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Paper Citation Record · LEDGER

Grand Challenges in Immersive Technologies for Cultural Heritage

As of 14 August 2026, this Paper Citation Record lists 100 of 234 outbound references and 0 inbound Pith citation observations for arXiv:2412.02853.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2412.02853 v5

Coverage vector

measured 100 of 234 reference resolution

Typed states for the displayed outbound observations.

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measured 100 of 100 standing notices

One-hop event checks from named stored sources.

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measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

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measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

100 of 234 outbound references displayed

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External citation measurements

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Outbound references

Observation 8c7c14b8-0ac6-4a49-b1bd-0d052b54fca9 · outbound

This paper cites Journal on ComputingandCulturalHeritage 11(2),1–36https://doi.org/10.1145/3145534.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on ComputingandCulturalHeritage 11(2),1–36https://doi.org/10.1145/3145534

Reference 1

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This paper cites Journal of Librarianship and Information Science 43(3), 157–165 https://doi.org/10.1177/0961000611410585.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Librarianship and Information Science 43(3), 157–165 https://doi.org/10.1177/0961000611410585

Reference 2

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This paper cites Applied Sciences 12(19), 9859 https://doi.org/10.3390/app12199859.

Grand Challenges in Immersive Technologies for Cultural Heritage Applied Sciences 12(19), 9859 https://doi.org/10.3390/app12199859

Reference 3

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This paper cites Electronics10(12), 1430 https://doi.org/10.3390/ electronics10121430.

Grand Challenges in Immersive Technologies for Cultural Heritage Electronics10(12), 1430 https://doi.org/10.3390/ electronics10121430

Reference 4

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This paper cites Heritage Science12(1), 295 https://doi.org/10.1186/s40494-024-01403-1.

Grand Challenges in Immersive Technologies for Cultural Heritage Heritage Science12(1), 295 https://doi.org/10.1186/s40494-024-01403-1

Reference 5

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This paper cites Harmonia: Journal of Arts Research and Education 16(1), 1 https://doi.org/10.15294/ harmonia.v16i1.6353.

Grand Challenges in Immersive Technologies for Cultural Heritage Harmonia: Journal of Arts Research and Education 16(1), 1 https://doi.org/10.15294/ harmonia.v16i1.6353

Reference 6

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This paper cites Journal on Computing and Cultural Heritage (JOCCH) 2(3), 1–17 (2010) https://doi.org/10.1145/1658346.1658347.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage (JOCCH) 2(3), 1–17 (2010) https://doi.org/10.1145/1658346.1658347

Reference 7

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This paper cites In: the International Workshop on Recording, Modeling and Visualization of Cultural Heritage, Ascona, Switzerland (2005).

Grand Challenges in Immersive Technologies for Cultural Heritage In: the International Workshop on Recording, Modeling and Visualization of Cultural Heritage, Ascona, Switzerland (2005)

Reference 8

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This paper cites IEEE Transactions on Visualization and Computer Graphics 25(6), 2311–2330 https://doi.org/10.1109/TVCG.2018.2830759.

Grand Challenges in Immersive Technologies for Cultural Heritage IEEE Transactions on Visualization and Computer Graphics 25(6), 2311–2330 https://doi.org/10.1109/TVCG.2018.2830759

Reference 9

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Grand Challenges in Immersive Technologies for Cultural Heritage Unresolved cited work

Reference 10

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Observation 59d3595a-c4f3-4299-a460-b9c03127430c · outbound

This paper cites In: Proceedings of the 32nd ACM International Conference on Mul- timedia.

Grand Challenges in Immersive Technologies for Cultural Heritage In: Proceedings of the 32nd ACM International Conference on Mul- timedia

Reference 12

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This paper cites Mediterranean Archaeology and Archaeometry24(2).

Grand Challenges in Immersive Technologies for Cultural Heritage Mediterranean Archaeology and Archaeometry24(2)

Reference 13

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This paper cites Frontiers in Robotics and AI6, 91 https://doi.org/10.3389/frobt.2019.00091.

Grand Challenges in Immersive Technologies for Cultural Heritage Frontiers in Robotics and AI6, 91 https://doi.org/10.3389/frobt.2019.00091

Reference 14

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This paper cites International Journal for the Semiotics of Law - Revue internationale de Sémiotique juridique36(5), 1915–1923 https://doi.org/ 10.1007/s11196-023-10040-z.

Grand Challenges in Immersive Technologies for Cultural Heritage International Journal for the Semiotics of Law - Revue internationale de Sémiotique juridique36(5), 1915–1923 https://doi.org/ 10.1007/s11196-023-10040-z

Reference 15

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Grand Challenges in Immersive Technologies for Cultural Heritage Verlag der Technischen Universität Graz

Reference 16

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Grand Challenges in Immersive Technologies for Cultural Heritage CRC Press

Reference 17

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Grand Challenges in Immersive Technologies for Cultural Heritage Sustainability 16(15), 6446 (2024) https://doi.org/10.3390/su16156446

Reference 18

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Grand Challenges in Immersive Technologies for Cultural Heritage Personal and Ubiquitous Computing 21, 187–189 (2017) https:// doi.org/10.1007/s00779-016-0984-y 28

Reference 19

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Grand Challenges in Immersive Technologies for Cultural Heritage In: Virtual, Augmented and Mixed Reality

Reference 20

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Grand Challenges in Immersive Technologies for Cultural Heritage Computers in Human behavior86, 77–90 (2018) https://doi.org/10

Reference 21

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Grand Challenges in Immersive Technologies for Cultural Heritage International Journal of Computing & Business Research6(2), 1–11 (2012)

Reference 22

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Grand Challenges in Immersive Technologies for Cultural Heritage In: Digital Heritage

Reference 23

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Reference 24

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Grand Challenges in Immersive Technologies for Cultural Heritage ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences 4, 141–147 (2019) https://doi.org/10.5194/ isprs-annals-IV-2-W6-141-2019

Reference 25

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Grand Challenges in Immersive Technologies for Cultural Heritage Personal and Ubiquitous Computing 24(6), 843–859 https://doi.org/10.1007/ s00779-020-01373-8

Reference 26

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Grand Challenges in Immersive Technologies for Cultural Heritage In: Euro-Mediterranean Conference, pp

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Grand Challenges in Immersive Technologies for Cultural Heritage Heritage Science 11(1), 249 (2023) https://doi.org/10.1186/s40494-023-01079-z 29

Reference 28

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Grand Challenges in Immersive Technologies for Cultural Heritage International Journal for the Semiotics of Law-Revue internationale de Sémiotique juridique36(5), 1991–2019 (2023) https://doi.org/10.1007/s11196-023-09986-x

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Grand Challenges in Immersive Technologies for Cultural Heritage AI and Ethics, 1–15 (2024) https: //doi.org/10.1007/s43681-024-00452-3

Reference 30

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Grand Challenges in Immersive Technologies for Cultural Heritage the Annual Conference of the Australian Association For Research in Education (2004)

Reference 31

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Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage14(2), 12–11216 https://doi.org/10.1145/3431926

Reference 32

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Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage 6(3), 1–18 https://doi.org/10.1145/2499931.2499933

Reference 33

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Grand Challenges in Immersive Technologies for Cultural Heritage Personal and Ubiquitous Computing24(6), 781– 796 https://doi.org/10.1007/s00779-020-01457-5

Reference 34

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Observation f4e3271f-af1a-4a51-94b4-afc2f3f05619 · outbound

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Grand Challenges in Immersive Technologies for Cultural Heritage Unresolved cited work

Reference 35

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Observation b5791fd1-9ff8-4fb1-bfae-3d8c9dc67e8a · outbound

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Grand Challenges in Immersive Technologies for Cultural Heritage Unresolved cited work

Reference 36

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This paper cites Journal on Computing and Cultural Heritage15(2), 33–13319 https://doi.org/10.1145/3479007.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage15(2), 33–13319 https://doi.org/10.1145/3479007

Reference 37

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Observation 2baeaf5a-018c-429e-b639-d498071be0bd · outbound

This paper cites Journal on Computing and Cultural Heritage https://doi.org/10.1145/3589231.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage https://doi.org/10.1145/3589231

Reference 38

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Observation 1630500c-15b7-4691-b536-80cfafe483ce · outbound

This paper cites Journal on Computing and Cultural Heritage7(2), 6–1618 https://doi.org/10.1145/2611376.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage7(2), 6–1618 https://doi.org/10.1145/2611376

Reference 39

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Observation 3bcea70f-debc-4496-886b-0cb1001950ca · outbound

This paper cites Journal on Computing and Cultural Heritage12(1), 7–1722 https://doi.org/10.1145/3297717.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage12(1), 7–1722 https://doi.org/10.1145/3297717

Reference 40

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Observation 745122eb-923b-43e5-8c66-b3008191dd94 · outbound

This paper cites Journal on Computing and Cultural Heritage15(4), 69–16941 https: //doi.org/10.1145/3513136.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage15(4), 69–16941 https: //doi.org/10.1145/3513136

Reference 41

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Observation 1286b4b2-56b5-4fdd-8d79-f7b8b669b042 · outbound

This paper cites Journal on Computing and Cultural Heritage14(2), 22–12220 https://doi.org/10.1145/ 3425400.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage14(2), 22–12220 https://doi.org/10.1145/ 3425400

Reference 42

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Observation fda0eda9-b2fb-41c6-8180-3415ef7e0858 · outbound

This paper cites Journal on Computing and Cultural Heritage https://doi.org/10.1145/3631145.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage https://doi.org/10.1145/3631145

Reference 43

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Observation 3e6f6a18-cf75-4e36-ab27-056d8d2bf646 · outbound

This paper cites IEEE Computer Graphics and Applications 27(5), 98–103 https://doi.org/10.1109/MCG.2007.123.

Grand Challenges in Immersive Technologies for Cultural Heritage IEEE Computer Graphics and Applications 27(5), 98–103 https://doi.org/10.1109/MCG.2007.123

Reference 44

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Observation 2f6ea371-0ee8-4b17-baaa-76d18bc75a59 · outbound

This paper cites faces of juliopolis.

Grand Challenges in Immersive Technologies for Cultural Heritage faces of juliopolis

Reference 45

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Source-reported events for the cited work

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Observation 26ce3dc5-1513-4e8d-81f5-f313ecb05db8 · outbound

This paper cites Applied Math- ematics and Nonlinear Sciences (2024) https://doi.org/10.2478/amns.2023.2.

Grand Challenges in Immersive Technologies for Cultural Heritage Applied Math- ematics and Nonlinear Sciences (2024) https://doi.org/10.2478/amns.2023.2

Reference 46

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Observation 199c8d60-0c8d-4b53-9948-463b0548a8f8 · outbound

This paper cites Digital Applications in Archaeology and Cultural Heritage26, 00233 (2022) https://doi.org/10.1108/EL-09-2021-0171.

Grand Challenges in Immersive Technologies for Cultural Heritage Digital Applications in Archaeology and Cultural Heritage26, 00233 (2022) https://doi.org/10.1108/EL-09-2021-0171

Reference 47

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Observation 03fdd8d8-9feb-4217-84f9-60cb2abfd476 · outbound

This paper cites Journal of Heritage Tourism17(4), 391–408 https: //doi.org/10.1080/1743873X.2022.2065920 31.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Heritage Tourism17(4), 391–408 https: //doi.org/10.1080/1743873X.2022.2065920 31

Reference 48

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Observation 0da13e94-0a65-42cb-be52-b989c4aa301f · outbound

This paper cites flanders fields.

Grand Challenges in Immersive Technologies for Cultural Heritage flanders fields

Reference 49

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Observation 78eb7ce5-634c-48b6-af88-10092e610b7e · outbound

This paper cites Studies in Digital Heritage 5(1) https://doi.org/10.14434/SDH.V5I1.32323.

Grand Challenges in Immersive Technologies for Cultural Heritage Studies in Digital Heritage 5(1) https://doi.org/10.14434/SDH.V5I1.32323

Reference 50

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Observation 6f74f615-8487-40c7-838a-88b12da24c0b · outbound

This paper cites Journal of Cultural Heritage47, 166–179 https://doi.org/10.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Cultural Heritage47, 166–179 https://doi.org/10

Reference 51

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Observation ad11a015-90d2-4a35-8f50-4e263ec82742 · outbound

This paper cites International Journal of Architectural Heritage15(6), 885–896 https://doi.org/ 10.1080/15583058.2019.1683779.

Grand Challenges in Immersive Technologies for Cultural Heritage International Journal of Architectural Heritage15(6), 885–896 https://doi.org/ 10.1080/15583058.2019.1683779

Reference 52

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Observation 11e495ec-d60a-42e6-80ae-15c1886bdf1b · outbound

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Grand Challenges in Immersive Technologies for Cultural Heritage Computer-Aided Design and Applications18, 49–60 https://doi.org/10

Reference 53

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Observation 198b6771-4826-4779-9d5d-959a3ab9bf41 · outbound

This paper cites Personal and Ubiquitous Computing24(6), 815–828 https://doi.org/10.1007/s00779-019-01354-6.

Grand Challenges in Immersive Technologies for Cultural Heritage Personal and Ubiquitous Computing24(6), 815–828 https://doi.org/10.1007/s00779-019-01354-6

Reference 54

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Observation 2100cb90-52e1-4bc1-9eff-79ac62a1dc5f · outbound

This paper cites Digital Applications in Archaeology and Cultural Heritage15 https: //doi.org/10.1016/j.daach.2019.e00124.

Grand Challenges in Immersive Technologies for Cultural Heritage Digital Applications in Archaeology and Cultural Heritage15 https: //doi.org/10.1016/j.daach.2019.e00124

Reference 55

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Observation edfe46ca-172d-452f-8326-6ee72c56d597 · outbound

This paper cites Virtual Archaeology Review11(22), 15–25 https://doi.org/ 10.4995/var.2020.11663.

Grand Challenges in Immersive Technologies for Cultural Heritage Virtual Archaeology Review11(22), 15–25 https://doi.org/ 10.4995/var.2020.11663

Reference 56

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Observation 0c739821-63c0-427b-82b8-469a293e7a46 · outbound

This paper cites Journal of Cultural Heritage Man- agement and Sustainable Development 9(1), 24–42 https://doi.org/10.1108/ JCHMSD-03-2018-0018.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Cultural Heritage Man- agement and Sustainable Development 9(1), 24–42 https://doi.org/10.1108/ JCHMSD-03-2018-0018

Reference 57

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Observation 4deef798-777f-4d5a-bfc5-b8d1f041fe35 · outbound

This paper cites Studies in Digital Heritage2(1), (2018) 32.

Grand Challenges in Immersive Technologies for Cultural Heritage Studies in Digital Heritage2(1), (2018) 32

Reference 58

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Observation 05fe083e-872f-416e-a480-a5ef1cd8c461 · outbound

This paper cites dig- ital technologies and 3d printing to improve knowledge of the stele collection.

Grand Challenges in Immersive Technologies for Cultural Heritage dig- ital technologies and 3d printing to improve knowledge of the stele collection

Reference 59

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doi, observed 2026-08-11T23:09:12.464935Z

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Observation 9cc8639b-57b7-4d82-bf17-b92dec0eed92 · outbound

This paper cites International Infor- mation and Library Review49(2), 115–123 https://doi.org/10.1080/10572317.

Grand Challenges in Immersive Technologies for Cultural Heritage International Infor- mation and Library Review49(2), 115–123 https://doi.org/10.1080/10572317

Reference 60

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Observation d835e463-43d3-423c-9c21-445f4747e667 · outbound

This paper cites Personal and Ubiquitous Computing 21(2), 203–217 https://doi.org/10.1007/s00779-016-0987-8.

Grand Challenges in Immersive Technologies for Cultural Heritage Personal and Ubiquitous Computing 21(2), 203–217 https://doi.org/10.1007/s00779-016-0987-8

Reference 61

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This paper cites Journal of Electronic Imaging 26(1) https://doi.org/10.1117/1.JEI.26.1.011004.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Electronic Imaging 26(1) https://doi.org/10.1117/1.JEI.26.1.011004

Reference 62

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Observation ee9b42c5-711b-4141-accc-6807e0dc0bc0 · outbound

This paper cites Mediterranean Archaeology and Archaeometry14(4), 35–44.

Grand Challenges in Immersive Technologies for Cultural Heritage Mediterranean Archaeology and Archaeometry14(4), 35–44

Reference 63

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Observation 8605a176-61b8-4f72-a7c5-7b47818e5e57 · outbound

This paper cites an unresolved cited work.

Grand Challenges in Immersive Technologies for Cultural Heritage Unresolved cited work

Reference 64

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Observation 683ad36a-428a-457b-9bea-610871f86976 · outbound

This paper cites Journal of Cultural Heritage 12(1), 82–87 https://doi.org/10.1016/j.culher.2010.10.002.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Cultural Heritage 12(1), 82–87 https://doi.org/10.1016/j.culher.2010.10.002

Reference 65

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Observation 5c73ae03-5e7f-4855-9ebd-85a6279f4748 · outbound

This paper cites an unresolved cited work.

Grand Challenges in Immersive Technologies for Cultural Heritage Unresolved cited work

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No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

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Observation e8024427-5192-4ce9-800f-bf048513121f · outbound

This paper cites Towards Tangible Cultural Heritage Experiences -- Enriching VR-Based Object Inspection with Haptic Feedback.

Grand Challenges in Immersive Technologies for Cultural Heritage Towards Tangible Cultural Heritage Experiences -- Enriching VR-Based Object Inspection with Haptic Feedback

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T23:06:37.979924Z digest=sha256:602e61ec99cf5bed46cbd785db2b81cc383347b4a76e6f770a322710a6f403aa

Observation 6fcb08ca-bed4-4cf9-b340-be0ee1016d62 · outbound

This paper cites Journal on Computing and Cultural Heritage13(4), 35–13524 https://doi.org/10.1145/ 3404195.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage13(4), 35–13524 https://doi.org/10.1145/ 3404195

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Observation b97a94d2-6deb-4310-8a6f-b03fc7370000 · outbound

This paper cites Journal on ComputingandCulturalHeritage 13(2),1–22https://doi.org/10.1145/3359590.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on ComputingandCulturalHeritage 13(2),1–22https://doi.org/10.1145/3359590

Reference 69

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source=pdf_text observed=2026-08-11T23:06:37.988069Z digest=sha256:43238a287ba0f137a6fbe1be9da074c731cf27fb0fe9a9d062b2b277c9e3fbc3

Observation 600d108e-7a54-4645-94d3-47bea1554569 · outbound

This paper cites the peasant civilisation park and the ‘vicinato a pozzo’ museum of matera (italy).

Grand Challenges in Immersive Technologies for Cultural Heritage the peasant civilisation park and the ‘vicinato a pozzo’ museum of matera (italy)

Reference 70

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source=pdf_text observed=2026-08-11T23:06:37.992802Z digest=sha256:45b1cd671e1cbb052c388e55b1d0e2f6626d10641ed20eb9021f2bdeb90f82a9

Observation 9ef6c298-a8aa-4948-b3fc-fbeca075c71c · outbound

This paper cites Digital Applications in Archaeology and Cultural Heritage27, 00249 (2022) https://doi.org/10.1108/ EL-09-2021-0171.

Grand Challenges in Immersive Technologies for Cultural Heritage Digital Applications in Archaeology and Cultural Heritage27, 00249 (2022) https://doi.org/10.1108/ EL-09-2021-0171

Reference 71

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T23:06:37.997110Z digest=sha256:3fd901a614f690ecb83eb0a7992321ef0c52d7c8c8c82b33528730349e61cc38

Observation 70619f39-0c21-4a42-99af-b6c7b351b8fb · outbound

This paper cites Digital Applications in Archaeology and Cultural Heritage15 https: //doi.org/10.1016/j.daach.2019.e00127.

Grand Challenges in Immersive Technologies for Cultural Heritage Digital Applications in Archaeology and Cultural Heritage15 https: //doi.org/10.1016/j.daach.2019.e00127

Reference 72

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.001388Z digest=sha256:49b7a0050344fc3a8fb1c189dd1f4dddf0c935a4ebae76abc28d1b48d926582a

Observation 74d7989e-f595-4698-96ff-29b68b675586 · outbound

This paper cites Digital Applications in Archaeology and Cultural Heritage13 https://doi.org/10.1016/ j.daach.2019.e00102.

Grand Challenges in Immersive Technologies for Cultural Heritage Digital Applications in Archaeology and Cultural Heritage13 https://doi.org/10.1016/ j.daach.2019.e00102

Reference 73

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source=pdf_text observed=2026-08-11T23:06:38.005392Z digest=sha256:68ea9ce1025c008e3df4d3f02e57f1d7c8c81f6c5e96d8b5b59954a0e753dbb4

Observation c94c8fe6-74b9-4ee2-8567-bcbc8e0c070b · outbound

This paper cites Real-Time Face and Landmark Localization for Eyeblink Detection.

Grand Challenges in Immersive Technologies for Cultural Heritage Real-Time Face and Landmark Localization for Eyeblink Detection

Reference 74

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T23:06:38.009489Z digest=sha256:d59982a93076ca2c4ef8117a971b96a6f2b1a1f0277c9c30d92560cfaee37884

Observation 2f9f46ca-965a-40a0-a823-820d7f8696da · outbound

This paper cites IEEE Computer Graphics and Applications40(1), 40–55 https://doi.org/10.1109/MCG.2019.2936753.

Grand Challenges in Immersive Technologies for Cultural Heritage IEEE Computer Graphics and Applications40(1), 40–55 https://doi.org/10.1109/MCG.2019.2936753

Reference 75

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source=pdf_text observed=2026-08-11T23:06:38.014050Z digest=sha256:1d50577167714b2e084d0879fe6b21802a5da777866467854c07021469103b91

Observation 893f8a79-a1a8-4648-90e4-f9709ce530c6 · outbound

This paper cites IEEE Computer Graphics and Applications 30(3), 84–88 https://doi.org/10.1109/MCG.2010.49.

Grand Challenges in Immersive Technologies for Cultural Heritage IEEE Computer Graphics and Applications 30(3), 84–88 https://doi.org/10.1109/MCG.2010.49

Reference 76

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.018793Z digest=sha256:6bb5c91fdadb29af02f4f79acd2fc43c991ffe017a961acae550e71f9a88cbce

Observation 3d4114e6-2c42-4caf-9b02-f274dc816d47 · outbound

This paper cites tangible interaction.

Grand Challenges in Immersive Technologies for Cultural Heritage tangible interaction

Reference 77

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verified exact
doi, observed 2026-08-11T23:09:11.681701Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.023880Z digest=sha256:cb1936888db61756aafba63835e3d6f621bffed2e4f87d0d04fc2feff269169b

Observation 60f71006-2d85-4f0f-a56d-c3ef6a36dac2 · outbound

This paper cites Heritage Science 11(1) https://doi.org/10.

Grand Challenges in Immersive Technologies for Cultural Heritage Heritage Science 11(1) https://doi.org/10

Reference 78

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T23:06:38.028174Z digest=sha256:76ca08311da6e7f82566985b3610d20f7953dcc92a9641a9725d04318e2feaf2

Observation 612739ac-623c-4b5a-a330-76474e98f64b · outbound

This paper cites Heritage Science11(1) https: 34 //doi.org/10.1186/s40494-023-01027-x.

Grand Challenges in Immersive Technologies for Cultural Heritage Heritage Science11(1) https: 34 //doi.org/10.1186/s40494-023-01027-x

Reference 79

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.032690Z digest=sha256:9750aa74cbbe0bff1af0c7d11b6d607434fe4636e0cee00682d1e197750ef647

Observation f75890a9-2908-47be-8fe9-894c7addfa25 · outbound

This paper cites Springer (2023).

Grand Challenges in Immersive Technologies for Cultural Heritage Springer (2023)

Reference 80

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doi, observed 2026-08-11T23:09:11.564777Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.037360Z digest=sha256:28a2fbcc551a117a79f2d1d22affd8d7ccc4433e64e1f89b1c9906c36120881e

Observation 081dbd91-d23f-45dc-8e84-3f2eea288ef6 · outbound

This paper cites Springer (2024).

Grand Challenges in Immersive Technologies for Cultural Heritage Springer (2024)

Reference 81

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no resolver link, observed 2026-08-11T23:06:38.041510Z

Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T23:06:38.041510Z digest=sha256:cba10ad1ba522021d94522effe8187d277a6150ed5cb9220d99222d568afc240

Observation 2ffa2545-3f67-4b4b-bb34-dbeb718be8e0 · outbound

This paper cites Heritage Science 10(1) https://doi.org/10.1186/s40494-022-00828-w.

Grand Challenges in Immersive Technologies for Cultural Heritage Heritage Science 10(1) https://doi.org/10.1186/s40494-022-00828-w

Reference 82

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verified exact
doi, observed 2026-08-11T23:09:11.462501Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.045711Z digest=sha256:6187e50bd5bfe2727ab51cd5c58f41a7388d48fef9c70d76186111401b3dabce

Observation 11742ef6-6da1-4710-80a2-a4b8ea446fdb · outbound

This paper cites the case of the archaeological site of motilla del azuer in daimiel (ciudad real).

Grand Challenges in Immersive Technologies for Cultural Heritage the case of the archaeological site of motilla del azuer in daimiel (ciudad real)

Reference 83

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no resolver link, observed 2026-08-11T23:06:38.049765Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T23:06:38.049765Z digest=sha256:9c258e80daed116f09abb7f736ce9fb40b5a05d90ccd747746bfe486b1b865a2

Observation da1afee4-ec3c-4296-a047-9f8b8cd09ea9 · outbound

This paper cites Journal of Cultural Heritage53, 127–142 https: //doi.org/10.1016/j.culher.2021.11.002.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Cultural Heritage53, 127–142 https: //doi.org/10.1016/j.culher.2021.11.002

Reference 84

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doi, observed 2026-08-11T23:09:11.432502Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.053820Z digest=sha256:3c8a511a46cac637c0cc5f075f07d69f31f11317095afe5bb040a291bc383ec4

Observation 979d1e2f-8ca9-4744-aedd-f1b7f1ce02dc · outbound

This paper cites an unresolved cited work.

Grand Challenges in Immersive Technologies for Cultural Heritage Unresolved cited work

Reference 86

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T23:06:38.061870Z digest=sha256:dcbc770062223605267bd7bbb1f1bc40938d0dfc1cbf0d3eac1609e3f394a495

Observation 858143c9-ce56-44e3-94d6-3f4bda60bce1 · outbound

This paper cites Personal and Ubiquitous Computing24(6), 861–872 https://doi.org/10.1007/s00779-019-01352-8.

Grand Challenges in Immersive Technologies for Cultural Heritage Personal and Ubiquitous Computing24(6), 861–872 https://doi.org/10.1007/s00779-019-01352-8

Reference 87

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.065810Z digest=sha256:87353971655eb3aec23235369cf6d2839b86ed0774af141cc78210ff433c2de1

Observation 39994220-4d1e-43ba-808a-0751d714b209 · outbound

This paper cites Journal of Cultural Heritage 43, 129–143 https://doi.org/10.1016/j.culher.2019.12.004.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Cultural Heritage 43, 129–143 https://doi.org/10.1016/j.culher.2019.12.004

Reference 88

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.070831Z digest=sha256:caaf391951ba484655ac2b6dff772937ba7fce921ca488b9b9ad49494c688726

Observation c2982342-74da-43dc-9397-7d4d889e0999 · outbound

This paper cites captured reality and 3d modeling.

Grand Challenges in Immersive Technologies for Cultural Heritage captured reality and 3d modeling

Reference 89

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verified exact
doi, observed 2026-08-11T23:09:11.178700Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.075885Z digest=sha256:d2c0c78046dfdee0c58871a6f24de1dd0a83b76a316db34dd5427f1e24016ec7

Observation 6e0820a7-96b5-4b21-8a91-84a0e89ffc20 · outbound

This paper cites Journal of Cultural Heritage Manage- ment and Sustainable Development 8(4), 448–464 https://doi.org/10.1108/ JCHMSD-09-2017-0067.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Cultural Heritage Manage- ment and Sustainable Development 8(4), 448–464 https://doi.org/10.1108/ JCHMSD-09-2017-0067

Reference 90

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Source-reported events for the cited work

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source=pdf_text observed=2026-08-11T23:06:38.081725Z digest=sha256:0bec9d98ce405c2fc79ab6c8fc1ccd7346ddc98145b5320fd5a925da8992cd4c

Observation db66e136-1b2a-4ed0-ab02-f41b7a573d00 · outbound

This paper cites Studies in Digital Heritage2(1), 95–105 https://doi.org/ 10.14434/sdh.v2i1.24606.

Grand Challenges in Immersive Technologies for Cultural Heritage Studies in Digital Heritage2(1), 95–105 https://doi.org/ 10.14434/sdh.v2i1.24606

Reference 91

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No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.085784Z digest=sha256:0945d7e1848ba81153b708ebe00c0124e3d381f5382a5ca8d7b3b9c472986917

Observation bf0f9d91-6826-404d-b0db-83b8c5028eca · outbound

This paper cites Virtual Archaeology Review 9(19), 34–49 https://doi.org/10.4995/var.

Grand Challenges in Immersive Technologies for Cultural Heritage Virtual Archaeology Review 9(19), 34–49 https://doi.org/10.4995/var

Reference 92

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no resolver link, observed 2026-08-11T23:06:38.090496Z

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source=pdf_text observed=2026-08-11T23:06:38.090496Z digest=sha256:0daf79d096903f50ed79166db79f1244278955c4fb62981ee6325dfc0c3d50cd

Observation 3710de05-08d1-42f0-9a28-d5b8428e7afd · outbound

This paper cites Journal of Cultural Heritage 11(1), 42–49 https:// doi.org/10.1016/j.culher.2009.02.006.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal of Cultural Heritage 11(1), 42–49 https:// doi.org/10.1016/j.culher.2009.02.006

Reference 93

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no resolver link, observed 2026-08-11T23:06:38.094238Z

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source=pdf_text observed=2026-08-11T23:06:38.094238Z digest=sha256:a54659901b21bfad29eced1d45607eb42f2ac46e0a70e503ab79117e2739d44c

Observation 60c55a41-db9f-44c9-b373-8c674b4ab592 · outbound

This paper cites Computer Graphics Forum18(3), 257–264 https://doi.org/10.1111/1467-8659.

Grand Challenges in Immersive Technologies for Cultural Heritage Computer Graphics Forum18(3), 257–264 https://doi.org/10.1111/1467-8659

Reference 94

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.099540Z digest=sha256:2b3c22145c845a244b46a7792d057f05384f13f9c3869361ac3416faebb7cee3

Observation 1ca339d6-6b9a-4cc5-9f53-7df34ab46fb1 · outbound

This paper cites Journal on Computing and Cultural Heritage16(1), 18–11823 https://doi.org/10.1145/3570330.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage16(1), 18–11823 https://doi.org/10.1145/3570330

Reference 95

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.103164Z digest=sha256:cca405e7cd9583eec2eb80bff5415323bc67839e4f91bc6dd983ae47364c6b8d

Observation 725e6f82-5a48-4331-a1ba-226344df7dce · outbound

This paper cites Journal on Computing and Cultural Heritage16(1), 5–1521 https://doi.org/10.1145/3575863.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage16(1), 5–1521 https://doi.org/10.1145/3575863

Reference 96

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doi, observed 2026-08-11T23:09:10.755121Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.107500Z digest=sha256:cbc7ffded9f5c8fa1ce6be47fdd5b912601a049cd7525d2d94af4c64fb5a17c5

Observation 655ea35d-3034-4357-a450-d3d79e67b790 · outbound

This paper cites Journal on Computing and Cultural Heritage5(3), 11–11122 https://doi.org/10.1145/ 2362402.2362405.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage5(3), 11–11122 https://doi.org/10.1145/ 2362402.2362405

Reference 97

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no resolver link, observed 2026-08-11T23:06:38.112323Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T23:06:38.112323Z digest=sha256:a16493698203d628e0fc90ad14c218cbe7317ab3b2b5fb47dad63485bec657e8

Observation d430a9c5-5b45-4187-8044-f1033ecc63de · outbound

This paper cites Journal on Computing and Cultural Heritage 12(3), 18–11819 https://doi.org/10.1145/3297764.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage 12(3), 18–11819 https://doi.org/10.1145/3297764

Reference 98

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doi, observed 2026-08-11T23:09:10.649746Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.118165Z digest=sha256:a0600bb87b5af08d5b8f3c3bac8a39a3d76601098ee91d720010c1bc74a011c6

Observation 511c8af9-a77f-4b8a-b2f0-b7dafe735649 · outbound

This paper cites Journal on Computing and Cultural Heritage6(2), 7–1715 https://doi.org/10.1145/2460376.2460378.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage6(2), 7–1715 https://doi.org/10.1145/2460376.2460378

Reference 99

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no resolver link, observed 2026-08-11T23:06:38.122177Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T23:06:38.122177Z digest=sha256:93e5cdd5ad36c61933a128dc5b44a98f80c01ff6b1fc0341e4849212d2686a0d

Observation 35e3789a-214a-4ff2-9c5c-9337722e36d8 · outbound

This paper cites Journal on Computing and Cultural Heritage14(3), 41–14125 https://doi.org/10.1145/3458769 36.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage14(3), 41–14125 https://doi.org/10.1145/3458769 36

Reference 100

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doi, observed 2026-08-11T23:09:10.494825Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.126453Z digest=sha256:2bd3e1b87d8fe214363f3fdc3529fe7da391c17ccd56d015eff2e0f1d658747b

Observation 81a1c782-9e3c-4117-a300-bb0686611ccb · outbound

This paper cites Journal on Computing and Cultural Heritage 3(4), 13–11311 https://doi.org/10.1145/1957825.1957826.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage 3(4), 13–11311 https://doi.org/10.1145/1957825.1957826

Reference 101

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-11T23:06:38.131468Z digest=sha256:a34fd76d857ecbda2cc54d8cb46708a6f644b25e651b1f6d805bb65eb446e15e

Observation 191ed42e-aa95-42c2-bc07-f6be66a06323 · outbound

This paper cites Journal on Computing and Cultural Heritage7(2), 9–1929 https://doi.org/10.1145/2611375.

Grand Challenges in Immersive Technologies for Cultural Heritage Journal on Computing and Cultural Heritage7(2), 9–1929 https://doi.org/10.1145/2611375

Reference 102

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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-14T06:32:32.682623+00:00.

source=pdf_text observed=2026-08-11T23:06:38.135902Z digest=sha256:ae81fcebd1fa779b9329e376f14fb07590c88cf2c83d1e4b9c2776c350552fa7

Pith citing papers

No inbound Pith citation observations are available.