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arxiv: 1204.5490 · v1 · pith:ALDM5L7Fnew · submitted 2012-04-24 · 🧮 math.CO · cs.DM

Finding a princess in a palace: A pursuit-evasion problem

classification 🧮 math.CO cs.DM
keywords princeprincessfindgraphproblempursuit-evasionanothercharacterize
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This paper solves a pursuit-evasion problem in which a prince must find a princess who is constrained to move on each day from one vertex of a finite graph to another. Unlike the related and much studied `Cops and Robbers Game', the prince has no knowledge of the position of the princess; he may, however, visit any single room he wishes on each day. We characterize the graphs for which the prince has a winning strategy, and determine, for each such graph, the minimum number of days the prince requires to guarantee to find the princess.

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