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Paper Citation Record · LEDGER

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling

As of 6 August 2026, this Paper Citation Record lists 36 of 36 outbound references and 0 inbound Pith citation observations for arXiv:2607.17842.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2607.17842 v1

Coverage vector

measured 36 of 36 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-01T16:53:38.637748Z

measured 36 of 36 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-05T06:32:48.257954+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

36 of 36 outbound references displayed

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  • verified fuzzy0
  • unresolved35
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  • malformed identifier1
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation fe7485ee-fb9c-443e-b85d-597a884cfb05 · outbound

This paper cites Compression in 3D Gaussian Splatting: A Survey of Methods, Trends, and Future Directions.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Compression in 3D Gaussian Splatting: A Survey of Methods, Trends, and Future Directions

Reference 1

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source=pdf_text observed=2026-08-01T16:53:36.434357Z digest=sha256:8d64ec5bf88e823b6927c1e84adc873d9814a4cbd48daee59ec4dd92489202b5

Observation bad568fb-8e72-4f6a-9f8d-2db3359c9fc3 · outbound

This paper cites Mip-nerf 360: Unbounded anti-aliased neural radiance fields.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Mip-nerf 360: Unbounded anti-aliased neural radiance fields

Reference 2

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source=pdf_text observed=2026-08-01T16:53:36.486135Z digest=sha256:c8a044b5ef5bd7227a40fbbc1d57cfe086e85d31d41c9cc9d4f65d8128019cb8

Observation abb074dc-5e7d-40db-bb03-c028177de982 · outbound

This paper cites You only render once: En- hancing energy and computation efficiency of mobile virtual reality.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling You only render once: En- hancing energy and computation efficiency of mobile virtual reality

Reference 3

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source=pdf_text observed=2026-08-01T16:53:36.535041Z digest=sha256:eb8579f22ab664d8e3b690a248b3b13a292faf1251d714c653f92c41d85da650

Observation 22201235-97c8-4929-98be-654f1e098646 · outbound

This paper cites 3dgv: 3d gaussian splatting-based holographic video streaming over wireless networks.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling 3dgv: 3d gaussian splatting-based holographic video streaming over wireless networks

Reference 4

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source=pdf_text observed=2026-08-01T16:53:36.596332Z digest=sha256:42b22a0a187123c938ff64a16cd4315c06d99780a01ae01864523b481885db95

Observation 875e5f2b-af8f-4520-954f-d9bf276c0ee5 · outbound

This paper cites Flashgs: Efficient 3d gaussian splatting for large-scale and high-resolution rendering.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Flashgs: Efficient 3d gaussian splatting for large-scale and high-resolution rendering

Reference 5

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source=pdf_text observed=2026-08-01T16:53:36.617465Z digest=sha256:0683cd262b8662c7fe97f094ad02b533c8e4b04c379132f6b7824586774c9a2e

Observation f523927f-1d33-4deb-b8e0-caa5bd01ac93 · outbound

This paper cites Lu- mina: Real-time neural rendering by exploiting computa- tional redundancy.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Lu- mina: Real-time neural rendering by exploiting computa- tional redundancy

Reference 6

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source=pdf_text observed=2026-08-01T16:53:36.676217Z digest=sha256:c01ed3fd9456504b3a481eec211f59811d3d578c454f459d325e83547e58492d

Observation 6d6478c2-ff42-4e73-9476-deeb00393673 · outbound

This paper cites Ggs: Generalizable gaussian splatting for lane switching in autonomous driving.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Ggs: Generalizable gaussian splatting for lane switching in autonomous driving

Reference 7

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source=pdf_text observed=2026-08-01T16:53:36.729663Z digest=sha256:0801af32d116a08a9bc9e5338b914ce2165190156d1a709f3b2e9eebd37945f2

Observation e9c55366-8893-44db-8ed5-b97b088f921c · outbound

This paper cites Speedy-splat: Fast 3d gaus- sian splatting with sparse pixels and sparse primitives.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Speedy-splat: Fast 3d gaus- sian splatting with sparse pixels and sparse primitives

Reference 8

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source=pdf_text observed=2026-08-01T16:53:36.782445Z digest=sha256:42c2114001aef7ec7b6f9ac2c65af8d03e1548e999e1c74cdc6f04404f29ea72

Observation 0540cf40-a173-4756-9bb6-d2c535c1f8c1 · outbound

This paper cites Pup 3d-gs: Principled uncertainty pruning for 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Pup 3d-gs: Principled uncertainty pruning for 3d gaussian splatting

Reference 9

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source=pdf_text observed=2026-08-01T16:53:36.839389Z digest=sha256:e1c6288cd499f0b3d22a72b511d5859f1eee8b7f946724b106fadc06d6bcc899

Observation 207aaa14-605a-464d-99dc-0d21b86f519e · outbound

This paper cites Deep blending for free-viewpoint image-based rendering.ACM Transactions on Graphics (ToG), 37(6):1–15, 2018.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Deep blending for free-viewpoint image-based rendering.ACM Transactions on Graphics (ToG), 37(6):1–15, 2018

Reference 10

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source=pdf_text observed=2026-08-01T16:53:36.889167Z digest=sha256:230f59cb06c536ce66c81d40e74aad54a3a5b8fe0c226333ad5819132807dceb

Observation 231b2a26-d883-49b5-904b-f7b9ea0c8feb · outbound

This paper cites Splatad: Real-time li- dar and camera rendering with 3d gaussian splatting for au- tonomous driving.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Splatad: Real-time li- dar and camera rendering with 3d gaussian splatting for au- tonomous driving

Reference 11

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source=pdf_text observed=2026-08-01T16:53:36.941219Z digest=sha256:cf0c07539dcb8d77a65d5385f26f00951a57370f922f1a5144da308396af1147

Observation 629bb992-72b8-491d-b6f0-ba53d266dcd8 · outbound

This paper cites Sort-free Gaussian Splatting via Weighted Sum Rendering.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Sort-free Gaussian Splatting via Weighted Sum Rendering

Reference 12

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source=pdf_text observed=2026-08-01T16:53:36.972113Z digest=sha256:d27d31a91602ca4c77549cab3a252f488577b24430f9ff0d3492f300b8adb6ea

Observation cc642cb6-b46a-4ff4-8370-be508ef567e9 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.ACM Trans.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling 3d gaussian splatting for real-time radiance field rendering.ACM Trans

Reference 13

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source=pdf_text observed=2026-08-01T16:53:37.023078Z digest=sha256:2ed6cbd46a7854a9ebd10d4f88c8b3fcf1f5f4b899662347b6fd5d461b5f8a26

Observation ef9bfe60-ec5a-4453-80f3-a0858da8b9b8 · outbound

This paper cites StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting

Reference 14

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source=pdf_text observed=2026-08-01T16:53:37.099400Z digest=sha256:2fc606a26eec3af9fe0e2a5899476c2a2730b10afde2e25d07892bd794a83d16

Observation 2875ae1b-2cfe-48a0-b9b6-df63b6782188 · outbound

This paper cites Tanks and temples: Benchmarking large-scale scene reconstruction.ACM Transactions on Graphics, 36(4), 2017.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Tanks and temples: Benchmarking large-scale scene reconstruction.ACM Transactions on Graphics, 36(4), 2017

Reference 15

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source=pdf_text observed=2026-08-01T16:53:37.150564Z digest=sha256:37e1c5d75b74ae7c1d6070db8319ebe41dad32374c6c3f37d4eece7119140d8c

Observation fc2b1e85-feba-42ed-833d-53be879bc0b2 · outbound

This paper cites Realistic and interactive virtual museum representation using 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Realistic and interactive virtual museum representation using 3d gaussian splatting

Reference 16

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source=pdf_text observed=2026-08-01T16:53:37.200821Z digest=sha256:d38eee173015de4e38088384021ec8cb54c9c47afd72a8993e9e3a051feaa3d2

Observation a1ee56be-0b78-452f-af93-f704f18d0f84 · outbound

This paper cites SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling SafeguardGS: 3D Gaussian Primitive Pruning While Avoiding Catastrophic Scene Destruction

Reference 17

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source=pdf_text observed=2026-08-01T16:53:37.252608Z digest=sha256:b382f8bb91cec918d23557c67a56a1df793c544d9c7d5b9d92686e1b61bc1d12

Observation 1f855fa0-b2fb-4552-a1ef-49ec197ec7fa · outbound

This paper cites GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling GauRast: Enhancing GPU Triangle Rasterizers to Accelerate 3D Gaussian Splatting

Reference 18

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source=pdf_text observed=2026-08-01T16:53:37.311172Z digest=sha256:92d7e913d416e3f5427ed0ab8c14274f1fed0e18dda19563c588f5ac12f2dcb0

Observation d88ad8a6-d1a1-4b33-91a1-bef81c448a33 · outbound

This paper cites StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling StreamGS: Online Generalizable Gaussian Splatting Reconstruction for Unposed Image Streams

Reference 19

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source=pdf_text observed=2026-08-01T16:53:37.365069Z digest=sha256:64dcb5b80e0a01a732551fc5e31378623fc156052eb41bc650e2368d13ac677d

Observation 9488c68d-50de-4ada-9fbb-b630e30ffdea · outbound

This paper cites CogDriver: Integrating Cognitive Inertia for Temporally Coherent Planning in Autonomous Driving.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling CogDriver: Integrating Cognitive Inertia for Temporally Coherent Planning in Autonomous Driving

Reference 20

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source=pdf_text observed=2026-08-01T16:53:37.458301Z digest=sha256:ae784ff04a30794f746d8287f3bab9146e848a97a6a64cce291672a7505dcc18

Observation fddf1137-1312-40d0-9a49-c44064aadc24 · outbound

This paper cites Compgs: Efficient 3d scene representa- tion via compressed gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Compgs: Efficient 3d scene representa- tion via compressed gaussian splatting

Reference 21

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source=pdf_text observed=2026-08-01T16:53:37.561558Z digest=sha256:cef6afb59e99c8d1cd155de845441b097705632bbfd99b42a2c287bd0793da75

Observation d18931c5-4459-492e-ae1f-92b4d3bf195f · outbound

This paper cites Scaffold-gs: Structured 3d gaussians for view-adaptive rendering.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Scaffold-gs: Structured 3d gaussians for view-adaptive rendering

Reference 22

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source=pdf_text observed=2026-08-01T16:53:37.632496Z digest=sha256:ae3755f9ca440547a721e6d5f627324add516cb7fc65a6fa6243a7ffa9848824

Observation c0bfdc3b-f11d-4c13-a11c-372e56a7b5aa · outbound

This paper cites Taming 3dgs: High-quality radiance fields with limited resources.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Taming 3dgs: High-quality radiance fields with limited resources

Reference 23

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source=pdf_text observed=2026-08-01T16:53:37.709233Z digest=sha256:036e7624a9d2962d896a0931daf7cbc3f569e8cc55055e36057c6fe08d97cf9c

Observation 88540b7a-9205-4e24-8cc4-bbd568edf0e7 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view syn- thesis.Communications of the ACM, 65(1):99–106, 2021.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Nerf: Representing scenes as neural radiance fields for view syn- thesis.Communications of the ACM, 65(1):99–106, 2021

Reference 24

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source=pdf_text observed=2026-08-01T16:53:37.778657Z digest=sha256:bc96e4f70216fbf89acf7c00c8584bb189d9de2679a16e8e14d9363319365dcb

Observation 94a668e8-fc98-4035-9fa9-f73181afaffd · outbound

This paper cites Radsplat: Radiance field-informed gaussian splat- ting for robust real-time rendering with 900+ fps.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Radsplat: Radiance field-informed gaussian splat- ting for robust real-time rendering with 900+ fps

Reference 25

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source=pdf_text observed=2026-08-01T16:53:37.853737Z digest=sha256:687280634b4bde9da9a35d3d2fa9b3774f6c6c5c6bb09e78ad50337d741c1b37

Observation 4113ad7f-a832-4a5e-a5fd-e7f1e185141e · outbound

This paper cites Pytorch: An im- perative style, high-performance deep learning library, 2019.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Pytorch: An im- perative style, high-performance deep learning library, 2019

Reference 26

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source=pdf_text observed=2026-08-01T16:53:37.925728Z digest=sha256:14e505f29fa3cd5678ce8d3d0f9738aadf3688f90489781ea70286801a2009fe

Observation 9be4f969-10bb-4b52-8b6b-a72ea1be41ea · outbound

This paper cites 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting

Reference 27

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source=pdf_text observed=2026-08-01T16:53:37.994344Z digest=sha256:1355660c754c3a2b4638c29c19d844a575b1804c57823c228ca9691d5acb78cf

Observation 7ba69921-8325-4fb5-9d65-4a49958ba3ef · outbound

This paper cites Gaussianshopvr: Facilitating immersive 3d authoring using gaussian splatting in vr.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Gaussianshopvr: Facilitating immersive 3d authoring using gaussian splatting in vr

Reference 28

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source=pdf_text observed=2026-08-01T16:53:38.064477Z digest=sha256:36bb96ee282db1cc3629bea9f12d9f2cbf5a42f7eab3b963c61f2a8b0404a128

Observation c878f8cf-c03f-4328-b295-85ffbee9e6ce · outbound

This paper cites 3d gaussian-based immersive media streaming in networked extended reality.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling 3d gaussian-based immersive media streaming in networked extended reality

Reference 29

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source=pdf_text observed=2026-08-01T16:53:38.097439Z digest=sha256:3145e6b504f3ebe4e73f5c5770bdc9b352d9b884d3ce88dd5713912d2c282fcc

Observation 210a95d3-ebd8-4e8a-ae40-2d2a33277750 · outbound

This paper cites F-3dgs: Factorized co- ordinates and representations for 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling F-3dgs: Factorized co- ordinates and representations for 3d gaussian splatting

Reference 30

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source=pdf_text observed=2026-08-01T16:53:38.163198Z digest=sha256:994604cdded1f3fc032cd86ad3b79ac31b1ae80e64616fcebb8796743e12e124

Observation 61fdf7f8-8687-4d3c-949f-53fe8c92f2e5 · outbound

This paper cites Streaming 3dgs virtual worlds in 6dof over next-generation networks.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Streaming 3dgs virtual worlds in 6dof over next-generation networks

Reference 31

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source=pdf_text observed=2026-08-01T16:53:38.224691Z digest=sha256:93366af4e4d97d3d7e4e2d2a84737b6875851a9929e9f757135238960c59b5a5

Observation b0523559-1ef9-40dc-bd87-6926f68ffcc3 · outbound

This paper cites Adr-gaussian: Ac- celerating gaussian splatting with adaptive radius.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Adr-gaussian: Ac- celerating gaussian splatting with adaptive radius

Reference 32

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source=pdf_text observed=2026-08-01T16:53:38.295055Z digest=sha256:bd72cdd6c84c35508c33cd6393fda5834f6ebd58f8a2c896d920700dc59a7b02

Observation 4f6f4033-1e90-4b36-a54f-0ff1296383b9 · outbound

This paper cites Advancing immersive content delivery with dynamic 3d gaussian splatting.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Advancing immersive content delivery with dynamic 3d gaussian splatting

Reference 33

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source=pdf_text observed=2026-08-01T16:53:38.403149Z digest=sha256:76074fe9cc0f95c54c125c6a48ee453384d06069b1dc440b6e912c5e3fe10d96

Observation e292d8a3-ffe1-44af-b97c-c3c3cb7d5315 · outbound

This paper cites gsplat: An open-source library for gaussian splatting.Journal of Machine Learning Research, 26(34):1–17, 2025.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling gsplat: An open-source library for gaussian splatting.Journal of Machine Learning Research, 26(34):1–17, 2025

Reference 34

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no resolver link, observed 2026-08-01T16:53:38.482853Z

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source=pdf_text observed=2026-08-01T16:53:38.482853Z digest=sha256:be873add91f9413d402c45d1b36d5743e9c66a98aeaa36967b8955bdc751d2fc

Observation 2698e450-7703-4248-8142-439f9c7ae311 · outbound

This paper cites Lp-3dgs: Learning to prune 3d gaussian splatting.Advances in Neural Information Processing Systems, 37:122434–122457, 2024.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Lp-3dgs: Learning to prune 3d gaussian splatting.Advances in Neural Information Processing Systems, 37:122434–122457, 2024

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-01T16:53:38.554733Z

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source=pdf_text observed=2026-08-01T16:53:38.554733Z digest=sha256:e709272d646ccf4910c4b0b956479ef7e9f4c46c473a4ddcea96e3464bb3412b

Observation b22b8b9c-a4aa-40bb-be56-9e65199c55dd · outbound

This paper cites Drivinggaussian: Composite gaussian splatting for surrounding dynamic au- tonomous driving scenes.

CaT-GS: Efficient 3DGS Rendering for Large Scale Scenes via Inter-frame Caching and Tile Scheduling Drivinggaussian: Composite gaussian splatting for surrounding dynamic au- tonomous driving scenes

Reference 36

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malformed identifier
no resolver link, observed 2026-08-01T16:53:38.637748Z

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Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-01T16:53:38.637748Z digest=sha256:0d0fcc0d625f551f431e919de936a5d30e92fc7f58f9900d57980053a608e866

Pith citing papers

No inbound Pith citation observations are available.