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arxiv: 1607.05094 · v1 · pith:KQ243KP5new · submitted 2016-07-18 · ⚛️ physics.ed-ph

Playing Modeling Games in the Science Classroom: The Case for Disciplinary Integration

classification ⚛️ physics.ed-ph
keywords gamesscienceclassroomdisciplinaryidentifyintegrationlearningaffordances
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We extend the theory of disciplinary integration of games for science education beyond the virtual world of games, and identify two key themes of a practice-based theoretical commitment to science learning: (1) materiality in the classroom and (2) iterative design of multiple, complementary symbolic inscriptions (e.g., graphs and agent-based programs). We also identify the affordances of our proposed approach for facilitating student learning and teacher agency.

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