Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-07T10:52:45.013923Z
Paper Citation Record · LEDGER
As of 24 August 2026, this Paper Citation Record lists 19 of 19 outbound references and 0 inbound Pith citation observations for arXiv:2506.04090.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-07T10:52:45.013923Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-23T06:30:58.430688+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links
A source-named dated measurement, never combined with another source.
Source: cited_works
19 of 19 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 36f98aac-4215-4e86-b461-332f3590f426 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Unresolved cited work
Reference 1
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation cb2f2c88-5cae-45cf-a8cd-de2d67029c56 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Journal on Computing and Cultural Heritage (JOCCH)11(2), 1–36 (2018)
Reference 2
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 4bcb90a4-4bc5-4b29-ab2a-1394d852990f · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Hand- book of Research on AI and ML for Intelligent Machines and Systems (2024)
Reference 3
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation a3b0258b-a9d6-407d-980d-5041be3631bc · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Journal of Tourismology 7(2), 265–276 (2021)
Reference 4
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 1ac35ab9-658c-4b61-923a-b671c6b4cd3b · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Systems Engineering13(1), 14–27 (2010)
Reference 5
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 7477eed6-5f9d-4cc9-a6dc-f33c1ff3dc23 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Orclever Proc
Reference 6
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 588c4b9e-d588-415a-b0df-db8797a6c4d9 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality ICT Express9(6), 1162–1182 (2023)
Reference 7
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 007fb4c0-9ffd-43ed-8e71-45d7f67c291a · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Unresolved cited work
Reference 8
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 598c0c55-33a6-4de3-afef-a57ef508f5b6 · outbound
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 6d8a997f-79dd-4b1a-af8d-8e04c495c7c9 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Heritage6(8) (2023)
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation adcca8f8-6806-4fd4-a0e8-cad2dfcab790 · outbound
Reference 11
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation b1190ab2-9dc9-40ca-98bd-172abf98ad20 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality In: 2022 Int
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 6428fdc4-7f34-4a4e-a615-9f2169216961 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality In: The Second IEEE and ACM Int
Reference 13
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 7e86dea6-1f70-4cb5-b52d-6d15f232919e · outbound
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 40510dfa-153a-4232-8dce-391754facb63 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality IEEE Communications Surveys & Tutorials23(2) (2021)
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation d00d6873-92d8-4e4e-a2f1-76760166a455 · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality Weave: Journal of Library User Experience2(2) (2019) A Reference Architecture for GAM CH Applications leveraging GAI and AR 9
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 3aaa4f43-c80e-4925-a93e-dabc6df59bbb · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality In: Strategic Innovative Marketing and Tourism: 7th ICSI- MAT, Athenian Riviera, Greece, 2018
Reference 17
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 6c18f21d-2166-47b4-b0af-7e99b45c8fef · outbound
Reference 18
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
Observation 79d7f78b-5c5e-45cc-8017-78f2cfacb1cf · outbound
A Reference Architecture for Gamified Cultural Heritage Applications Leveraging Generative AI and Augmented Reality In: European conference on games based learning
Reference 19
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-23T06:30:58.430688+00:00.
No inbound Pith citation observations are available.