Triangles and Girth in Disk Graphs and Transmission Graphs
Pith reviewed 2026-05-25 09:34 UTC · model grok-4.3
The pith
A shortest triangle in disk graphs and transmission graphs on n sites can be found in O(n log n) expected time.
A machine-rendered reading of the paper's core claim, the machinery that carries it, and where it could break.
Core claim
We show that a shortest (Euclidean) triangle in D(S) and in T(S) can be found in O(n log n) expected time, and that the (weighted) girth of D(S) can be found in O(n log n) expected time. For this, we develop new tools for batched range searching that may be of independent interest.
What carries the argument
New batched range searching tools that process disk intersection and containment queries in batches to detect triangles and short cycles.
If this is right
- Shortest triangles become reportable in linearithmic time for both undirected disk graphs and directed transmission graphs.
- The girth of disk graphs becomes computable in O(n log n) expected time even when edges are weighted by Euclidean lengths.
- The same range searching primitives support finding cycles of any fixed small length.
- The techniques rely on the specific definition of edges via disk radii rather than abstract graph properties.
Where Pith is reading between the lines
- The batched range searching methods could be adapted to compute other local structures like minimum spanning trees in the same graphs.
- Sensor network applications could use these routines as building blocks for connectivity or coverage analysis.
- The approach might extend to approximate versions of the problems when exact computation is too strict.
- Similar geometric reductions could apply to intersection graphs of other shapes such as axis-aligned rectangles.
Load-bearing premise
The sites lie in the Euclidean plane with positive radii so that range searching can use geometric properties instead of treating the graph as arbitrary.
What would settle it
A set of n sites whose shortest triangle cannot be reported by any algorithm in O(n log n) expected time under standard computational models would disprove the claim.
read the original abstract
Let $S \subset \mathbb{R}^2$ be a set of $n$ sites, where each $s \in S$ has an associated radius $r_s > 0$. The disk graph $D(S)$ is the undirected graph with vertex set $S$ and an undirected edge between two sites $s, t \in S$ if and only if $|st| \leq r_s + r_t$, i.e., if the disks with centers $s$ and $t$ and respective radii $r_s$ and $r_t$ intersect. Disk graphs are used to model sensor networks. Similarly, the transmission graph $T(S)$ is the directed graph with vertex set $S$ and a directed edge from a site $s$ to a site $t$ if and only if $|st| \leq r_s$, i.e., if $t$ lies in the disk with center $s$ and radius $r_s$. We provide algorithms for detecting (directed) triangles and, more generally, computing the length of a shortest cycle (the girth) in $D(S)$ and in $T(S)$. These problems are notoriously hard in general, but better solutions exist for special graph classes such as planar graphs. We obtain similarly efficient results for disk graphs and for transmission graphs. More precisely, we show that a shortest (Euclidean) triangle in $D(S)$ and in $T(S)$ can be found in $O(n \log n)$ expected time, and that the (weighted) girth of $D(S)$ can be found in $O(n \log n)$ expected time. For this, we develop new tools for batched range searching that may be of independent interest.
Editorial analysis
A structured set of objections, weighed in public.
Referee Report
Summary. The paper claims that, given n sites in the plane each with a positive radius, a shortest Euclidean triangle in the disk graph D(S) and in the transmission graph T(S) can be found in O(n log n) expected time, and the weighted girth of D(S) can likewise be computed in O(n log n) expected time. These bounds are obtained via new batched range-searching primitives that avoid explicit enumeration of all possible edges.
Significance. If the claimed running times and correctness hold, the results are significant: they give near-linear expected-time algorithms for triangle detection and girth computation in geometrically defined graphs, matching the efficiency known for planar graphs while applying to a broader class of intersection graphs. The new range-searching tools are presented as potentially reusable primitives and constitute a concrete technical contribution in computational geometry.
minor comments (2)
- The abstract states the O(n log n) bounds but does not indicate whether the expectation is over randomized choices internal to the algorithm or over the input distribution; clarifying this in the introduction would strengthen the claim.
- The distinction between 'shortest (Euclidean) triangle' and the weighted girth is clear in the abstract, but the manuscript should explicitly state whether the girth algorithm returns the Euclidean length or a weighted sum and how the two problems relate algorithmically.
Simulated Author's Rebuttal
We thank the referee for summarizing our results on O(n log n) expected-time algorithms for shortest triangles and girth in disk and transmission graphs. The report lists no specific major comments, only an 'uncertain' recommendation. We would be glad to clarify any particular concerns about correctness or the new batched range-searching primitives if they are provided.
Circularity Check
No significant circularity
full rationale
The paper presents algorithmic results for computing shortest triangles and girth in disk and transmission graphs using newly developed batched range-searching primitives on geometric inputs (sites with radii in the plane). No derivation reduces a claimed output to a fitted parameter, self-defined quantity, or load-bearing self-citation chain; the O(n log n) bounds follow from standard geometric range-query techniques applied to the explicit disk-intersection definitions, with no renaming of known results or ansatz smuggling. The central claims remain independent of the paper's own fitted values or prior self-references.
discussion (0)
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