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Paper Citation Record · LEDGER

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays

As of 7 August 2026, this Paper Citation Record lists 65 of 65 outbound references and 1 inbound Pith citation observation for arXiv:2506.05536.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.05536 v1

Coverage vector

measured 65 of 65 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T10:26:04.940645Z

measured 66 of 66 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 1 of 1 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-05-10T13:10:05.119477Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: arxiv_reference, observed 2026-05-10T13:10:25.771437Z

Reference resolution

65 of 65 outbound references displayed

  • verified exact1
  • verified fuzzy50
  • unresolved13
  • parse uncertain0
  • malformed identifier1
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ff18179b-e6d6-47a9-9e95-1500232bc221 · outbound

This paper cites From that subset, iden- tify all “active” columns and rows Ac = [ q {c(t) q , c(t+1) q }, A r = [ q {r(t) q , r(t+1) q } in that rearrangement.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays From that subset, iden- tify all “active” columns and rows Ac = [ q {c(t) q , c(t+1) q }, A r = [ q {r(t) q , r(t+1) q } in that rearrangement

Reference 1

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.902358Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.701842Z digest=sha256:95542441296a3facc049f6c6dbd369dc484931608dea12255016fe02d95b87b8

Observation 8cec22ec-8f29-4a32-a429-44d572052289 · outbound

This paper cites 6 For more details on estimating n(t) m , see Sec.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays 6 For more details on estimating n(t) m , see Sec

Reference 2

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raw_fallback, observed 2026-08-07T10:26:05.890652Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.706144Z digest=sha256:21452f66f55ed2b36781ca09020ecf3370f14210ce1d414e5ee847c59551f6b1

Observation a9ef9f06-4c2c-4236-8f8c-ff6cda063c4d · outbound

This paper cites Here, we assume that half the atoms are moved per step ϵ = 0 .5.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Here, we assume that half the atoms are moved per step ϵ = 0 .5

Reference 3

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raw_fallback, observed 2026-08-07T10:26:05.879017Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.710085Z digest=sha256:44cd5bc9566dd9a72e14a970840e36b4467961a8a9049d681ccd07889f1a6e95

Observation c2399443-4b56-4e1b-bee5-e46291d153d3 · outbound

This paper cites an unresolved cited work.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Unresolved cited work

Reference 4

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raw_fallback, observed 2026-08-07T10:26:05.867622Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.713983Z digest=sha256:932feed5eefb4b45119a9a5dba47123431b22f44c9792ec58db051c93d25d03c

Observation bbaba3d8-9330-4a44-9df4-ff60a071847b · outbound

This paper cites carved out.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays carved out

Reference 5

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.717624Z digest=sha256:2392711b5ed9c492fc2844382a0d33287b89bc4841cc51895084907ec6b37f27

Observation 684c2f89-4da5-466e-a7ed-49dab967bff7 · outbound

This paper cites They are then concatenated into a vector e: e = et ⊕ ea ⊕ el (15) Finally, a multilayer perceptron is applied to e to obtain d := {dj}ngrid j=1.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays They are then concatenated into a vector e: e = et ⊕ ea ⊕ el (15) Finally, a multilayer perceptron is applied to e to obtain d := {dj}ngrid j=1

Reference 6

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.721587Z digest=sha256:5f0a50e0db41285ffa3cc52894f572418ccab78c49ea4fe5de9f0d0794ff0392

Observation e3249994-7444-4959-b91c-6c3fbe9c7ba8 · outbound

This paper cites The output from those components is combined and processed in the readout layer.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays The output from those components is combined and processed in the readout layer

Reference 7

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.831931Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.725417Z digest=sha256:f051002f841772679b28546d395166f77fa663ad4ed70cf4354bbfe811eb85a0

Observation ba005bc7-3482-4597-97f2-c3dd0aaa777d · outbound

This paper cites We also describe how the value function is constructed for the actor-critic type RL algorithm.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays We also describe how the value function is constructed for the actor-critic type RL algorithm

Reference 8

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raw_fallback, observed 2026-08-07T10:26:05.821317Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.729058Z digest=sha256:afb040163d38ae33ebe1479b5e2e3aea952b160e214692755d8addc5d2ea0eaa

Observation 945a0a0e-8050-4518-97c3-4ac89712000b · outbound

This paper cites Parallel implementation of high-fidelity multiqubit gates with neutral atoms,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Parallel implementation of high-fidelity multiqubit gates with neutral atoms,

Reference 9

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raw_fallback, observed 2026-08-07T10:26:05.713406Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.766634Z digest=sha256:a013eff79516c7abd3b04d9f505caa08c2c54cc90a0702cf6eeeaad9fe4624f4

Observation 0af130db-1f1b-4938-bb98-8fc745c384c6 · outbound

This paper cites Ghallab, D.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Ghallab, D

Reference 10

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.736298Z digest=sha256:5077d417cc0f1f7896e0f88d4576c77a557475539ea8cddd63b30c13c22f5bdb

Observation d8e20eed-20c9-4239-88b0-b5aea0987865 · outbound

This paper cites an unresolved cited work.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Unresolved cited work

Reference 11

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raw_fallback, observed 2026-08-07T10:26:05.786975Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.740036Z digest=sha256:999487fe5e9fb8120ce3903faf2af6986301040836fa6b93be4654ac9f8cacae

Observation b6fad40a-ef3c-410b-a7f1-4b5f495dbed4 · outbound

This paper cites Pddl— the planning domain def- inition language,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Pddl— the planning domain def- inition language,

Reference 12

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.775760Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.743777Z digest=sha256:db892eee7b6e07ec670244aa053cd53911f28c77b55adcb020a1c4034e66341e

Observation 362c3491-4fd8-4346-ab81-fd196e73686f · outbound

This paper cites The formal semantics of processes in pddl,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays The formal semantics of processes in pddl,

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.765236Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.747379Z digest=sha256:55d177a7f7187a2c9ecc02a17fecf47a42be12d16ce15f2ff45b3b287bd957c8

Observation b0d3ab67-898a-46ac-8f1d-a6a512f6d385 · outbound

This paper cites Reinforcement learning: An introduc- tion,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Reinforcement learning: An introduc- tion,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.754839Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.750893Z digest=sha256:1ea747d57f3828527bc97dc4d5af4dafcf72447637d3fbf97a59acbfcd62d2f8

Observation 393ae498-0e50-4f49-af5e-cdaace4e4e29 · outbound

This paper cites An introduction to deep rein- forcement learning,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays An introduction to deep rein- forcement learning,

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.744469Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.755775Z digest=sha256:fb05aa864fa7e593a50bc48291395cf8d62c6dd291b4ba6126c9b9648cc81f06

Observation 39cdbeb0-6c30-44ed-aafd-3c5d0cffed54 · outbound

This paper cites Mastering the game of go with deep neural networks and tree search,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Mastering the game of go with deep neural networks and tree search,

Reference 16

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.734284Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.759585Z digest=sha256:fedd05c9b24329ff9c39f71c13afb834da1e6fa1e8d54754e37bb571bca14e24

Observation 20dc4aa3-d06f-401a-b9c2-17bed7d6d1b8 · outbound

This paper cites Human-level control through deep reinforcement learning,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Human-level control through deep reinforcement learning,

Reference 17

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.763030Z digest=sha256:e6e65b8e308de629cc1ad727e62c3dd0b9064e9762d33b23f3915d971781ce2a

Observation 0671054e-c90a-41cb-afb5-73e95f373b12 · outbound

This paper cites Artificial intelligence for quantum com- puting,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Artificial intelligence for quantum com- puting,

Reference 18

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:04.800024Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.800024Z digest=sha256:a8a942c252a16001c7f81f97d600b6f5297e171b9a2c670a9bbf19239978264b

Observation 5be27c48-a26c-4db1-827f-382a316976d0 · outbound

This paper cites Logical quantum processor based on reconfigurable atom arrays,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Logical quantum processor based on reconfigurable atom arrays,

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.703720Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.770429Z digest=sha256:28283d09c08458c46de2921d23ae5813bf70ec09a3bd9ac95584ed3f34708311

Observation 63ca549a-73da-4f9a-9fce-cf7ee9ba362e · outbound

This paper cites High-fidelity parallel entan- gling gates on a neutral-atom quantum computer,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays High-fidelity parallel entan- gling gates on a neutral-atom quantum computer,

Reference 20

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raw_fallback, observed 2026-08-07T10:26:05.693290Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.773859Z digest=sha256:b3dd273dc9ee9e1e60a805767d3bbaab8c78925ac27d630c99bd87a3a252c368

Observation 75fc0446-7177-4345-b1c3-0149734c2978 · outbound

This paper cites Quantum error correction below the surface code threshold,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Quantum error correction below the surface code threshold,

Reference 21

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raw_fallback, observed 2026-08-07T10:26:05.683317Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.777375Z digest=sha256:d19ed427d66469a563b15c52672438b290901393625a6b3588e3ac30e98b0183

Observation c0360544-72e4-4b20-acab-d72f55a57426 · outbound

This paper cites Experiments with the four-dimensional surface code on a quantum charge-coupled device quantum computer,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Experiments with the four-dimensional surface code on a quantum charge-coupled device quantum computer,

Reference 22

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raw_fallback, observed 2026-08-07T10:26:05.673495Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.781043Z digest=sha256:af2c6d02dcb6f6d665546e3da63c2af9a484e55a10b911db7588dbec4a6f69dd

Observation 7baf33a9-201f-44d9-8917-22c593007a40 · outbound

This paper cites Scaling and logic in the color code on a superconducting quantum processor,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Scaling and logic in the color code on a superconducting quantum processor,

Reference 23

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unresolved
no resolver link, observed 2026-08-07T10:26:04.784569Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.784569Z digest=sha256:8c7fa5ba164baf50c41f23ff43da5997b00f2add07b510e07f9c1f704481c2ff

Observation ce454866-9f58-4a58-bae3-f80bab498dbf · outbound

This paper cites Scaling and network- 14 ing a modular photonic quantum computer,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Scaling and network- 14 ing a modular photonic quantum computer,

Reference 24

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.662826Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.788289Z digest=sha256:7c8a1f9bc3cfcd5b9737c344487933fd7ce96836fcebebe3398c5e36f303c691

Observation 74d250d5-af3b-4e49-88df-8ef4cee1cfb4 · outbound

This paper cites Optimality study of existing quan- tum computing layout synthesis tools,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Optimality study of existing quan- tum computing layout synthesis tools,

Reference 25

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raw_fallback, observed 2026-08-07T10:26:05.651590Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.791872Z digest=sha256:fb09192e8a6c61e04339cbf04af60aa8a216afd5647626488ff20961694596b1

Observation 32ed0d0c-55a0-4506-90e2-bf3baf0671fe · outbound

This paper cites Using reinforcement learning to perform qubit routing in quantum compilers,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Using reinforcement learning to perform qubit routing in quantum compilers,

Reference 26

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.641560Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.795335Z digest=sha256:dfa9e5ce82c35b8f955449561e50e4041479814694b44c9dc8e82aaafe9c6675

Observation 1ff53f5b-a2d9-4393-81e8-b6ff97d9d281 · outbound

This paper cites Optimality study of existing quan- tum computing layout synthesis tools,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Optimality study of existing quan- tum computing layout synthesis tools,

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.591079Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.834249Z digest=sha256:d62f1ca0300b79c07ab59553747e5cccd3d41c3c860619e5ab6a4993f848b3c0

Observation 49e36a30-a188-492d-b0dd-f77a4c123238 · outbound

This paper cites Optimized compilation of aggregated instructions for realistic quantum comput- ers,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Optimized compilation of aggregated instructions for realistic quantum comput- ers,

Reference 28

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.632045Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.803907Z digest=sha256:a89445eabda626bd6f5c873de559a8804b7ff3d02aa3c07b467ae0913d030980

Observation bf2a5d52-0aca-4241-90b9-71727fc392e6 · outbound

This paper cites Compilation for Dynamically Field-Programmable Qubit Arrays with Efficient and Provably Near-Optimal Scheduling.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Compilation for Dynamically Field-Programmable Qubit Arrays with Efficient and Provably Near-Optimal Scheduling

Reference 29

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unresolved
no resolver link, observed 2026-08-07T10:26:04.808196Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.808196Z digest=sha256:4105973539c840f81c23caa6f5e06e9cf83b42c01a579a54f5eb011ffc71ae7e

Observation 9aea6a1b-a9ad-4d0f-985f-de370867472f · outbound

This paper cites Elementary gates for quantum compu- tation,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Elementary gates for quantum compu- tation,

Reference 30

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.622106Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.812345Z digest=sha256:5cccd750fac61258168cb3bca329347e6f7a2592936f744641b9ac2631ef9608

Observation ccdcf5df-98c6-4582-9b02-c87b20607e74 · outbound

This paper cites Efficient discrete approximations of quantum gates,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Efficient discrete approximations of quantum gates,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.611805Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.815711Z digest=sha256:ce5e1718b1552651336cdc26eb011e18ca87cf80bf3a0945acf5711b0a9c17d7

Observation b206f5c7-f3a6-47d7-a1f8-75c24b7a20a5 · outbound

This paper cites The Solovay-Kitaev algorithm.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays The Solovay-Kitaev algorithm

Reference 32

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:04.818974Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.818974Z digest=sha256:d68140356434a9b88b177389e91f1545aa34171521bd83c125c34e5644acad02

Observation c3ef3e91-bb9f-4c89-9a71-c06efcd68b39 · outbound

This paper cites Quan- tum compiling by deep reinforcement learning,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Quan- tum compiling by deep reinforcement learning,

Reference 33

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verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.601566Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.822901Z digest=sha256:c0842663c56cb500de2070b7c6dcb5a3e853fa620b343f1bb911e431d082cdf3

Observation fb0c0fe5-f6eb-497e-a449-d47089e201f7 · outbound

This paper cites Quantum circuit optimization with deep reinforcement learning.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Quantum circuit optimization with deep reinforcement learning

Reference 34

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:04.826357Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.826357Z digest=sha256:c03bebd2d003e3362e7af913aeecd01dba54134839eb9516329461e7d20feb35

Observation 2299ef54-55ac-4e2e-95db-f53d6d2e5fa2 · outbound

This paper cites Practical and efficient quantum circuit synthesis and transpiling with Reinforcement Learning.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Practical and efficient quantum circuit synthesis and transpiling with Reinforcement Learning

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:04.830488Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.830488Z digest=sha256:8ef0b8b5d19ab6c14f1a18cede3529e6856b1d2a1e8ee6e81243b6370c749553

Observation b795ee73-08c1-4048-9a5f-57289cef43b0 · outbound

This paper cites An abstract model and efficient routing for logical entan- gling gates on zoned neutral atom architectures,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays An abstract model and efficient routing for logical entan- gling gates on zoned neutral atom architectures,

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.504620Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.867122Z digest=sha256:9085756a642f5cd2a79bd938a62c3ca7e18dfbbffa349d44312f8484b45a2cc7

Observation a1056c28-4dfd-4d5e-9974-d03aa013f147 · outbound

This paper cites A quantum processor based on coherent transport of entangled atom arrays,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays A quantum processor based on coherent transport of entangled atom arrays,

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.579849Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.838051Z digest=sha256:30ff1f9bb9053a26a381d8a15d5f6e700b506a27fac624c2396aace726453760

Observation d7e9ac5e-c7b6-4639-8372-887a8bb32e6b · outbound

This paper cites Dispersive optical systems for scalable raman driving of hyperfine qubits,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Dispersive optical systems for scalable raman driving of hyperfine qubits,

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.569022Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.841491Z digest=sha256:093fce25dbdeb006b8c8ab4c3ecaf7b2fd13512aeee1d76984ec05175f4b95a7

Observation 885e0319-5ac3-4001-b4a0-966b1f85e935 · outbound

This paper cites Nmr tech- niques for quantum control and computation,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Nmr tech- niques for quantum control and computation,

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.558116Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.844853Z digest=sha256:20040be8533c4b5addb98320765a1aa2c1866bcd89ececf669fa74cd39c7889e

Observation 8c15cf74-7c60-42d0-a01e-db6b43f71248 · outbound

This paper cites Optimal layout synthesis for quan- tum computing,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Optimal layout synthesis for quan- tum computing,

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.547176Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.848250Z digest=sha256:fb00e8a8d627bc67ee90f7a19d596bd691b9427e61b62576a05e14c25f5f025c

Observation 179921e8-552a-4be2-a05f-d63aa1910b00 · outbound

This paper cites Qubit mapping for reconfigurable atom arrays,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Qubit mapping for reconfigurable atom arrays,

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.536809Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.851791Z digest=sha256:14a38cd7e64dc8dd9fa87a6ba42777042003606e53232805a4ef9c6200823140

Observation f5618a65-7468-4ffe-bbbe-d679d741b97c · outbound

This paper cites PowerMove: Optimizing Compilation for Neutral Atom Quantum Computers with Zoned Architecture.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays PowerMove: Optimizing Compilation for Neutral Atom Quantum Computers with Zoned Architecture

Reference 42

Resolution
verified exact
local_arxiv, observed 2026-08-07T10:26:05.163062Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.855249Z digest=sha256:2219a67b3611da3a5d4b521d9cffd75e5726afa9cc6187cba861c459f32a1789

Observation 3781e3f4-d3ae-4c6c-934e-656c899cbd27 · outbound

This paper cites Parallax: A compiler for neutral atom quantum computers under hardware constraints,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Parallax: A compiler for neutral atom quantum computers under hardware constraints,

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.526609Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.859449Z digest=sha256:c6c2afb856a8c0f53355f0853ea9d0048c392790440be0e68548b10fec72f823

Observation 55ba511e-f49e-4def-ab91-9c601488e465 · outbound

This paper cites Reuse-aware compi- lation for zoned quantum architectures based on neutral atoms,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Reuse-aware compi- lation for zoned quantum architectures based on neutral atoms,

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.515771Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.862786Z digest=sha256:4614abc1ed1d707a6004d18bf61caea2880a0d19cfd47861e63757ce8aea253d

Observation ecb2e1ad-771f-4239-b9cc-5c15db801154 · outbound

This paper cites Surface code quantum computing by lattice surgery,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Surface code quantum computing by lattice surgery,

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.429268Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.900461Z digest=sha256:dc09b176daae9bb4be73ead9c05f51c9ca77fedc755b199966f5c44179870b5e

Observation b466c79c-0af2-47e7-98c0-c62e4a5704ce · outbound

This paper cites Routing- aware placement for zoned neutral atom-based quantum computing,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Routing- aware placement for zoned neutral atom-based quantum computing,

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:04.871346Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.871346Z digest=sha256:93b3a6b98560a777fcffb7dee652ab88a4549a555fa8bb8498986e29afcebb3a

Observation 3df887ec-b695-4d65-97f7-42d15900892c · outbound

This paper cites Constant-overhead fault-tolerant quantum computation with reconfigurable atom arrays,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Constant-overhead fault-tolerant quantum computation with reconfigurable atom arrays,

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.493910Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.874995Z digest=sha256:4853c139a83dad15353601b8980d67fd5e166c6b82ddd1e8d84e593edf5cbc32

Observation 8c7ff1d6-e4e8-4fc0-b63f-8f12b946cd4a · outbound

This paper cites an unresolved cited work.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Unresolved cited work

Reference 48

Resolution
unresolved
raw_fallback, observed 2026-08-07T10:26:05.480723Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.878015Z digest=sha256:119eeeec7adb11ad7406d2490b377c876aa6c8dc8529e484d6be462495282efa

Observation 5abf8e8f-8720-439f-9642-31f1c8951a21 · outbound

This paper cites On colouring the nodes of a network,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays On colouring the nodes of a network,

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.470507Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.881491Z digest=sha256:8e260abc6b8b6cbec5d19628b53f9b669b1d20ec8556d0edfef634b655a37d07

Observation 02f53b91-0c19-45ea-bd49-405d8baa4ed2 · outbound

This paper cites Experimental demonstra- tion of logical magic state distillation,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Experimental demonstra- tion of logical magic state distillation,

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:04.885648Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.885648Z digest=sha256:0c843df51670a35814a892d6f53dee20482a51cfe7db9e5fa7433719a033d835

Observation b7240425-800b-4b85-9806-f21fc412a64d · outbound

This paper cites Fault-tolerant quantum computation by anyons,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Fault-tolerant quantum computation by anyons,

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.460309Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.890194Z digest=sha256:d18972ac5f12b19b935c40e44c0c477df2d312692ace45e55389d1c3d51b9797

Observation 634b6d1f-cfcb-48fd-b744-ad412c2bf459 · outbound

This paper cites Non-abelian anyons and topological quantum computation,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Non-abelian anyons and topological quantum computation,

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.450075Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.893604Z digest=sha256:a4afb46dd0460b5c00340483e85190bdfeea8d175c46cdc5cf106d92450e2f5a

Observation c6572743-f4d2-452f-ac61-8b50f1005d53 · outbound

This paper cites Fault-tolerant quan- tum computation with high threshold in two dimen- sions,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Fault-tolerant quan- tum computation with high threshold in two dimen- sions,

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.439295Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.897074Z digest=sha256:09660359034a18169349741cae28428416dca8a18a49c387bbb73a4f6a49e30b

Observation c05c71ef-9fec-41af-961a-324d4d5d5dee · outbound

This paper cites The other hyper-parameters are listed in Appendix A.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays The other hyper-parameters are listed in Appendix A

Reference 54

Resolution
malformed identifier
raw_fallback, observed 2026-08-07T10:26:05.810224Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.732546Z digest=sha256:9c0ebb954c94a5f177fb5f82c99f06df74c1ee2916de07561dfc42f758d54759

Observation 01a56964-be1d-4a57-83a8-579a87b05218 · outbound

This paper cites A game of surface codes: Large-scale quan- tum computing with lattice surgery,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays A game of surface codes: Large-scale quan- tum computing with lattice surgery,

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.419088Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.903933Z digest=sha256:2e9de2c9c0b0ec29379a0e68ea3c5c1280657b8452b716bc5050eb337c35a1c6

Observation b3869f46-7fe6-4fb9-8225-abedddf01e7c · outbound

This paper cites Opensurgery for topological assemblies,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Opensurgery for topological assemblies,

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.407938Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.907427Z digest=sha256:0de24f6f963d010ca866394a3dce6cab3039a13fcf9d099ef18f1a6ad031b64b

Observation 05e6ca46-3024-449e-92aa-a56e53f8cc77 · outbound

This paper cites Surface code compilation via edge-disjoint paths,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Surface code compilation via edge-disjoint paths,

Reference 57

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.396084Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.910851Z digest=sha256:63c4cf5c76a93286286e9e285934c5a442211c62b647d4d41a253b760b6d740d

Observation 35b8e837-8835-492d-a0ed-8207202f06e0 · outbound

This paper cites A high performance compiler for very large scale surface code computations,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays A high performance compiler for very large scale surface code computations,

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.384362Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.914221Z digest=sha256:70cfea61463db89de1332d74922e1659a2a81f8b6eaa27bf63fb6826b33f2481

Observation 7009fb3f-5866-4c87-8d24-3b84db3a8504 · outbound

This paper cites Mlp-mixer: An all-mlp architecture for vision,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Mlp-mixer: An all-mlp architecture for vision,

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.372357Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.917768Z digest=sha256:62b02ba8031179734a41ccb2aa67d81b64933909acb970a1cd3d6b57563b5d1f

Observation d1ab2425-e381-45c3-99a3-166b1df0dbb5 · outbound

This paper cites Attention is all you need,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Attention is all you need,

Reference 60

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.362023Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.921607Z digest=sha256:07a8829a8cc5ce4a3f38748210eecb231b300dd6b8e5784d03b7156da2afd638

Observation 8156f62f-0fe0-4f8c-b0c1-0a4e6ff22b4a · outbound

This paper cites MQT Bench: Benchmarking software and design automa- tion tools for quantum computing,.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays MQT Bench: Benchmarking software and design automa- tion tools for quantum computing,

Reference 61

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.351414Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.925838Z digest=sha256:61603950127df3c0f7be3c091904dc53c327766f954513c4accb97fce5274bdb

Observation 5da6f857-fade-49d2-ad94-3e9cb882f1a2 · outbound

This paper cites Observation of separated dynamics of charge and spin in the Fermi-Hubbard model.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Observation of separated dynamics of charge and spin in the Fermi-Hubbard model

Reference 62

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:04.929309Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.929309Z digest=sha256:2b28c6ce49d449d3557b2277bd2dbcf8edfa44e6f007e80c819eddb259f96dea

Observation 1df36a10-4171-4622-8b63-b88ba88f41c5 · outbound

This paper cites Proximal Policy Optimization Algorithms.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Proximal Policy Optimization Algorithms

Reference 63

Resolution
unresolved
no resolver link, observed 2026-08-07T10:26:04.933262Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T10:26:04.933262Z digest=sha256:0f01311bb9ad02944b15184e429ee4ff19f3a1962329f6e4184dfb9e71f1b789

Observation dae5996f-ce40-4b75-b160-8b8dedc18ed5 · outbound

This paper cites Model architecture, training, and experimental parameters.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays Model architecture, training, and experimental parameters

Reference 64

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.341524Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.936889Z digest=sha256:b204ca0c5655ba9ac2215409cef5a570878897600f919d6dbbaa7005aa60d386

Observation 8607e066-d364-40e7-a9b2-432778907b03 · outbound

This paper cites The list of the size of the grids in each benchmark experiment.

Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays The list of the size of the grids in each benchmark experiment

Reference 65

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T10:26:05.331834Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T10:26:04.940645Z digest=sha256:015d48492c2fa7ebefbd633da1ec2bbe8c16b89f94821f17ba4a9c74696bd25d

Pith citing papers

Observation bce42fb5-dd8d-4095-8254-7fd1deb9f7db · inbound

AlphaCNOT: Learning CNOT Minimization with Model-Based Planning cites this paper.

AlphaCNOT: Learning CNOT Minimization with Model-Based Planning Quantum circuits as a game: A reinforcement learning agent for quantum compilation and its application to reconfigurable neutral atom arrays

Reference 30

Resolution
verified exact
arxiv_id, observed 2026-05-10T13:10:25.773959Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-05-10T13:10:05.119477Z digest=sha256:c02580aba35ec9ee87be5264425cb5393159db7ca2a53edfcdbe958c13f46ef8