Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-07-11T19:57:02.283356Z
Paper Citation Record · LEDGER
As of 23 August 2026, this Paper Citation Record lists 100 of 300 outbound references and 0 inbound Pith citation observations for arXiv:2607.04341.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-07-11T19:57:02.283356Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-23T06:30:58.430688+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links
A source-named dated measurement, never combined with another source.
Source: cited_works
100 of 300 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation ae464457-b477-42d8-a9a2-37d128a3cfe8 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars Seamless Interaction: Dyadic Audiovisual Motion Modeling and Large-Scale Dataset
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Reference 4
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Detailed human avatars from monocular video
Reference 5
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Observation 11652e67-7fa2-4023-84e8-213c4d8c8367 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Video based reconstruction of 3d people models
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Tex2shape: Detailed full human body geometry from a single image
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Reference 11
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Observation 7189b64c-917e-492f-a0f9-464e87b81bc7 · outbound
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Reference 12
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Reference 13
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Reference 14
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Autoavatar: Autoregressive neural fields for dynamic avatar modeling
Reference 15
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Reference 16
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Observation aa4f02af-9bf2-4b29-8d77-41d6781e70ba · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Stable video diffusion: Scaling latent video diffusion models to large datasets
Reference 17
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Observation 980ccef5-7380-49bd-8e39-a29c24d2bc5d · outbound
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Reference 18
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Secure digital camera
Reference 19
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Observation dd94921c-4354-4ea1-ab66-31e67c9bd8ee · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Generative neural articulated radiance fields
Reference 20
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Observation 9cfef91a-8d6c-47f0-b27f-b55ed49c9835 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Cloth3d: clothed 3d humans
Reference 21
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Observation 0968d839-4b6a-45c2-9049-514294cef1ae · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Pbns: physically based neural simulation for unsupervised garment pose space deformation
Reference 22
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Observation a7e55508-da9c-4776-9678-5e3e16d3c96a · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Neural cloth simulation
Reference 23
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Observation 7d20db8f-04a2-4dc4-b133-6eec7113694b · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Cgs-gan: 3d consistent gaussian splatting gans for high resolution human head synthesis, 2025
Reference 24
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Observation 091be722-8df3-4f06-94a6-a52adebfaffc · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Projective dynamics: Fusing constraint projections for fast simulation
Reference 25
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Observation 7220d4dd-d955-496a-b831-a876df277108 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Deepsd: Automatic deep skinning and pose space deformation for 3d garment animation
Reference 26
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Observation d8d94321-c429-48c4-a0a9-afc0847f3ca7 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Dynamic surface function networks for clothed human bodies
Reference 27
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Observation ae035c9d-d0db-4529-85af-7757e37d5873 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Markerless garment capture
Reference 28
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How to Build Digital Humans? From Priors to Photorealistic Avatars W., Fidler S., Kreis K
Reference 29
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Gaussian shadow casting for neural characters
Reference 30
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Observation 7387fbe3-c2f4-410f-b111-5fb0339fbb79 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars L., Tiwari G., Theobalt C., Pons-Moll G
Reference 31
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Observation a8de801a-47eb-4858-8621-f37053d3d282 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : A morphable model for the synthesis of 3d faces
Reference 32
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Large steps in cloth simulation
Reference 33
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Observation 790bdf24-b9df-4ff5-9d43-a4ceeb7ae20f · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Driving-signal aware full-body avatars
Reference 34
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Observation 82df59c1-1f3a-4502-9eb0-3ae8de74d319 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars J., Feng Y
Reference 35
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Observation 8085229f-4125-44a9-be1d-f8648ece5756 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars C., Beatson R
Reference 36
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Observation 64221610-e6ea-4eb5-b5f8-dbc5d12cfce8 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars J.-Y., Bitterli B., Tappan C., Burley B
Reference 37
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How to Build Digital Humans? From Priors to Photorealistic Avatars P., Wang Y.-X
Reference 38
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Observation 97917ce4-46f3-4f83-9a45-287cc2d172f1 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Dna-rendering: A diverse neural actor repository for high-fidelity human-centric rendering
Reference 39
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Reference 40
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How to Build Digital Humans? From Priors to Photorealistic Avatars J., Bolkart T
Reference 41
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Renderman: An advanced path-tracing architecture for movie rendering
Reference 42
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Observation 5c9e8668-e216-4e61-b581-25f2ea3294be · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Wan-animate: Unified character animation and replacement with holistic replication, 2025
Reference 43
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Observation 028aec10-a3eb-4b87-8b81-5139786fbd22 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars Unresolved cited work
Reference 44
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Observation 66604698-89ba-430d-ba78-93f99652c76f · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Generalizable and animatable gaussian head avatar
Reference 45
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Observation 6cec0fff-57aa-4bf0-9344-1968863488e6 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Primdiffusion: Volumetric primitives diffusion for 3d human generation
Reference 46
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Observation acfaf635-0c0d-4cf6-8bbb-a2a433eab9a6 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Lisa: Learning implicit shape and appearance of hands
Reference 47
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Taoavatar: Real-time lifelike full-body talking avatars for augmented reality via 3d gaussian splatting
Reference 48
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Observation 738f810d-73ec-4328-8323-81562a708f57 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars J., Geiger A., Hilliges O
Reference 49
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Does 3d gaussian splatting need accurate volumetric rendering? In Computer Graphics Forum (2025), Wiley Online Library, p
Reference 50
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Observation c27465d5-b988-43c2-a99b-a02ad512b1b1 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars L., Kress R., Kress R
Reference 51
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Observation ea283ff2-ae9b-4ccc-8d56-d9f397a69bc0 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Relighting4d: Neural relightable human from videos
Reference 52
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Observation 541489d2-c3b0-4646-a42a-78d2c80285e0 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars R., Lin C
Reference 53
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Observation cbcd2cb6-1a5d-44aa-9e49-4c1095d160d6 · outbound
How to Build Digital Humans? From Priors to Photorealistic Avatars : Relightable neural actor with intrinsic decomposition and pose control
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How to Build Digital Humans? From Priors to Photorealistic Avatars : High-quality hair modeling from a single portrait photo
Reference 55
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How to Build Digital Humans? From Priors to Photorealistic Avatars H., Liu Z., Yang Y., Yuksel C
Reference 56
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Hunyuanvideo-avatar: High-fidelity audio-driven human animation for multiple characters, 2025
Reference 57
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Urhand: Universal relightable hands
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Cloth and skin deformation with a triangle mesh based convolutional neural network
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Reference 61
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Reference 63
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Reference 69
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Reference 71
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Forensictransfer: Weakly-supervised domain adaptation for forgery detection
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Reference 73
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Reference 74
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Reference 77
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How to Build Digital Humans? From Priors to Photorealistic Avatars : EgoAvatar : Egocentric view-driven and photorealistic full-body avatars
Reference 78
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Diffusionfake: Enhancing generalization in deepfake detection via guided stable diffusion
Reference 79
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Reference 80
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Meshavatar: Learning high-quality triangular human avatars from multi-view videos, 2024
Reference 81
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Uni3c: Unifying precisely 3d-enhanced camera and human motion controls for video generation
Reference 82
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Adaptive skinning for interactive hair-solid simulation
Reference 83
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Interactive hair simulation on the gpu using admm
Reference 84
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Reference 85
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How to Build Digital Humans? From Priors to Photorealistic Avatars : Emotional speech-driven animation with content-emotion disentanglement
Reference 86
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Reference 88
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Reference 89
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How to Build Digital Humans? From Priors to Photorealistic Avatars : An energy-conserving hair reflectance model
Reference 90
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Reference 91
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