Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-15T15:24:02.218099Z
Paper Citation Record · LEDGER
As of 17 August 2026, this Paper Citation Record lists 62 of 62 outbound references and 0 inbound Pith citation observations for arXiv:2608.00463.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-15T15:24:02.218099Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-17T06:30:58.91139+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links
A source-named dated measurement, never combined with another source.
Source: cited_works
62 of 62 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation e20da344-c2f9-400e-a6f7-6fe95ef288e5 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds 3D gaussian splatting for real-time radiance field rendering,
Reference 1
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation b3ccbd8b-30c3-4a93-8c1f-5eb9e6055b0e · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds DreamScene360: Unconstrained text-to-3D scene generation with panoramic gaussian splatting,
Reference 2
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 103948ee-1ccf-40a4-bf8d-4ff7ea6019fb · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds WonderWorld: Interactive 3D scene generation from a single image,
Reference 3
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation c03191d3-fcbb-40c8-8cbb-ef768978c084 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds 19, 2026
Reference 4
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation e171de73-dc1c-4d07-a69e-2cd330f75bfc · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds AG2aussian: Anchor-graph structured gaussian splatting for instance-level 3D scene understanding and editing,
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 997ec9fd-8377-4541-a800-182ecd82f2a9 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds PhysSplat: Efficient physics simulation for 3D scenes via MLLM-guided gaussian splatting,
Reference 6
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 893143a3-5894-4c7b-bab6-23fc58e1f92c · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Unresolved cited work
Reference 7
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 428179b7-2968-41dd-a0a7-4961e39fec64 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Spatialized audio rendering for immersive virtual environments,
Reference 8
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 90f8ea17-06dd-4911-b2dc-ae5fec4d95f7 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Sounding that object: Interactive object-aware image to audio generation,
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 466c57be-c6c6-441f-9c80-69455de02fe0 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds SEE-2-SOUND: Zero-shot spatial environment-to-spatial sound,
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 9a63a2d3-920e-4f29-b454-0730a839129e · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds OmniAudio: Generating spatial audio from 360- degree video,
Reference 11
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 0bc4a919-6c98-435b-b527-2de4b9827f8d · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Visual Acoustic Fields
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 6976fcf2-2015-4cb8-b707-07c02441d55d · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Sonora: Human- AI co-creation of 3D audio worlds and its impact on anxiety and cognitive load,
Reference 13
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 1bfc02af-4e36-4173-93b7-2453ca7df62b · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds SonoWorld: From one image to a 3D audio-visual scene,
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 87d1e26f-2dfa-454a-a901-9578e96c65a5 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Gaussian grouping: Segment and edit anything in 3D scenes,
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 4ff327c9-65fc-4f02-b9fb-b3dba1cd8fc5 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Object-based 3D audio production for virtual reality using the audio definition model,
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation a7bd38b1-73f5-4176-ac50-af234f01674b · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Qwen2.5-VL Technical Report
Reference 17
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 5d8a5188-0c6a-4b25-9894-543efd686d60 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds SAM 3: Segment Anything with Concepts
Reference 18
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d8122110-1695-4647-b1d7-9c35bd95f391 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Stable audio open,
Reference 19
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 26c794c8-fead-479b-a02f-aa3223a76ea4 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds AudioLDM 2: Learning holistic audio generation with self-supervised pretraining,
Reference 20
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 77adee3f-667e-4aea-9823-dbc553d55ffe · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds AudioLCM: Efficient and high-quality text-to- audio generation with minimal inference steps,
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation e4c6950a-b0d7-4f8e-8959-4fd3b769b366 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds FlashAudio: Rectified flow for fast and high- fidelity text-to-audio generation,
Reference 22
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 62940b13-fcd5-4867-a1b9-826edd9bb296 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds TangoFlux: Super fast and faithful text to audio generation with flow matching and CLAP-ranked preference optimiza- tion,
Reference 23
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 1b109280-b2bf-4a46-aa4c-c91ee12a81b9 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Lumina-Next: Making Lumina-T2X Stronger and Faster with Next-DiT
Reference 24
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 279744d5-2d1c-4a33-9621-9be487734a91 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Diff-Foley: Synchronized video-to-audio synthesis with latent diffusion models,
Reference 25
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 97d44d7f-6ce8-4345-b2c4-caad5f602e13 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds ThinkSound: Chain-of-thought reasoning in multimodal large language models for audio generation and editing,
Reference 26
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation c9e53704-3974-40fa-a0e1-db78960f1650 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds PrismAudio: Decomposed chain-of-thoughts and multi-dimensional rewards for video-to-audio generation,
Reference 27
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation cbab2c8a-a111-4bba-9a0d-b96c03c0cb00 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds MMAudio: Taming multimodal joint training for high-quality video-to-audio synthesis,
Reference 28
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 514cc056-7ee1-4803-8ec0-57339ee3af53 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds ImmerseDiffusion: A gener- ative spatial audio latent diffusion model,
Reference 29
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation e8cc0f82-6e83-4046-8c60-ebca2f20b0a5 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Hearing anything anywhere,
Reference 30
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 22c95381-b859-49e7-9e70-fcd964367e11 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds A V-RIR: Audio-visual room impulse response estimation,
Reference 31
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 462bc503-17b8-4681-a81e-a33b1f7637c0 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Learning neural acoustic fields,
Reference 32
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation ccbd1135-2aad-49ff-8c6a-e10a3299f257 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Acoustic volume rendering for neural impulse response fields,
Reference 33
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 12eafd4f-937c-4ae8-bc2c-0f8e45cb929b · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Novel-view acoustic synthesis,
Reference 34
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 237f65b3-5593-45ed-a549-bdbcef4080ce · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds A V-NeRF: Learning neural fields for real-world audio-visual scene synthesis,
Reference 35
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 3f607afc-4075-4cad-baea-a6d6af4588a1 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds A V-GS: Learning material and geometry aware priors for novel view acoustic synthesis,
Reference 36
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 0c9353e2-c4ee-41df-a075-82130f752cea · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds NeRAF: 3D scene infused neural radiance and acoustic fields,
Reference 37
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 653e1fb6-052b-42d2-9a8c-9b14e9d7af2a · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Object-based audio reproduction and the audio scene description format,
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 7fc65e56-3260-4e63-8770-312115300c01 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds An audio-visual system for object- based audio: From recording to listening,
Reference 39
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 7f2f1b9e-defe-4bf8-8092-969d18f37621 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Segment any 3D gaussians,
Reference 40
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation dde620a4-aad5-4039-8f94-619520a0dae5 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds OpenSplat3D: Open-vocabulary 3D instance segmentation using gaussian splatting,
Reference 41
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation d385a473-8fb5-4174-a8b8-45b1a0419737 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Object-aware gaussian splatting for robotic manipulation,
Reference 42
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation e1b7d7dc-5312-4fed-af51-cb8a0b0e3e22 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds GaussianCut: Interactive segmentation via graph cut for 3D gaussian splatting,
Reference 43
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation c176cd30-f758-462c-9e00-27949925ee73 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Training-free hierarchical scene understanding for gaussian splatting with superpoint graphs,
Reference 44
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 77acb656-2ac9-490b-9fde-76944481462e · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Lifting by gaussians: A simple, fast and flexible method for 3D instance segmentation,
Reference 45
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 706d0da3-00d2-44a5-9755-7e2cd9f5ee6a · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds DCSEG: Decoupled 3D open-set segmentation using gaussian splatting,
Reference 46
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 0aa08d1f-2670-4c8f-9e27-2ba7d2fef225 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Exploring CLIP for assessing the look and feel of images,
Reference 47
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation e6773ef4-9adc-45f6-8436-09bd0eebaa5c · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds gsplat: An open-source library for gaussian splatting,
Reference 48
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 7405f0ae-ab6b-4829-8abc-f5c0289ee838 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Fr ´echet audio distance: A reference-free metric for evaluating music enhancement algorithms,
Reference 49
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation e1390ee1-49af-4923-98b6-dae3549c2372 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds PANNs: Large-scale pretrained audio neural networks for audio pattern recognition,
Reference 50
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation fb317093-1dd0-4249-a05a-5f941923e833 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Correlation of Fr ´echet audio distance with human perception of environmental audio is embedding dependent,
Reference 51
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 58a07c9c-cbe5-4c96-96df-705333699a58 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Sound Scene Synthesis at the DCASE 2024 Challenge
Reference 52
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b58763fc-a9ee-45ec-a287-4cdc9f8d7bd2 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Clotho: An audio captioning dataset,
Reference 53
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 5924b400-9ea6-4bcb-9377-472a91cb46c7 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds ImageBind: One embedding space to bind them all,
Reference 54
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 43c67b10-bef8-4086-a518-9ef082d20e5c · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Large-scale contrastive language-audio pretrain- ing with feature fusion and keyword-to-caption augmentation,
Reference 55
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation e77db0bf-9977-4db9-8382-b81d0c8689bd · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Tango 2: Aligning diffusion-based text-to-audio generations through direct preference optimization,
Reference 56
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 5999a93b-152a-4a7b-aacc-0d24e15e3d12 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Seeing and hearing: Open-domain visual-audio generation with diffusion latent aligners,
Reference 57
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 349514ba-6c80-4e4c-9e94-324e083f45ca · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds I hear your true colors: Image guided audio generation,
Reference 58
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 898af29a-117b-415e-b42e-38a9552f887b · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds ViSAGe: Video-to-spatial audio generation,
Reference 59
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 26bf96cf-0290-4010-99bc-6dc06690f588 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds D-SA V360: A dataset of gaze scanpaths on 360° ambisonic videos,
Reference 60
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation d9c47506-e9db-4e73-b474-82e24937524f · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds Real acoustic fields: An audio-visual room acoustics dataset and benchmark,
Reference 61
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
Observation 415686ca-63b2-4c82-a395-2c7206a76332 · outbound
Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds FLUX.2 [klein] 9B,
Reference 62
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-17T06:30:58.91139+00:00.
No inbound Pith citation observations are available.