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Paper Citation Record · LEDGER

Neural Shell Texture Splatting: More Details and Fewer Primitives

As of 9 August 2026, this Paper Citation Record lists 57 of 57 outbound references and 0 inbound Pith citation observations for arXiv:2507.20200.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2507.20200 v1

Coverage vector

measured 57 of 57 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T13:48:38.579767Z

measured 57 of 57 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

57 of 57 outbound references displayed

  • verified exact0
  • verified fuzzy52
  • unresolved3
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation c0449cad-76ea-4a28-b678-027459941102 · outbound

This paper cites Large-scale data for multiple-view stereopsis.

Neural Shell Texture Splatting: More Details and Fewer Primitives Large-scale data for multiple-view stereopsis

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:57.144739Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

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Observation 5b0372fd-4ecd-455c-95b1-e724b1e15f71 · outbound

This paper cites Nerf-tex: Neural reflectance field textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives Nerf-tex: Neural reflectance field textures

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.749885Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:29.390470Z digest=sha256:c46d2372bec5aebed873acc2615c9b9c6e1cd9b8204c6deefbde16b9539206b4

Observation de743ec8-2694-47de-a536-59c016f86d6d · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.355795Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:29.624741Z digest=sha256:34907ed8647a52a7bfe9a43b7b49eb7d239058a19d477e94cdf7bff2c92636e8

Observation 83b063ab-cd06-4656-9d9c-f79516147d4e · outbound

This paper cites Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Matthew Tancik, Peter Hedman, Ricardo Martin-Brualla, and Pratul P

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:56.020416Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:29.746076Z digest=sha256:440e0d237b2fc7c8b904a5c49403f421061e2af9e9ed33688d070ec008b3749d

Observation 7eed7262-c1af-42f4-bbac-761cc31c5bf6 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:55.687164Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:29.920406Z digest=sha256:974c9f975e9a9212a575e96678f891910c413ad1263183eb966a32a5c6ce28da

Observation d7411560-4de5-4a27-b30a-8135e58d59e1 · outbound

This paper cites Barron, Ben Mildenhall, Dor Verbin, Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, Ben Mildenhall, Dor Verbin, Pratul P

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:55.310064Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:30.045439Z digest=sha256:832a7daab20336bb1431af06bd2da95edbb9bbed2dc3e03317460bf03a38bd2c

Observation 85835dc1-8085-4373-b334-08204839376e · outbound

This paper cites Geometric modeling based on triangle meshes.

Neural Shell Texture Splatting: More Details and Fewer Primitives Geometric modeling based on triangle meshes

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:54.642771Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:30.200777Z digest=sha256:a6b60511b70e59cb68aebacfa14bef4449e0f41acb5c1116e4d287f51867e703

Observation aa000876-3064-4fc4-baa2-f04ff9757a9b · outbound

This paper cites Unstructured lumigraph render- ing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unstructured lumigraph render- ing

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:54.291947Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:30.311743Z digest=sha256:9dd4b99b36cbb4e84602e0b8168194050ba7c4e5ce363b3b5680d526b0118bba

Observation 24415caa-8e7a-4d6c-87bf-e251c99560cd · outbound

This paper cites Textured gaussians for enhanced 3d scene appearance modeling, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Textured gaussians for enhanced 3d scene appearance modeling, 2024

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:53.661090Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:30.424128Z digest=sha256:2405baf89507e46e71fc7838933f76a30b1a40711ea86b321d8379b7bd572652

Observation 4c5f7f27-6bdc-4742-b4f8-d32c511c69fd · outbound

This paper cites Deep surface light fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deep surface light fields

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:53.175040Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:30.602245Z digest=sha256:2b420d09045350b9c18bdf5567032937d382bcb8bb0b191af3be9c6b3c1376c5

Observation 1a529e36-e674-4777-8b23-e74016e74a67 · outbound

This paper cites Tensorf: Tensorial radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Tensorf: Tensorial radiance fields

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:52.518465Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:30.729962Z digest=sha256:ac45b8c42b70bf298044d15a31b043eb662c63b7147179333fb8725629bcbf8e

Observation eb361d3d-955b-42cc-b133-97fa3c77c8a3 · outbound

This paper cites Hac: Hash-grid assisted context for 3d gaussian splatting compression.

Neural Shell Texture Splatting: More Details and Fewer Primitives Hac: Hash-grid assisted context for 3d gaussian splatting compression

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:52.064854Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:30.859775Z digest=sha256:7845df5b8eb028f5973807b8e9733dc674ff58fa0f84bfe893f1624dcec21b48

Observation 60b189ab-cede-456f-8971-70f71e23a6dc · outbound

This paper cites High-quality surface reconstruction using gaussian surfels.

Neural Shell Texture Splatting: More Details and Fewer Primitives High-quality surface reconstruction using gaussian surfels

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.725016Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:31.028669Z digest=sha256:d1125fe18e64fa3c11bdf73a434a645d5500b78c5be4c5d8a827df81becfe33f

Observation 6f50ab25-ae32-4f11-bb58-9d5b1da8f960 · outbound

This paper cites Unstructured light fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unstructured light fields

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.361032Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:31.173595Z digest=sha256:446570906467f4f70c27038a1f75fa2fe59ac962ebae0002068dec6bcc9a31d6

Observation b477951e-bd36-410e-90df-69a42509fb2d · outbound

This paper cites V olumetric surfaces: Representing fuzzy geometries with multiple meshes.

Neural Shell Texture Splatting: More Details and Fewer Primitives V olumetric surfaces: Representing fuzzy geometries with multiple meshes

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:51.064867Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:31.334888Z digest=sha256:d7ce7b4d1dd18cba26687086f6b45fd220fd5296977851e3c990f8cadb3f3e5f

Observation 88e66c1d-d155-47ae-a99b-2b199ae3f595 · outbound

This paper cites Plenoxels: Radiance fields without neural networks.

Neural Shell Texture Splatting: More Details and Fewer Primitives Plenoxels: Radiance fields without neural networks

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:50.684744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:31.490208Z digest=sha256:e3a577a45d0f3ee2701fb0475f2f65f09d5d98af567ad6f67ccf7ca1383db5bb

Observation c659a0cc-0d96-4ae5-ac70-60d119f48d06 · outbound

This paper cites Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F.

Neural Shell Texture Splatting: More Details and Fewer Primitives Gortler, Radek Grzeszczuk, Richard Szeliski, and Michael F

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:50.204810Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:31.574953Z digest=sha256:61800efde0233f26c277039323e70ec85c6d3ce1c744faf4dbf48bf8957a3d22

Observation d490a5e8-dc05-4eac-8a0a-94d08561da2c · outbound

This paper cites Scalable inside-out image-based rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scalable inside-out image-based rendering

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.697338Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:31.704536Z digest=sha256:07c14d8b7e2ffda7342281a981601536530e9303bf8296ee47b96cb1300a3595

Observation 5d044536-7d6f-4c40-b5b1-6e2e39a31074 · outbound

This paper cites Deep blending for free-viewpoint image-based rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deep blending for free-viewpoint image-based rendering

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.339862Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:31.778441Z digest=sha256:7a26f52c4ceaa2a409c30b1db4940488c832d1c35147dc43ba2db0de028cfd1c

Observation 16a269ef-dffe-4771-b69e-d1e12f3ee1a9 · outbound

This paper cites Learn- ing a neural 3d texture space from 2d exemplars.

Neural Shell Texture Splatting: More Details and Fewer Primitives Learn- ing a neural 3d texture space from 2d exemplars

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:49.092861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:31.926839Z digest=sha256:f50e5e995114cbfcf6282596e13b781084cfaab8941384d900ac02a5a6aacc32

Observation 7abe52b7-ad75-4bbe-b8ee-6adb8d38e6fb · outbound

This paper cites 2d gaussian splatting for geometrically accu- rate radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives 2d gaussian splatting for geometrically accu- rate radiance fields

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.819526Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:32.187372Z digest=sha256:62c159a135d1a4bc7abfbd6ed9556a5a376dc7be441ba0cab42a6710e3694617

Observation 76a7cbcf-c694-419a-802f-1789dbff070f · outbound

This paper cites Nerf-texture: Texture synthesis with neural radiance fields.

Neural Shell Texture Splatting: More Details and Fewer Primitives Nerf-texture: Texture synthesis with neural radiance fields

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.624070Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:32.574840Z digest=sha256:63e88b42146d6b87fcc4aef3258515736cfb4ea9eb2ed49d12d1c58ee87d18ce

Observation bf67d205-7cef-40cb-9bcb-37a2c5d5dc05 · outbound

This paper cites Deformable Radial Kernel Splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deformable Radial Kernel Splatting

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-06T13:48:32.723138Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T13:48:32.723138Z digest=sha256:eac902b811f608a8277fab14ed119bec6f1e685192e1a2c3ec5cf5c1a69bfd6b

Observation 8be46082-ca62-4da2-80aa-2dfd27461cd8 · outbound

This paper cites Textured-gs: Gaussian splatting with spatially defined color and opacity, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Textured-gs: Gaussian splatting with spatially defined color and opacity, 2024

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:48.326346Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:32.843464Z digest=sha256:abf731d9d6dd7263b87646a3c57464986d6d353f2666a514e607e9068c57863c

Observation 02b1d555-5c64-438e-80b4-6a92ecf92e16 · outbound

This paper cites an unresolved cited work.

Neural Shell Texture Splatting: More Details and Fewer Primitives Unresolved cited work

Reference 25

Resolution
unresolved
raw_fallback, observed 2026-08-06T13:48:48.034744Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:32.974908Z digest=sha256:13adfbfff89c66ef08157d1668041de0bc8b2a8acbae9bc2b97993578fc0d55d

Observation 09c35130-128b-4808-8ab0-61c3f8639f9b · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives 3d gaussian splatting for real-time radiance field rendering

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.785470Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:33.134745Z digest=sha256:5427d2830a4e786cd25c89c900bdf210147be895f575000ca7ef84cf47035622

Observation dba81cc4-cbfd-43b2-af00-edd4f3f9ed64 · outbound

This paper cites 3d gaussian splat- ting with deferred reflection.

Neural Shell Texture Splatting: More Details and Fewer Primitives 3d gaussian splat- ting with deferred reflection

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.555448Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:33.501732Z digest=sha256:06631d3fa833d11d6d01691ca8378f6ffa49940a4d1c5476c78ba7a3b725d89b

Observation 543a3fff-f5ca-43c4-9be8-384372940ffd · outbound

This paper cites Compact 3d gaussian representation for radiance field.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compact 3d gaussian representation for radiance field

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.325261Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:33.574746Z digest=sha256:ca19ec3c96ff75c44339b134cbcba55244f73dd18a275234f324da9915cc3d74

Observation 715bd845-e198-4892-81d2-315e791c4efa · outbound

This paper cites Light Field Rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Light Field Rendering

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:47.071096Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:33.835972Z digest=sha256:24d02c20a38188533e23c8843196e503ad3c1df849420fd68f27819b281e9e43

Observation 7bce5b3a-c160-4ac6-89b2-070665a70ddf · outbound

This paper cites Least squares conformal maps for automatic texture atlas generation.

Neural Shell Texture Splatting: More Details and Fewer Primitives Least squares conformal maps for automatic texture atlas generation

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.871504Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:34.031547Z digest=sha256:8c543fa4f59c3f9de5f6ca6def38710368bc21cdb7ed7985508875a94d2dfb77

Observation 140d0cff-d163-4ec3-9635-195c181f2650 · outbound

This paper cites Neuralangelo: High-fidelity neural surface reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Neuralangelo: High-fidelity neural surface reconstruction

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.647051Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:34.374818Z digest=sha256:c612667933da4defeb1f360766d48e245c6f443ed42e13a8b6e71eb3171b66d9

Observation 05bfc0d6-4d04-479d-bfa9-1dcbe6f095e5 · outbound

This paper cites Scaffold-gs: Structured 3d gaus- sians for view-adaptive rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scaffold-gs: Structured 3d gaus- sians for view-adaptive rendering

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.319660Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:34.510644Z digest=sha256:e3b0f420efa3b5a69ed73a327785ef0a9fc423072564da8574f16870cc3d2ec7

Observation 07ec5732-0748-49f6-b8fd-4ac0e41b9c46 · outbound

This paper cites Taming 3dgs: High-quality radiance fields with limited resources.

Neural Shell Texture Splatting: More Details and Fewer Primitives Taming 3dgs: High-quality radiance fields with limited resources

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:46.099488Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:34.615278Z digest=sha256:77408ee1496fff8700e568b34d3aeffe896d7d7271438450ec370934ee9ee474

Observation 36668a9b-d3fb-470c-8b22-15cefe43f7d2 · outbound

This paper cites Srinivasan, Matthew Tancik, Jonathan T.

Neural Shell Texture Splatting: More Details and Fewer Primitives Srinivasan, Matthew Tancik, Jonathan T

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.688098Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:34.774812Z digest=sha256:15685432446bdda81487532e7ffdfa6b2530544f690c3205c653a64697e67071

Observation b4490878-2a81-4c69-a416-bafb763745eb · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

Neural Shell Texture Splatting: More Details and Fewer Primitives Instant neural graphics primitives with a multires- olution hash encoding

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.440198Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:34.899108Z digest=sha256:9f7b06f565ec1bcb68dded094dd755765458a7714ce90b09a27c447fbab8afd0

Observation 131a2c7f-0199-4e3a-bc59-893716e8c4e0 · outbound

This paper cites Instant neural graphics primitives with a multires- olution hash encoding.

Neural Shell Texture Splatting: More Details and Fewer Primitives Instant neural graphics primitives with a multires- olution hash encoding

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:45.155203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:35.052840Z digest=sha256:fc5c9d6b0082059301b4a5664ac0622f16c631ef3412aadf7c56efe1b31e9d82

Observation 259325c7-56e1-4d05-9ed5-08c382901ccd · outbound

This paper cites Compgs: Smaller and faster gaussian splatting with vector quantization.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compgs: Smaller and faster gaussian splatting with vector quantization

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.888432Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:35.175577Z digest=sha256:cb879323bab0b569ba41af0910db9fc421294c2665381c7882868335dcafba4b

Observation 030d816c-c8c1-40da-a73f-5cf11407cfea · outbound

This paper cites Modeling, animating, and rendering complex scenes using volumetric textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives Modeling, animating, and rendering complex scenes using volumetric textures

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.612755Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:35.334810Z digest=sha256:f27e11321f5a879fbc74c6d3c66760516b95f5b7c6f29ba8da43d5873ade7efe

Observation 7f0ec126-3173-440f-9a8e-c3fb98b7b879 · outbound

This paper cites GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling.

Neural Shell Texture Splatting: More Details and Fewer Primitives GStex: Per-Primitive Texturing of 2D Gaussian Splatting for Decoupled Appearance and Geometry Modeling

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-06T13:48:35.524740Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T13:48:35.524740Z digest=sha256:669547ab83471a89f3af63700b4244f1fba4bd5545dd0efd40b681c2cb239a36

Observation c7dc4744-2ffb-4de1-a119-5d7833bee494 · outbound

This paper cites Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Direct voxel grid optimization: Super-fast convergence for radiance fields reconstruction

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:44.224861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:35.694573Z digest=sha256:f53d2be376c09849e08da529af8cf54dd85580b03b25418ddb1b877860e92d6d

Observation efa60ae7-689c-4749-9d63-aa00f93c270f · outbound

This paper cites Billboard splatting (bbsplat): Learnable textured primitives for novel view synthesis, 2025.

Neural Shell Texture Splatting: More Details and Fewer Primitives Billboard splatting (bbsplat): Learnable textured primitives for novel view synthesis, 2025

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.977613Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:35.897153Z digest=sha256:14e5b7ee96e0a68d6a668a1603e1e98694ae425d5c38a8b134f974a3594997ed

Observation 5ce702d0-aab4-4019-9e85-564eb4454c15 · outbound

This paper cites Compact neural graphics primitives with learned hash probing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Compact neural graphics primitives with learned hash probing

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.733978Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:35.973714Z digest=sha256:d20e37bdcefef96ac7cb0cc7cf86e284b3b863a266da63259e50feadcf39b5d7

Observation e3075590-c83f-4254-a396-7a0edc69ee1c · outbound

This paper cites Srinivasan, Jonathan T.

Neural Shell Texture Splatting: More Details and Fewer Primitives Srinivasan, Jonathan T

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.560445Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:36.153788Z digest=sha256:a9f9a5b42801d886ffad3421069b5a7a99136ff66708511bc9681bbea6d777e0

Observation 09b0b519-e7e2-478b-9c67-8e90d5b7bc3f · outbound

This paper cites De- ferred neural rendering: image synthesis using neural textures.

Neural Shell Texture Splatting: More Details and Fewer Primitives De- ferred neural rendering: image synthesis using neural textures

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.344881Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:36.364851Z digest=sha256:2b12b9744ae23029d2c716370de083ae15d4a8a178446de1dc077252eb217b8c

Observation cf6427e9-5a02-4f99-a670-7bdf0b3af326 · outbound

This paper cites Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs.

Neural Shell Texture Splatting: More Details and Fewer Primitives Mega-nerf: Scalable construction of large-scale nerfs for virtual fly-throughs

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:43.158339Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:36.494747Z digest=sha256:b9987f2eb943299a7779dd32d1dc6368667aefc907d81ff53c09942b4ae4defc

Observation 06047e2f-117a-4eb8-8cdf-cf4c8fa609e9 · outbound

This paper cites Barron, and Pratul P.

Neural Shell Texture Splatting: More Details and Fewer Primitives Barron, and Pratul P

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.684700Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:36.720789Z digest=sha256:a88e7a126dd43c98a3c4c28d871a85a1eae0ce12493b039c3edcf1b50beea22d

Observation cb394f9f-db78-42fe-aaa6-6f0c96b33fe4 · outbound

This paper cites Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction.

Neural Shell Texture Splatting: More Details and Fewer Primitives Neus: Learning neural implicit surfaces by volume rendering for multi-view reconstruction

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.410807Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:36.884737Z digest=sha256:6b18169a1e3431121afbe251dc3392a9a5b40bdfe0d5fd7ccd8f1545bf360566

Observation 6b7d653f-0ab2-41cb-825d-3ea6516aa977 · outbound

This paper cites Adaptive shells for efficient neural radiance field rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Adaptive shells for efficient neural radiance field rendering

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:42.045535Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:37.020534Z digest=sha256:bba052313f38f98ce0e865518d7f43e69893c89761b744caf3a55ca8482d56e9

Observation 728ee104-b19e-4894-b496-bfcf542a6fdd · outbound

This paper cites Deferredgs: Decoupled and editable gaussian splatting with deferred shading.

Neural Shell Texture Splatting: More Details and Fewer Primitives Deferredgs: Decoupled and editable gaussian splatting with deferred shading

Reference 49

Resolution
malformed identifier
raw_fallback, observed 2026-08-06T13:48:41.774725Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:37.174804Z digest=sha256:40e378cc9a64f094f6e69bb02a4a9a252ad66c032316c4ab0bd5f1322669732f

Observation c63c5796-1535-43e2-848a-807a10238bad · outbound

This paper cites Scanerf: Scalable bundle-adjusting neural radiance fields for large- scale scene rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives Scanerf: Scalable bundle-adjusting neural radiance fields for large- scale scene rendering

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:41.349560Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:37.284740Z digest=sha256:da35ded87acd8d14af140ae19deb4b1d693db0edef90e5032576b9fd1682eab7

Observation e9099acf-6c52-41b0-966d-7ced4d5c1a59 · outbound

This paper cites NeuTex: Neural Texture Mapping for V olumetric Neural Rendering.

Neural Shell Texture Splatting: More Details and Fewer Primitives NeuTex: Neural Texture Mapping for V olumetric Neural Rendering

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:41.025037Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:37.393991Z digest=sha256:1c33bb1002c7c877630c19ff156c7b55a78c1469e5dea808c722beb9927f7c13

Observation 74da7b07-09f2-49e1-8069-20ba6bc3ab72 · outbound

This paper cites Supergaussians: Enhancing gaussian splatting using primitives with spatially varying colors, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives Supergaussians: Enhancing gaussian splatting using primitives with spatially varying colors, 2024

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.726962Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:37.630627Z digest=sha256:2d203a7dce31b127910731ded69fb4664ec8de607da1f7de5aef48f1cd4d7026

Observation 65a8f6a0-007a-4f1a-a680-5e8dd8dc1efa · outbound

This paper cites Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing.

Neural Shell Texture Splatting: More Details and Fewer Primitives Texture-gs: Disentangling the geometry and texture for 3d gaussian splatting editing

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.521852Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:37.982055Z digest=sha256:bef2577354d07e3d96f5190c8944e54d421cb521e3b2a0ed73e1f1e663ebf79b

Observation 24f6be96-4061-4654-b34e-c5d2c579f633 · outbound

This paper cites 2dgh: 2d gaussian-hermite splatting for high-quality render- ing and better geometry reconstruction, 2024.

Neural Shell Texture Splatting: More Details and Fewer Primitives 2dgh: 2d gaussian-hermite splatting for high-quality render- ing and better geometry reconstruction, 2024

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:40.271376Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:38.150613Z digest=sha256:05bd1c1543e43dd7b5a222db00417df7793a45562e4a8083e6f1236c4781cbee

Observation 0c3bd889-eabd-4904-b41b-8193c5792b39 · outbound

This paper cites Mip-splatting: Alias-free 3d gaussian splat- ting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Mip-splatting: Alias-free 3d gaussian splat- ting

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:39.964745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:38.352016Z digest=sha256:9794be963b088ec71cb7e8a0c76d5430d288173a8850b532ba4e04d52721377b

Observation 7708ebe4-1fdc-428d-ad1e-929e2eba8bf6 · outbound

This paper cites Ref-gs: Directional factoriza- tion for 2d gaussian splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Ref-gs: Directional factoriza- tion for 2d gaussian splatting

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T13:48:39.655193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:38.490549Z digest=sha256:f68991f90a54e4d28637e71d4a83179e18b0d5939392718f8f227a9c50d68edd

Observation ac66a7c0-f70b-4b4e-bc0a-000f54b474e3 · outbound

This paper cites Pixel-gs: Density control with pixel-aware gradient for 3d gaussian splatting.

Neural Shell Texture Splatting: More Details and Fewer Primitives Pixel-gs: Density control with pixel-aware gradient for 3d gaussian splatting

Reference 57

Resolution
metadata mismatch
raw_fallback, observed 2026-08-06T13:48:39.145261Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-06T13:48:38.579767Z digest=sha256:44ea3a6b573beca84b6d578f440a149c2aa92bd5a4fa2843a805d8b33c9d6282

Pith citing papers

No inbound Pith citation observations are available.