Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-06T22:40:58.266717Z
Paper Citation Record · LEDGER
As of 18 August 2026, this Paper Citation Record lists 72 of 72 outbound references and 0 inbound Pith citation observations for arXiv:2506.20982.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-06T22:40:58.266717Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-18T06:34:40.430872+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links
A source-named dated measurement, never combined with another source.
Source: cited_works
72 of 72 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation bf957f66-1cea-4a3d-90f5-9d6cdf42e32a · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Don’t Forget the Teachers
Reference 1
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 203c1d67-a626-4291-84bb-991e65c0da3c · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 2
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 6d168883-1ff3-48ba-8bc1-cf27985d1c0d · outbound
Reference 3
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 85a42868-5105-4907-8012-a967666ada50 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers URL: https://www.primotoys
Reference 4
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation d2806f4c-f0c8-4473-9dfe-16410a550346 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers URL: https://primotoys.com/education/resources/
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 6a456346-3017-4d88-b9e3-2f4b717ab313 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 6
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 503c7e91-af91-4bdb-8676-9df4b58fd6f2 · outbound
Reference 7
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 733d0c97-7578-4b0d-80d5-e3d1c5048ca6 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 8
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation f25190c5-d15c-4c80-b672-3fa7baeda076 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 6d0a151b-b775-4416-9888-6812de233701 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Papavlasopoulou, M
Reference 10
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 421320cc-c964-4c0b-95d2-4f4c2be44944 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 11
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 2c96f3be-5e60-49b8-9863-f7db4b1b504b · outbound
Reference 12
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation a4368166-b481-44fb-99d6-48ed176ce380 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Hu, Programming and 21st century skill development in K-12 schools: A multidimensional meta-analysis, J
Reference 13
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 87c94b8c-c622-41c2-a5f6-716079dba34b · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Gentleman, ‘the crux of all evil’: what happened to the first city that tried to ban smartphones for under-14s?, The Guardian (2025)
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 18ddaea0-d5a4-4c10-a818-a36b4a08ed5e · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Yee, Motivations of Play in MMORPGs, in: DiGRA 2005 Conference, 2005, p
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 1505ea90-78c3-4a4c-a209-b99cc29be688 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Ruskov, Grimm in Wonderland: Prompt Engineering with Midjourney to Illustrate Fairytales, in: B
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 6efa6b78-cbb1-400e-bbfc-db99565ff5f8 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 17
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 9d09d501-0fe0-4f55-9828-3ad07db182b4 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 18
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation debb857d-8f41-49fe-ad80-19aa244ec9b6 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Marton, Necessary Conditions of Learning, Taylor and Francis, Hoboken, 2014
Reference 19
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation efbace46-7694-427f-bc80-77de4d2ab613 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 20
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 16273218-38b6-4967-86fd-906f067bdb51 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Propp, Morphology of the Folktale, 2 ed., University of Texas Press, 1968
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 94f9095d-1b12-4352-9da0-bd3b064d8eae · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers 2 OLMo 2 Furious
Reference 22
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 9c9b19b6-6472-421d-b94a-c146cfae675f · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers forward” block will make Cubetto move forward one step. •Turn Left/Right: Explain that the “turn left
Reference 23
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 0d427e17-f25f-4b6c-af50-08458ae4d5c9 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 24
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 22574c10-3aa3-4dfb-8a35-13d39b7b386f · outbound
Reference 25
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation eb54735f-1181-43b5-a663-6b387687f764 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Include obstacles like bridges, tunnels, and maybe even a saloon!
Reference 26
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 82bc7dde-5a72-4006-83ba-d2c9b6beddc0 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers The Brave Knight’s Rescue
Reference 27
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 4504df53-6d52-4491-9fed-f6cce03c7249 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 28
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 81eb70e1-864e-4ae6-baa3-1460085fbbb8 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 29
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 993eb5b7-4ada-4fcb-aeed-ba78cd6fcac6 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 30
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 53f57569-e911-487e-957d-4abf31e91c3c · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 31
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation f9a74090-0972-4154-b322-66db774b36cb · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 32
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 1756fb0d-f0f4-4bfe-be57-a926e49c0522 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 33
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation b4273381-e346-4999-b406-7be194586775 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Place the treasure chest at the end of the course
Reference 34
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 66002076-4b78-463b-975f-c492649342cd · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 35
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation b53d14dc-e436-475f-aa8c-25a13721b02d · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Explain that the children will need to program the Cubetto to navigate through the obstacle course to reach the treasure
Reference 36
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 6992affd-236a-4fb1-ba6c-fff82ce3028e · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Explain that they will need to work together to program the Cubetto to find the treasure
Reference 37
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 44d36be6-795e-40e6-8297-5ef8c2e8cf95 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Encourage them to experiment and try different combinations of commands
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation e8d079e4-e1d8-40b5-98e8-4f36b60ccd72 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 39
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 28551f2b-f7ac-4c64-92c2-c5a995fd70bf · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers pirate traps
Reference 40
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation a96cb250-3e58-4013-a38f-8444b1dc51ba · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 41
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation f1de0826-b058-494c-ad0d-511e39d4a8e6 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 42
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 1d5f8c3d-b9b3-4ebe-b0a5-97d566e1be87 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 43
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation cca31e38-cc84-4362-9f1e-ad542d44b64b · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 44
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 3d34a17c-faa6-4dff-b8a5-e2bd0ea218ea · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers For example, a Hot Wheels car might be placed on a steep incline, or a block might be used to block the Cubetto’s path
Reference 45
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 148b6127-beef-4b28-a981-1a59bad7d17f · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 46
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation c0df998f-4d68-4533-8f37-2c0c74a42e3d · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Cubetto Command Blocks: •Forward: Move the Cubetto forward one block
Reference 47
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 70374da8-e0b2-4ab3-b4a0-865f130503fa · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Set up a small town with a main street, a saloon, and a sheriff’s office
Reference 48
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 74dc496b-577f-43fe-a20d-55af15f2528c · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 49
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation cb5626a7-bcb5-4e35-80d2-839103474928 · outbound
Reference 50
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation b2ea4b24-b850-411a-8a78-8b870a8922e4 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 51
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation ffb1f52d-0531-461e-ad40-cd73d5345b74 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 52
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 0e639c70-1b0e-4324-aa21-d403fee27bea · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 53
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation ed6b77ac-1b6c-4c05-8a17-9be44c1fc454 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 54
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation c3b145f3-8393-4f6d-8c28-72e94e2c3ac2 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers bandits” or “obstacles
Reference 55
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 531ba96b-946f-461b-bd59-fbee51d9d95c · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 56
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 5d98985c-5a9c-43d4-a9b0-ab1e598f8796 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Incorporate various props to enhance the environment
Reference 57
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation a258fcb9-fa10-4d3e-afef-3e38ab5472b7 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 58
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation c77af261-2f6f-4f89-ac4a-139b86f251d5 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 59
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 7aa5b1ac-a84e-45a6-a8ba-89ca0aa885a2 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 60
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 9ff2c9cc-e5ab-49b9-bf19-2a1abf6dd3ff · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 61
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation ca93e369-1149-4741-bd03-81697e100e00 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 62
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 47ccc4a5-d93e-4f4c-a557-6a62e93fe27a · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers ◦Cubetto Setup: Arrange the Cubetto robot in the starting position at the foot of a small hill (made from paper or blocks) that represents the entrance to the enchanted forest
Reference 63
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 377bd445-4d62-4bc5-9600-1f9b711e35f3 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers ◦Turn Left: The knight turns left to explore different paths or avoid obstacles
Reference 64
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation a93bce0c-e43f-475d-b1e1-475f8644b639 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers ◦First Challenge: The knight must turn left and move forward to cross the enchanted forest
Reference 65
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation bf57974e-2fd1-4ac3-9559-6bde47ea8799 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers The map is encoded in a sequence of commands using Cubetto’s blocks
Reference 66
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation e84e8001-77f7-4fe3-a153-e02ab1c1613b · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers ◦Demonstrate how to string these commands together to create a simple program that guides Cubetto from the starting point to the treasure
Reference 67
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation c7fd4aa7-7d9c-4c80-b6bf-e2254c5801f3 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers ◦Encourage them to work together to decode the map (a simple sequence of commands you provide) and guide Cubetto to the treasure
Reference 68
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 465a9cb6-8069-4f9a-84f0-ffbfbbf5c743 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers It should be about superheroes, involve Hot Wheels cars and children should use Cubetto to enact a struggle
Reference 69
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation e3ca5ff2-c17c-4be4-bef5-0f84533e28b2 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Unresolved cited work
Reference 70
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation da07a64a-2fce-4883-a241-df14c53277ab · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Educational Benefits: - Logical Thinking: Children will practice problem-solving and logical reasoning as they plan Cubetto’s path
Reference 71
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
Observation 7b4414e2-7e5b-4421-a47b-47701f417563 · outbound
Our Coding Adventure: Using LLMs to Personalise the Narrative of a Tangible Programming Robot for Preschoolers Cubetto needs to rescue a friend who has been captured by a bandit in the Wild West. We need to guide Cubetto to the rescue location using the command blocks
Reference 72
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-18T06:34:40.430872+00:00.
No inbound Pith citation observations are available.