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Paper Citation Record · LEDGER

Towards the Automatic Detection of Vection in Virtual Reality Using EEG

As of 12 August 2026, this Paper Citation Record lists 50 of 50 outbound references and 0 inbound Pith citation observations for arXiv:2412.18445.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2412.18445 v1

Coverage vector

measured 50 of 50 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-11T04:46:32.966520Z

measured 50 of 50 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-12T06:34:41.77262+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

50 of 50 outbound references displayed

  • verified exact20
  • verified fuzzy14
  • unresolved6
  • parse uncertain0
  • malformed identifier5
  • metadata mismatch5

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 044c8f1d-a4e8-4994-a0d4-0262dfc669fd · outbound

This paper cites Early cortical processing of vection- inducing visual stimulation as measured by event-related brain potentials (ERP).

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Early cortical processing of vection- inducing visual stimulation as measured by event-related brain potentials (ERP)

Reference 1

Resolution
verified exact
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 938dfac7-d747-4089-9446-8148bdcc3e60 · outbound

This paper cites Neuropsychological Approaches to Visually-Induced Vection: An Overview and Evaluation of Neuroimaging and Neurophysio- logical Studies.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Neuropsychological Approaches to Visually-Induced Vection: An Overview and Evaluation of Neuroimaging and Neurophysio- logical Studies

Reference 2

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.321240Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 3d8d1568-29b6-44f9-a90e-6cb728f0dd68 · outbound

This paper cites Cybersickness in current-generation virtual reality head-mounted displays: Systematic review and outlook.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Cybersickness in current-generation virtual reality head-mounted displays: Systematic review and outlook

Reference 3

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.718580Z digest=sha256:030f46ba8f6900917fc1443dc12d917eb09646c987467d0f1ab8322906dec012

Observation 69d7be73-1a33-4ded-9fdd-5b8b03c7f6d0 · outbound

This paper cites Evoked Potentials in Clinical Medicine.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Evoked Potentials in Clinical Medicine

Reference 4

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.725133Z digest=sha256:0a06fe5711ef7efb964fa818e1e7774db3ed55ed74ca8a542104dfefadfbfa23

Observation c53902de-66e0-4aa1-91b4-607898e57c01 · outbound

This paper cites How Immersive Is Enough? A Meta-Analysis of the Effect of Immersive Technology on User Presence.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG How Immersive Is Enough? A Meta-Analysis of the Effect of Immersive Technology on User Presence

Reference 5

Resolution
verified exact
raw_fallback, observed 2026-08-11T04:46:34.359741Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.730526Z digest=sha256:f241c5216d22deed6124bdb48c4e76c1eeeb992a24f04484c9247fe0c85dd4ef

Observation 3a774bea-cda2-4000-a4f9-4adbaf8c4a1d · outbound

This paper cites Handbuch der physiologischen Optik.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Handbuch der physiologischen Optik

Reference 6

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.301053Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.736568Z digest=sha256:5e68d79eed046ddce7d9667072f98dd507870f71a98b516ab5f27a77d9b95243

Observation 9e6ef9cc-6b28-4023-b4c0-31d597676a77 · outbound

This paper cites A Systematic Review of Cybersickness.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG A Systematic Review of Cybersickness

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.603531Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation e5222dfe-1631-47a1-bbb2-ac1de6cbef35 · outbound

This paper cites Visual-Vestibular Interaction: Effects on Self- Motion Perception and Postural Control.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Visual-Vestibular Interaction: Effects on Self- Motion Perception and Postural Control

Reference 8

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.282403Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.752434Z digest=sha256:650dbe7149e15929f87137b819ae30a340225357ada60f050f11217fe6e63c59

Observation f9b6eb04-07a4-4442-a814-629ab8cf125b · outbound

This paper cites Differentiation of stages in joke comprehension: Evi- dence from an ERP study.International Journal of Psychology, 48(2):149– 157, 2013.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Differentiation of stages in joke comprehension: Evi- dence from an ERP study.International Journal of Psychology, 48(2):149– 157, 2013

Reference 9

Resolution
verified exact
raw_fallback, observed 2026-08-11T04:46:34.200196Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.757564Z digest=sha256:6286fe02c95850b862c3ef421c5559ade871140c6a11ac0db2adf368fc99f6e9

Observation 3c478cd9-9179-4d2c-b6da-483c3e278758 · outbound

This paper cites Judgments of Visual Velocity as a Function of Length of Observation Time.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Judgments of Visual Velocity as a Function of Length of Observation Time

Reference 10

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.263793Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.762987Z digest=sha256:e304c2caca0f1292187e14ed470a40712f829b7728cc843ccd40763ec1d5b0aa

Observation 2eee241b-021d-4ea3-b2be-81c327da9ea4 · outbound

This paper cites The brain imaging data structure, a format for organizing and describing outputs of neuroimaging experiments.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG The brain imaging data structure, a format for organizing and describing outputs of neuroimaging experiments

Reference 11

Resolution
unresolved
no resolver link, observed 2026-08-11T04:46:32.768415Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T04:46:32.768415Z digest=sha256:459054c7cd75a1ba2652152196066f6b90730089a018e2a68ba0efbeb3e16359

Observation d78d5514-eee9-4760-b244-caa86d999160 · outbound

This paper cites Modulation of alpha waves in sensori- motor cortical networks during self-motion perception evoked by different visual-vestibular conflicts.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Modulation of alpha waves in sensori- motor cortical networks during self-motion perception evoked by different visual-vestibular conflicts

Reference 12

Resolution
verified exact
raw_fallback, observed 2026-08-11T04:46:34.111343Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.773346Z digest=sha256:0e8ca99ebe0f1df255602224c48b2c63cfe9372624f1cecd86bc6dd585a407cd

Observation 2f116e2f-c9a3-49a9-9720-f8d901397106 · outbound

This paper cites Vection and Simulator Sick- ness.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Vection and Simulator Sick- ness

Reference 13

Resolution
malformed identifier
raw_fallback, observed 2026-08-11T04:46:34.587656Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.778375Z digest=sha256:efde31d5ad4fd152294c016da71a47ab5d7e28e4c21247e733196a3d94247539

Observation ab299f53-b5c1-4474-80e8-347b7f3adfe9 · outbound

This paper cites Visually Induced Motion Sickness in Virtual Envi- ronments.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Visually Induced Motion Sickness in Virtual Envi- ronments

Reference 14

Resolution
unresolved
no resolver link, observed 2026-08-11T04:46:32.783646Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T04:46:32.783646Z digest=sha256:7f919e143365839a0013cbec8668d6da530e9b070c6f9565e1be7a8c37da6b8d

Observation ee839269-1c05-4151-b6fb-845a6e334474 · outbound

This paper cites Simulator Sickness Question- naire: An Enhanced Method for Quantifying Simulator Sickness.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Simulator Sickness Question- naire: An Enhanced Method for Quantifying Simulator Sickness

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.572054Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.788645Z digest=sha256:c766d3916271af9bcce66a1e4938be2e7b01d518788ee79474169821d254e827

Observation 0ef6861a-09c9-4129-9496-fdbadc93619f · outbound

This paper cites Vection lies in the brain of the beholder: EEG parameters as an objective measurement of vection.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Vection lies in the brain of the beholder: EEG parameters as an objective measurement of vection

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.557071Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.793443Z digest=sha256:1c94da6c30d54984b76dcbfca87c51f2665ba29cb41a462553630feef9bbd139

Observation d3f52edb-ffe2-483d-a9c5-4054bb430a8d · outbound

This paper cites The effect of visual motion stimulus characteristics on vection and visually induced motion sickness.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG The effect of visual motion stimulus characteristics on vection and visually induced motion sickness

Reference 17

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.218843Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 7cf6b5d1-bd69-459c-a27d-113465cdb907 · outbound

This paper cites Vection and visually induced motion sickness: How are they related? Frontiers in Psychology, 6, 2015.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Vection and visually induced motion sickness: How are they related? Frontiers in Psychology, 6, 2015

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.541893Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.803267Z digest=sha256:4cb7ddd2b226e0fd2c8c3f97adc86e22979de90048ef3fa3101b14aa52ceee7c

Observation 7a64a0b9-3d30-4076-b06f-a291aa987dbf · outbound

This paper cites Effects of active and passive viewpoint jitter on vection in depth.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Effects of active and passive viewpoint jitter on vection in depth

Reference 19

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.202488Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.808327Z digest=sha256:e3852399956ecd5394c93158014d39da133c9a088f00f75d16a5b8b8fc55fda8

Observation c85298da-0e6e-4d92-8883-32ec5fd945b2 · outbound

This paper cites A Virtual Reality Study Investigating the Effect of Cybersickness on the Relationship Between Vection and Presence Across Environments with Varying Levels of Eco- logical Relevance.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG A Virtual Reality Study Investigating the Effect of Cybersickness on the Relationship Between Vection and Presence Across Environments with Varying Levels of Eco- logical Relevance

Reference 20

Resolution
metadata mismatch
raw_fallback, observed 2026-08-11T04:46:34.034205Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.813319Z digest=sha256:62723a07edfa0e03be1c5ee6a54a0eaac296623c84a7fcfda874b6fc4058c3c3

Observation df65ebee-7cc7-4b77-8b5c-30589298e159 · outbound

This paper cites Measuring vection: A review and critical evaluation of different methods for quantifying illusory self-motion.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Measuring vection: A review and critical evaluation of different methods for quantifying illusory self-motion

Reference 21

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.185176Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.818481Z digest=sha256:0617a79c3a8e85275028d3f43555e71fb1b7f1c095abf6ca5fe4ec45329b8913

Observation a02b093f-6456-4771-aac9-96971fc815c0 · outbound

This paper cites Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Cybersickness in Virtual Reality Questionnaire (CSQ-VR): A Validation and Comparison against SSQ and VRSQ

Reference 22

Resolution
malformed identifier
raw_fallback, observed 2026-08-11T04:46:34.527516Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.823729Z digest=sha256:fb29a5835f2140a7738f116b047bbda86e3f8a782de20f756d8e0121d4f3d56a

Observation 6ebb0377-ccf4-425e-85b5-fd9481ce667d · outbound

This paper cites an unresolved cited work.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Unresolved cited work

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-11T04:46:32.828118Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T04:46:32.828118Z digest=sha256:373ab3ab105966d9f996e608328ebfdd5f48a99b49b4bcce5e6632278ba6c062

Observation 0e8e0eff-595b-46ba-8dfc-031ea8885443 · outbound

This paper cites MNE-Python.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG MNE-Python

Reference 24

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.154172Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.832764Z digest=sha256:9ebf1ac23527b3c7c5f8958eea65f572ee28020ed000630c2601761675e3b42c

Observation 9c8d1ab5-0f39-431b-bbe4-d80221828ce8 · outbound

This paper cites Correlating reaction time and nausea measures with traditional measures of cybersickness.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Correlating reaction time and nausea measures with traditional measures of cybersickness

Reference 25

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.134469Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.839372Z digest=sha256:f7a3d222ec43b923b47317ab702b865e1c24b2027f5e78aa9cba20c79191408a

Observation da8a35ce-01bc-42a2-a0c6-56a257ab92c4 · outbound

This paper cites Neural correlates of oddball detection in self- motion heading: A high-density event-related potential study of vestibular integration.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Neural correlates of oddball detection in self- motion heading: A high-density event-related potential study of vestibular integration

Reference 26

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.112849Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.846449Z digest=sha256:12b30517c119868818718cca7939b45315a6d97289328dc2dcd890bfdd3a5989

Observation 765a6202-8b06-4593-a93f-afa0b3b908f3 · outbound

This paper cites Vection is the main contributor to motion sickness induced by visual yaw rotation: Implications for conflict and eye movement theories.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Vection is the main contributor to motion sickness induced by visual yaw rotation: Implications for conflict and eye movement theories

Reference 27

Resolution
malformed identifier
raw_fallback, observed 2026-08-11T04:46:34.513498Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.851686Z digest=sha256:5ce5da1c6e5e84bcb3cf5fd6d00c0e37e2c621a5b84d34e70734aa2007704388

Observation 39ff4532-de96-48ef-9f3f-07ff64c71d6d · outbound

This paper cites Towards a Machine-Learning Ap- proach for Sickness Prediction in 360◦ Stereoscopic Videos.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Towards a Machine-Learning Ap- proach for Sickness Prediction in 360◦ Stereoscopic Videos

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.499097Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.856253Z digest=sha256:bbc86f3e2b0365daef6b09c2bdba340e5b259372fd102905f62a6cbcc8363dd3

Observation 236ad151-1edf-491d-ac60-966bc0cef7f0 · outbound

This paper cites Cybersickness in Head-Mounted Displays Is Caused by Differences in the User’s Virtual and Physical Head Pose.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Cybersickness in Head-Mounted Displays Is Caused by Differences in the User’s Virtual and Physical Head Pose

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.484193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.866848Z digest=sha256:b373a0f308e8e3b17c8ca8e7dcc6c90cf8546c3996f85c67ca5a04b86faa3677

Observation 123ef13c-a037-44ae-9e66-0bd1133af3a0 · outbound

This paper cites Future challenges for vection research: Definitions, functional significance, measures, and neural bases.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Future challenges for vection research: Definitions, functional significance, measures, and neural bases

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.469444Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.871650Z digest=sha256:e9a66ac5ce8d80f9ed90461beb054784dd6534837f6bb6c88b92b54c60c979dc

Observation c53a91fd-61b4-433d-aeea-266e6d32a784 · outbound

This paper cites Spontaneous postural sway pre- dicts the strength of smooth vection.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Spontaneous postural sway pre- dicts the strength of smooth vection

Reference 31

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.095359Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.876958Z digest=sha256:5b9fd4618a7d73831c7cd9d3ad29c751bcf4cefae6bcd929050d43adf634b60c

Observation 05f870ac-3223-41db-9b1a-441967f84772 · outbound

This paper cites Identifying Objective EEG Based Markers of Linear Vection in Depth.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Identifying Objective EEG Based Markers of Linear Vection in Depth

Reference 32

Resolution
verified exact
raw_fallback, observed 2026-08-11T04:46:33.868349Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.882607Z digest=sha256:c8961c17efa9b27ee56edc8fed8962570942c9c34ec24c9e117d20264f76830b

Observation 92cc1ed9-aaca-48cf-8cf0-733aaf9c225c · outbound

This paper cites EEG-BIDS, an extension to the brain imaging data structure for electroencephalography.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG EEG-BIDS, an extension to the brain imaging data structure for electroencephalography

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-11T04:46:32.887779Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T04:46:32.887779Z digest=sha256:3a9a0e104a63bdc94106106a92bd00e89eebfb98ec244cc63a22928745cacda3

Observation ffd6b886-f5e6-4bf0-a2ba-26b75d327f26 · outbound

This paper cites The Effect of Motion Direction and Eccentricity on Vection, VR Sickness and Head Movements in Virtual Reality.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG The Effect of Motion Direction and Eccentricity on Vection, VR Sickness and Head Movements in Virtual Reality

Reference 34

Resolution
malformed identifier
raw_fallback, observed 2026-08-11T04:46:34.454658Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.893918Z digest=sha256:bf3866090796619d756b973597d492059447aaf8cdecf7a9bc1227d082ad6715

Observation 56608d5e-b9b8-4564-98e4-27243ad62801 · outbound

This paper cites The relationship between vection, cybersickness and head movements elicited by illusory motion in virtual re- ality.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG The relationship between vection, cybersickness and head movements elicited by illusory motion in virtual re- ality

Reference 35

Resolution
metadata mismatch
raw_fallback, observed 2026-08-11T04:46:33.781684Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.898770Z digest=sha256:0b7038f078c7a32b46b37092d2fd3c2fc940867674fbedb0e221d7880bf903ed

Observation 2735b165-72ac-4dd6-b0b4-fceffd2af183 · outbound

This paper cites Review on cybersickness in applications and visual displays.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Review on cybersickness in applications and visual displays

Reference 36

Resolution
unresolved
no resolver link, observed 2026-08-11T04:46:32.903594Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T04:46:32.903594Z digest=sha256:4ef1c422e7fba421fc9517c8478cc1b5c0a3178b9a147e08c6f2169155624d15

Observation b34d2ff3-0b51-4dd1-9524-744b1bc44ac4 · outbound

This paper cites OpenViBE: An Open-Source Software Plat- form to Design, Test and Use Brain-Computer Interfaces in Real and Virtual Environments.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG OpenViBE: An Open-Source Software Plat- form to Design, Test and Use Brain-Computer Interfaces in Real and Virtual Environments

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.440050Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.909434Z digest=sha256:37a93492ac04ff62f64a64f6cec22d47fc703ddf8cb52c5bd9208d1fea6c0a90

Observation 49b96912-3b88-426a-817d-d7742b0c64f5 · outbound

This paper cites Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions (’Vection’) to Improve VR User Experience.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Compelling Self-Motion Through Virtual Environments Without Actual Self-Motion – Using Self-Motion Illusions (’Vection’) to Improve VR User Experience

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.424504Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.914396Z digest=sha256:2831bf5a663f93c364ee73e9504d1c6ef94d21010c7548d68453bf2e1cc8aec0

Observation 06063b02-01f7-4d20-b907-a351c0247ab6 · outbound

This paper cites Scene consistency and spatial presence increase the sensation of self-motion in virtual reality.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Scene consistency and spatial presence increase the sensation of self-motion in virtual reality

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-11T04:46:32.919759Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T04:46:32.919759Z digest=sha256:8aa9f9f2dbefbf95c3f59f11085c775c6bb354762d6ae3a55a86e0f2b36ee01a

Observation a3675e7f-adc7-4a19-b18a-d5f722fe52bd · outbound

This paper cites Towards electrophysiological measurement of presence in virtual reality through auditory oddball stimuli.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Towards electrophysiological measurement of presence in virtual reality through auditory oddball stimuli

Reference 40

Resolution
malformed identifier
no resolver link, observed 2026-08-11T04:46:32.926017Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T04:46:32.926017Z digest=sha256:b23ef750f56d1851388a2ab201034648dcf5e95ca23c155bc6e415271a0727a7

Observation f9773cc5-c8f0-4ed0-8746-0942383f7cdd · outbound

This paper cites Vection Is Enhanced by Increased Exposure to Optic Flow.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Vection Is Enhanced by Increased Exposure to Optic Flow

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.408599Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.931309Z digest=sha256:8254c013573f439b956182d46f2e3f989472b64b13f172cca491f91c54e4d802

Observation 92ee011f-097e-4070-b7f4-3db26ac9055b · outbound

This paper cites A Note on Presence Terminology.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG A Note on Presence Terminology

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.392726Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.936389Z digest=sha256:bfe6466bcc8e11bbe1588afc379a98802ca3ed59721ff823c4a54fc0cbab74d6

Observation 2d674613-f0be-43cd-b2ba-dee7aeee859d · outbound

This paper cites Unexpected Vection Exacerbates Cyber- sickness During HMD-Based Virtual Reality.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Unexpected Vection Exacerbates Cyber- sickness During HMD-Based Virtual Reality

Reference 43

Resolution
metadata mismatch
raw_fallback, observed 2026-08-11T04:46:33.631720Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.941471Z digest=sha256:c08e1d786356b189d0f85378504c7eea6d11ae30c5117a528c090ce2728a413f

Observation fb8b6655-5646-442a-9a1a-11becaea3773 · outbound

This paper cites Perception of Self-Motion From Pe- ripheral Optokinetic Stimulation Suppresses Visual Evoked Responses to Central Stimuli.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Perception of Self-Motion From Pe- ripheral Optokinetic Stimulation Suppresses Visual Evoked Responses to Central Stimuli

Reference 44

Resolution
verified exact
raw_fallback, observed 2026-08-11T04:46:33.539856Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.946869Z digest=sha256:1562a20c68333d6cd439461a6380d406897d7e7a8a4260a6170d80128988d239

Observation 41409418-c7bb-4650-b35b-8ced6e8dd93e · outbound

This paper cites A New Association Evaluation Stage in Cartoon Apprehension: Evidence from an ERP Study.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG A New Association Evaluation Stage in Cartoon Apprehension: Evidence from an ERP Study

Reference 45

Resolution
verified exact
raw_fallback, observed 2026-08-11T04:46:33.453998Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.951413Z digest=sha256:5053856d8149d8363df88af104d951d30a877e52c0b9bbadeccfa02ec7291c17

Observation 85574f55-1dfe-47a0-8de8-5a958f1b93eb · outbound

This paper cites EEG Markers of Acceleration Perception in Virtual Reality.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG EEG Markers of Acceleration Perception in Virtual Reality

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-11T04:46:34.375495Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.956423Z digest=sha256:dff93547a5c62d11741adb3cd0376b171de130409332858c36fddae0165d4135

Observation b886f81c-2a58-4746-b4cd-2abd22da0178 · outbound

This paper cites Humor drawings evoked temporal and spectral EEG processes.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Humor drawings evoked temporal and spectral EEG processes

Reference 47

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.013745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.966520Z digest=sha256:2392245d7c67c7d58eea227f6fc57086adeb7c6c952ca7c9b2da57762b7a5b50

Observation f1822132-e5e5-4e6c-a8e5-02248db1a992 · outbound

This paper cites an unresolved cited work.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Unresolved cited work

Reference 2014

Resolution
metadata mismatch
raw_fallback, observed 2026-08-11T04:46:34.288243Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.747445Z digest=sha256:b7a903011421c0c8d80250ff6c557d7752728f47b7b739d5f3a500d2aa89fa7b

Observation ed3f8ea2-477f-4947-a6b8-b399c031a784 · outbound

This paper cites an unresolved cited work.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Unresolved cited work

Reference 2018

Resolution
metadata mismatch
raw_fallback, observed 2026-08-11T04:46:33.950344Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.862364Z digest=sha256:81d88f6f33c90424e804cabb4a4083bd50e8f0377c846c9f58efc9668138a673

Observation 69cd695f-d73e-4728-b683-ed50c3259cff · outbound

This paper cites an unresolved cited work.

Towards the Automatic Detection of Vection in Virtual Reality Using EEG Unresolved cited work

Reference 2024

Resolution
verified exact
doi, observed 2026-08-11T04:46:33.036122Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-11T04:46:32.961285Z digest=sha256:63c762d8f95643644532db2647a4fdc58c1364911c109cec2b09d04b4a56d0f9

Pith citing papers

No inbound Pith citation observations are available.