Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-15T18:13:38.219389Z
Paper Citation Record · LEDGER
As of 20 August 2026, this Paper Citation Record lists 60 of 60 outbound references and 0 inbound Pith citation observations for arXiv:2507.18758.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-15T18:13:38.219389Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-20T06:33:59.587034+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links
A source-named dated measurement, never combined with another source.
Source: cited_works
60 of 60 outbound references displayed
External citation measurements
No source-named external measurement is stored.
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Single-image 3d human digitization with shape-guided diffusion
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Livecap: Real-time human performance capture from monocular video.ACM Transactions On Graphics (TOG), 38(2):1–17, 2019
Reference 9
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Collomosse, Hailin Jin, and Stefano Soatto
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Reference 12
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Reference 13
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model One-shot implicit animatable avatars with model- based priors
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Reference 15
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Instant-nvr: Instant neural volumetric ren- dering for human-object interactions from monocular rgbd stream
Reference 16
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model 3d gaussian splatting for real-time radiance field rendering.ACM Transactions on Graphics (TOG), 2023
Reference 17
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model 3d gaussian splatting for real-time radiance field rendering.ACM Transactions on Graphics, 42 (4), 2023
Reference 18
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Vibe: Video inference for human body pose and shape estimation
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Reference 20
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Reference 21
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model GVA: Reconstructing Vivid 3D Gaussian Avatars from Monocular Videos
Reference 22
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Wonder3d: Single image to 3d using cross-domain diffusion,
Reference 23
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Smpl: A skinned multi- person linear model.ACM transactions on graphics (TOG),
Reference 24
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Smpl: A skinned multi- person linear model
Reference 25
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Occupancy networks: Learning 3d reconstruction in function space
Reference 26
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Nerf: Representing scenes as neural radiance fields for view syn- thesis
Reference 27
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Expressive whole-body 3d gaussian avatar
Reference 28
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors
Reference 29
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Deepsdf: Learning con- tinuous signed distance functions for shape representation
Reference 30
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Expressive body capture: 3d hands, face, and body from a single image
Reference 31
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Reference 32
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Gaus- sianavatars: Photorealistic head avatars with rigged 3d gaus- sians
Reference 33
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting
Reference 34
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Reference 35
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Pifu: Pixel-aligned implicit function for high-resolution clothed human digitiza- tion
Reference 36
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model PIFu: Pixel-aligned implicit function for high-resolution clothed human digitiza- tion
Reference 37
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Pifuhd: Multi-level pixel-aligned implicit function for high-resolution 3d human digitization
Reference 38
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model SplattingAvatar: Realistic Real-Time Human Avatars with Mesh-Embedded Gaussian Splatting
Reference 39
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Monocular, one-stage, regression of multiple 3d people
Reference 40
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Reference 41
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model HAHA: Highly Articulated Gaussian Human Avatars with Textured Mesh Prior
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Learning Efficient and Generalizable Human Representation with Human Gaussian Model Lgm: Large multi-view gaussian model for high-resolution 3d content creation.ECCV, 2024
Reference 43
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Reference 49
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Reference 51
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Reference 52
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Reference 54
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Reference 56
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Reference 58
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Reference 59
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Reference 60
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No inbound Pith citation observations are available.