Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-06T23:02:28.183426Z
Paper Citation Record · LEDGER
As of 7 August 2026, this Paper Citation Record lists 44 of 44 outbound references and 0 inbound Pith citation observations for arXiv:2506.21632.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links, observed 2026-08-06T23:02:28.183426Z
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links
A source-named dated measurement, never combined with another source.
Source: cited_works
44 of 44 outbound references displayed
External citation measurements
No source-named external measurement is stored.
Observation 29d0c3bc-0838-482c-891d-d92c4dea6847 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Nerf: Representing scenes as neural radiance fields for view synthesis.Communications of the ACM, 65(1):99–106, 2021
Reference 1
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 3386e13e-92b9-4263-aef0-71aac09a443c · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Point-nerf: Point-based neural radiance fields
Reference 2
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 14488d9c-dff3-4098-ab7e-425d1a009055 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Mip-nerf: A multiscale representation for anti-aliasing neural radiance fields
Reference 3
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 8687788b-851c-42f3-a0b4-2483973b9e90 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fields
Reference 4
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 6f6f7794-a86c-4710-8581-ef97690900af · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Neural scene flow fields for space-time view synthesis of dynamic scenes
Reference 5
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 2973f9c5-f1a4-451c-929f-6eeb46490631 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Neural 3d video synthesis from multi-view video
Reference 6
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation b35fc16e-919b-4d95-848c-6d1fd8f96dee · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Nerfies: Deformable neural radiance fields
Reference 7
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation efc0a4c4-097a-4a1c-8fa8-b05f5a505bf3 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model 3d gaussian splatting for real-time radiance field rendering.ACM Trans
Reference 8
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 92f6bbd0-016a-4824-8be6-3dbad7bde3fd · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Deformable 3d gaussians for high-fidelity monocular dynamic scene reconstruction
Reference 9
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 2e86083d-f6a3-4213-851b-9148734f635a · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Gaussian-flow: 4d reconstruction with dynamic 3d gaussian particle
Reference 10
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d2dc01e4-ea92-461e-9f7c-6008d48b7ff2 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Motion-aware 3D Gaussian Splatting for Efficient Dynamic Scene Reconstruction
Reference 11
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 80bbf35f-d9f0-480b-96d1-18cf26b3f3ae · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splatting
Reference 12
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 115c8f4a-c34f-402d-bffa-c16e5f7f0235 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Dynamic 3D Gaussians: Tracking by Persistent Dynamic View Synthesis
Reference 13
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 9b224e2e-5309-4cad-b514-b393975c9770 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Editable free-viewpoint video using a layered neural representation.ACM Transactions on Graphics, 40(4):1–18, July 2021
Reference 14
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 18ed5642-783d-480e-bd6d-237ff35d9fe4 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Neuman: Neural human radiance field from a single video
Reference 15
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 54faba86-bc3a-415a-ae27-173d9f87a865 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Hugs: Human gaussian splats
Reference 16
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation a86310f2-b952-475d-9331-c5fd0d0e711f · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Smpl: A skinned multi-person linear model.ACM Transactions on Graphics, 34(6), 2015
Reference 17
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation f6c886b3-337c-43ec-a6cb-f9334ad274b5 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Gaussianavatar: Towards realistic human avatar modeling from a single video via animatable 3d gaussians
Reference 18
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation a387a7a5-b647-4156-b9cc-656f5e2e2309 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model The power of points for modeling humans in clothing
Reference 19
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 23797e71-1b1e-4c74-8d60-4546e85a8083 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Unresolved cited work
Reference 20
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation b4d5730a-671a-4613-be31-28cb0544be95 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model The lumigraph
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 78ed1054-be5c-4e4b-a8e1-46f40d3d3410 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Light field rendering
Reference 22
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 06cd9c39-4ac7-43e2-a9d7-aabcc2e9ef9b · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Photo tourism: exploring photo collections in 3d
Reference 23
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 3c8a199f-daca-4b31-9875-ad31e236e26b · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Structure-from-motion revisited
Reference 24
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a83af0a9-f017-4b2c-a7fc-5e491476f916 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Pixelwise view selection for unstructured multi-view stereo
Reference 25
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation f18d4558-ebf2-4113-b0b2-8a64c30e6d9b · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Dynibar: Neural dynamic image-based rendering
Reference 26
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 422386f7-d3d9-4fb4-9fe0-23650172095e · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Expressive body capture: 3d hands, face, and body from a single image
Reference 27
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation cdb716e7-e39d-4a76-b08e-312c90b32dbb · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Detailed human avatars from monocular video
Reference 28
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 32ffab57-1de0-4a6a-9c25-266632e21a18 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Vid2Actor: Free-viewpoint Animatable Person Synthesis from Video in the Wild
Reference 29
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 944f3d3e-1ce7-49b5-967d-f233606013ba · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Humannerf: Free-viewpoint rendering of moving people from monocular video
Reference 30
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 9ef78508-3995-4ff2-8bd4-d3d3a2d6f1f7 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model 3dgs-avatar: Animatable avatars via deformable 3d gaussian splatting
Reference 31
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 625e9ffc-0803-40d9-88a9-34a1b4279997 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Animatable gaussians: Learning pose-dependent gaussian maps for high-fidelity human avatar modeling
Reference 32
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation fb7fb6f5-f7fd-44fb-8a2d-795e100be629 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Detectron2.https://github
Reference 33
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 6a5c436e-082e-413b-981b-978fb08473cd · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Monocular, one-stage, regression of multiple 3d people
Reference 34
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation d13a8743-1cbe-4ee0-8189-db4b308b26ac · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Image quality assessment: from error visibility to structural similarity.IEEE transactions on image processing, 13(4):600–612, 2004
Reference 35
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation b14814d6-a1a3-47d2-b0fb-950e565947bf · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model The unreasonable effectiveness of deep features as a perceptual metric
Reference 36
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a51bceaf-aa08-4ec0-8215-0b8fc4cb5a31 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Articulated mesh animation from multi-view silhouettes
Reference 37
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation d9c6d24c-14d4-4067-a46c-a9c701bbce50 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Monoperfcap: Human performance capture from monocular video.ACM Transactions on Graphics (ToG), 37(2):1–15, 2018
Reference 38
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation fee9da34-1706-42e2-9906-004ec29261e7 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model A benchmark dataset and evaluation methodology for video object segmentation
Reference 39
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation afb88e11-d40a-4231-8622-4a71c522bae7 · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Reconstructing animatable categories from videos
Reference 40
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 90052053-ba24-4373-8640-e4fab7feaefd · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model 3d menagerie: Modeling the 3d shape and pose of animals
Reference 41
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 59d0c547-460e-4fd1-ada2-bab3d421bb8a · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Creatures great and smal: Recovering the shape and motion of animals from video
Reference 42
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 0e4e3a3a-de09-4750-a086-8518fa64b7bc · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Common pets in 3d: Dynamic new-view synthesis of real-life deformable categories
Reference 43
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
Observation 878c2663-c834-4d6a-b0db-17b613c6fb4e · outbound
SkinningGS: Editable Dynamic Human Scene Reconstruction Using Gaussian Splatting Based on a Skinning Model Ash: Animatable gaussian splats for efficient and photoreal human rendering
Reference 44
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.
No inbound Pith citation observations are available.