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Paper Citation Record · LEDGER

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework

As of 8 August 2026, this Paper Citation Record lists 14 of 14 outbound references and 0 inbound Pith citation observations for arXiv:2506.00651.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.00651 v1

Coverage vector

measured 14 of 14 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T12:04:29.047929Z

measured 14 of 14 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-08T06:32:00.761636+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

14 of 14 outbound references displayed

  • verified exact1
  • verified fuzzy1
  • unresolved10
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch1

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation f89cda29-a96e-4406-b944-9157c694797a · outbound

This paper cites J.,Norvig, P.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework J.,Norvig, P

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T12:04:30.761726Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T12:04:27.892446Z digest=sha256:a341106fa75cd8ca4b00d1bc1ff050fabcb21b2224441953f348decc3a3f5ace

Observation 331d7f81-801e-4f1f-8116-dc7a3c25ffb6 · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 2

Resolution
unresolved
no resolver link, observed 2026-08-07T12:04:27.983760Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T12:04:27.983760Z digest=sha256:5ddd7079a34b65fa1dc3c432e5d5258a639dd4c2a45976f85c2ee8839df24d19

Observation 3a698a2f-2411-4fa2-9217-3c9ed80fa911 · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 3

Resolution
malformed identifier
doi_truncated, observed 2026-08-07T12:04:29.501581Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T12:04:28.101049Z digest=sha256:c7b5f20f5e458ee64c409c4db579fb4cb7232ecb6fbfcc2f641be02c87c4d87b

Observation 8ac44335-bd42-4b12-96b8-9db551ce3d7b · outbound

This paper cites S., Gardner-McCune, C., Martin, F., Seehorn, D.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework S., Gardner-McCune, C., Martin, F., Seehorn, D

Reference 4

Resolution
unresolved
no resolver link, observed 2026-08-07T12:04:28.199074Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T12:04:28.199074Z digest=sha256:54e75099fab5d8bcd026b213b156c1798cd4efc3ddf2bac8a054cf331b7c870a

Observation be403db0-7f4b-46fb-bdc0-2adb0f883d94 · outbound

This paper cites W., Chai, C.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework W., Chai, C

Reference 5

Resolution
verified exact
doi, observed 2026-08-07T12:04:29.249383Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T12:04:28.303105Z digest=sha256:294d93186c4bda615fbc9379cd6c969ebf84e706ea6ae6db95ea5b6ffc9c6ae9

Observation 3879accf-893d-4bc9-86e5-6dd66b8b97c9 · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 6

Resolution
unresolved
raw_fallback, observed 2026-08-07T12:04:30.567214Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T12:04:28.388989Z digest=sha256:240bb6cd3a82eb5ce1772222a6c1007bd61b82913e7989e79b9b8b8981ec0650

Observation 8c71de16-ed8c-47ce-8593-800e2694e0ee · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 7

Resolution
unresolved
no resolver link, observed 2026-08-07T12:04:28.468905Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T12:04:28.468905Z digest=sha256:1d6f7cdb8ef1f65eb47592453fa7e9b84f70658d097ca549406467dec91739e0

Observation 0b4e2447-1bde-4e52-bf93-334faa2c5200 · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 8

Resolution
unresolved
raw_fallback, observed 2026-08-07T12:04:30.374551Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T12:04:28.536545Z digest=sha256:84dc30934ac5d7cd8949a22ae8b42eee5911dec61364c41a2a6e24a8471b802f

Observation 53bced96-d255-4d5c-8711-11f39188288e · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-07T12:04:28.633385Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T12:04:28.633385Z digest=sha256:dc4b51c3148e619abc6607d626c4440cc032e2c7ae3561dc84c2bd912cc7bdf9

Observation f2bb1ba0-2eed-4477-ba56-5c2169a0e814 · outbound

This paper cites N., Horn, M.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework N., Horn, M

Reference 10

Resolution
metadata mismatch
raw_fallback, observed 2026-08-07T12:04:29.864875Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T12:04:28.707827Z digest=sha256:95dab2b916c26a0a4510e98d19ea26fa708bcca81db25231f45834bf8a6c08a0

Observation 1f43c54d-8c07-4a72-a388-9a34b5563a69 · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 11

Resolution
unresolved
raw_fallback, observed 2026-08-07T12:04:30.191192Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-08T06:32:00.761636+00:00.

source=pdf_text observed=2026-08-07T12:04:28.809311Z digest=sha256:9c4c1ab1cd98516d2f7f811fb7bc75251dd21fceab2d462d1db72ffe9e167e04

Observation 0d048b87-beb1-4ba1-ba1f-635773b6711f · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 12

Resolution
unresolved
no resolver link, observed 2026-08-07T12:04:28.891992Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T12:04:28.891992Z digest=sha256:4562109c221aa3a2307c7eb188c877679b89a7318aa8be40a81a1026123b9b16

Observation 456e8339-c6c8-408b-9713-4f1f16bc51e6 · outbound

This paper cites an unresolved cited work.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework Unresolved cited work

Reference 13

Resolution
unresolved
no resolver link, observed 2026-08-07T12:04:28.972580Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T12:04:28.972580Z digest=sha256:f969e17aa35c095ebec0a469f8c5788c55d8c8ef5c6dbb17913d64a30c418928

Observation e9a9064f-1d6b-49c3-9308-09762dca0ea8 · outbound

This paper cites W., Breazeal, C.

Innovative Tangible Interactive Games for Enhancing Artificial Intelligence Knowledge and Literacy in Elementary Education: A Pedagogical Framework W., Breazeal, C

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-07T12:04:29.047929Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T12:04:29.047929Z digest=sha256:50b813eaec269ee39635b093c4d5fe42b85a8ff639dec5fbb8bce46b247a5e66

Pith citing papers

No inbound Pith citation observations are available.