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A game theoretic approach to lowering incentives to violate speed limits in Finland

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arxiv 2402.09556 v1 pith:L7RCVIYL submitted 2024-02-14 econ.GN q-fin.EC

classification econ.GNq-fin.EC
keywords gameprofilestrategyrepeatedconstructequilibriumincentiveslimits
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We expand on earlier research on the topic by discussing an infinitely repeated game model with a subgame perfect equilibrium strategy profile (SPE) as a solution concept that diminishes incentives to violate speed limits in a carrot and stick fashion. In attempts to construct an SPE strategy profile, the initial state is chosen such that the drivers are playing a mixed strategy whereas the police is not enforcing with certainty. We also postulate a short period version of the repeated game with generalized stage game payoffs. For this game, we construct a multistage strategy profile that is a Nash equilibrium but not an SPE. Some solution candidates are excluded by showing that they do not satisfy a one shot deviation property that is a necessary condition for an SPE profile in a repeated game of perfect information.

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