55.945084Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:7af998ea49ea26c1c792e04a7c86b1030087093e60fec08eb9c443e08a4f66b7

Observation b0bb4fb1-2ecf-4a5c-927c-9b49350820cd · outbound

This paper cites Longscape: Advancing long-horizon embodied world models with context-aware moe.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Longscape: Advancing long-horizon embodied world models with context-aware moe

Reference 13

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.941823Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:4fb404bb45739e576bf5f4de572a55b3a39e26f98eb34cc7805ba9ce28a120a1

Observation de4fec5e-2ee1-46a4-af07-69ea8c7dc71d · outbound

This paper cites Hunyuan-gamecraft-2: Instruction-following interactive game world model.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Hunyuan-gamecraft-2: Instruction-following interactive game world model

Reference 14

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.961567Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:8e8e38c17e316b216b3474daaddea3332fb145f13ea890454874bac2ac86fa38

Observation c31f1e9e-3b0c-428f-befd-671623f7bc4e · outbound

This paper cites SIMA 2: A generalist embodied agent for virtual worlds.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models SIMA 2: A generalist embodied agent for virtual worlds

Reference 15

Resolution
metadata mismatch
arxiv_id, observed 2026-07-03T20:08:55.950824Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:de2e2e9d3821d3e8523869e58c9fdd3c1eceef4d4dadfed16fde9bad2d132efe

Observation 03262d69-6a3c-48e6-aedb-9f319bdbed6a · outbound

This paper cites Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Matrix-Game 3.0: Real-Time and Streaming Interactive World Model with Long-Horizon Memory

Reference 16

Resolution
verified exact
local_arxiv, observed 2026-07-03T20:08:55.905821Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:e993998dd9c0aac1b4fc68beb7f091013c0c3ba8b1a1c1baef4fa215649a96ec

Observation a9bc1a5d-8450-49da-bb19-ce724d91e0b6 · outbound

This paper cites Matrix-Game: Interactive World Foundation Model.

EgoCS-400K: An Egocentric Gameplay Dataset for World Models Matrix-Game: Interactive World Foundation Model

Reference 17

Resolution
verified exact
arxiv_id, observed 2026-07-03T20:08:55.928667Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-06-27T01:39:09.498257Z digest=sha256:d2825089bd7dfb01059632098a2d5cf169771e1cd94728e68a01e265703ed935

Pith citing papers

Observation 5b6998fa-c6cc-46de-8ca3-24e1f57812af · inbound

From Pixels to States: Rethinking Interactive World Models as Game Engines cites this paper.

From Pixels to States: Rethinking Interactive World Models as Game Engines EgoCS-400K: An Egocentric Gameplay Dataset for World Models

Reference 20

Resolution
unresolved
no resolver link, observed 2026-08-02T02:52:13.861908Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-02T02:52:13.861908Z digest=sha256:572d3817af5aae0d4198e1a5a6f74f56262aff97314b779e6de18f4c38e5ee71