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arxiv: 1804.04504 · v1 · pith:G5YDU2SAnew · submitted 2018-04-11 · 🧮 math.CO · cs.DM

Scheduling Asynchronous Round-Robin Tournaments

classification 🧮 math.CO cs.DM
keywords measuresnumberscheduleteamswhenasynchronousperformsrespect
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We study the problem of scheduling asynchronous round-robin tournaments. We consider three measures of a schedule that concern the quality and fairness of a tournament. We show that the schedule generated by the well-known "circle design" performs well with respect to all three measures when the number of teams is even, but not when the number of teams is odd. We propose a different schedule that performs optimally with respect to all measures when the number of teams is odd.

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