pith. sign in

arxiv: 1501.01467 · v1 · pith:5KBR7T4Hnew · submitted 2015-01-07 · 🧮 math.CO

An n-in-a-row type game

classification 🧮 math.CO
keywords makerpointstextrmturnbreakerconsidergameprevent
0
0 comments X
read the original abstract

We consider a Maker-Breaker type game on the plane, in which each player takes $t$ points on their $t^\textrm{th}$ turn. Maker wins if he obtains $n$ points on a line (in any direction) without any of Breaker's points between them. We show that, despite Maker's apparent advantage, Breaker can prevent Maker from winning until about his $n^\textrm{th}$ turn. We actually prove a stronger result: that Breaker only needs to play $\omega(\log t)$ points on his $t^\textrm{th}$ turn to prevent Maker from winning until this time. We also consider the situation when the number of points claimed by Maker grows at other speeds, in particular, when Maker claims $t^\alpha$ points on his $t^\textrm{th}$ turn.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.