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Routing brain traffic through the von Neumann bottleneck: Efficient cache usage in spiking neural network simulation code on general purpose computers

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arxiv 2109.12855 v2 pith:I6K5ITZB submitted 2021-09-27 cs.DC

classification cs.DC
keywords simulationbottleneckcacheedgesnetworksbiologicalcodecomputers
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Simulation is a third pillar next to experiment and theory in the study of complex dynamic systems such as biological neural networks. Contemporary brain-scale networks correspond to directed graphs of a few million nodes, each with an in-degree and out-degree of several thousands of edges, where nodes and edges correspond to the fundamental biological units, neurons and synapses, respectively. When considering a random graph, each node's edges are distributed across thousands of parallel processes. The activity in neuronal networks is also sparse. Each neuron occasionally transmits a brief signal, called spike, via its outgoing synapses to the corresponding target neurons. This spatial and temporal sparsity represents an inherent bottleneck for simulations on conventional computers: Fundamentally irregular memory-access patterns cause poor cache utilization. Using an established neuronal network simulation code as a reference implementation, we investigate how common techniques to recover cache performance such as software-induced prefetching and software pipelining can benefit a real-world application. The algorithmic changes reduce simulation time by up to 50%. The study exemplifies that many-core systems assigned with an intrinsically parallel computational problem can overcome the von Neumann bottleneck of conventional computer architectures.

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