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Minimum Non-Obtuse Triangulations: The CG:SHOP Challenge 2025
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We give an overview of the 2025 Computational Geometry Challenge targeting the problem Minimum Non-Obtuse Triangulation: Given a planar straight-line graph G in the plane, defined by a set of points in the plane (representing vertices) and a set of non-crossing line segments connecting them (representing edges); the objective is to find a feasible non-obtuse triangulation that uses a minimum number of Steiner points. If no triangulation without obtuse triangles is found, the secondary objective is to minimize the number of obtuse triangles in the triangulation.
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Computing Non-Obtuse Triangulations with Few Steiner Points
A local-search solver over constrained Delaunay triangulations with insertion, relocation, deletion, and solution merging won CG:SHOP 2025, beating the runner-up on most instances.
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