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arxiv: 1605.06801 · v2 · pith:5FNTVOICnew · submitted 2016-05-22 · 💻 cs.CC · math.CO

Keeping Your Distance is Hard

classification 💻 cs.CC math.CO
keywords distancegamesdistancescolouringforbiddenmovepspace-hardcertain
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We study the computational complexity of distance games, a class of combinatorial games played on graphs. A move consists of colouring an uncoloured vertex subject to it not being at certain distances determined by two sets, D and S. D is the set of forbidden distances for colouring vertices in different colors, while S is the set of forbidden distances for the same colour. The last player to move wins. Well-known examples of distance games are Node-Kayles, Snort, and Col, whose complexities were shown to be PSPACE-hard. We show that many more distance games are also PSPACE-hard.

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