Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links
Paper Citation Record · LEDGER
As of 10 August 2026, this Paper Citation Record lists 0 of 0 outbound references and 11 inbound Pith citation observations for arXiv:2403.13806.
A citation records a reference. It does not transfer a finding from one paper to another.
Typed states for the displayed outbound observations.
Source: paper_references, paper_reference_links
One-hop event checks from named stored sources.
Source: scholarly_work_events, retraction_status_cache, observed 2026-08-10T06:31:04.303077+00:00
Pith citing papers itemized under the disclosed page cap.
Source: paper_references, paper_reference_links, observed 2026-08-07T05:49:04.897803Z
A source-named dated measurement, never combined with another source.
Source: arxiv_reference, observed 2026-06-28T22:32:43.833498Z
0 of 0 outbound references displayed
External citation measurements
No source-named external measurement is stored.
No outbound reference observations are available for this paper version.
Observation cf8884b2-8ce6-4787-ae3c-cc977a739263 · inbound
Efficient 3D Gaussian Splatting with Axis-Shared Rasterization and Order-independent Transmittance RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 29
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 1ebb4e23-abe4-4ab5-a32e-e2a41a6449c9 · inbound
Confident Splatting: Confidence-Based Compression of 3D Gaussian Splatting via Learnable Beta Distributions RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 18
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation fe8a38e7-22ec-498c-b346-e285534f4354 · inbound
NeRF Is a Valuable Assistant for 3D Gaussian Splatting RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 46
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d89d24f1-cf36-49e0-8046-ec460767c623 · inbound
Can3Tok: Canonical 3D Tokenization and Latent Modeling of Scene-Level 3D Gaussians RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 46
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation a77df931-f7a5-406d-a9de-ea02831fe3d9 · inbound
Towards Integrating Multi-Spectral Imaging with Gaussian Splatting RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 33
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 43ce6bd1-e370-437a-8fbe-1924e94dd24d · inbound
ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstruction RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 44
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation d5303685-d189-4502-8a9a-abc5f3f20d64 · inbound
Improving 3D Gaussian Splatting Compression by Scene-Adaptive Lattice Vector Quantization RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.
Observation 0e52da65-8842-4d32-81da-4836dfae1a18 · inbound
SurfFill: Completion of LiDAR Point Clouds via Gaussian Surfel Splatting RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 48
Source-reported events for the cited work
Unavailable: canonical work link unavailable.
Observation 1cc92dd7-7e4e-4d7d-b2bd-5d6a198bb131 · inbound
Gaussians on a Diet: High-Quality Memory-Bounded 3D Gaussian Splatting Training RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 30
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.
Observation 9c90c244-5bf4-4e3d-8130-972978734017 · inbound
GETA-3DGS: Automatic Joint Structured Pruning and Quantization for 3D Gaussian Splatting RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 21
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.
Observation ce0321bd-16e6-4f9f-a40f-0557ed1fab03 · inbound
HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS
Reference 29
Source-reported events for the cited work
No event found in the named queried sources as of 2026-08-10T06:31:04.303077+00:00.