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Paper Citation Record · LEDGER

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization

As of 17 August 2026, this Paper Citation Record lists 62 of 62 outbound references and 0 inbound Pith citation observations for arXiv:2608.12314.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2608.12314 v1

Coverage vector

measured 62 of 62 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-16T00:12:27.560879Z

measured 62 of 62 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-16T06:30:59.297886+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

62 of 62 outbound references displayed

  • verified exact2
  • verified fuzzy37
  • unresolved23
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 1cdea15c-fa0b-4455-a8b6-e84983bce87f · outbound

This paper cites A collaborative previsualiza- tion tool for filmmaking in virtual reality.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization A collaborative previsualiza- tion tool for filmmaking in virtual reality

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.489443Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.356971Z digest=sha256:cb1b522b74fcb0de9852f3a0b23f44d53baa08fe4cf12879a69f35b468e8f67a

Observation 046c7b99-74e2-43a6-85c2-10d444266f5c · outbound

This paper cites Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasets

Reference 2

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no resolver link, observed 2026-08-16T00:12:27.361593Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.361593Z digest=sha256:97fa06673d15b38ec94f3434924126057235cad5de3cf57042ed852da92739df

Observation 51503cbb-4ca5-4909-bbcd-5d3432fcc523 · outbound

This paper cites Video generation models as world simulators.OpenAI Blog, 1(8):1, 2024.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Video generation models as world simulators.OpenAI Blog, 1(8):1, 2024

Reference 3

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raw_fallback, observed 2026-08-16T00:12:28.479851Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.365661Z digest=sha256:5fcc837900780d6298fa7b6d714e5235507aab27689e25a4185891eabf3fdc8a

Observation 5ff78544-00c4-42c0-97a2-677d35764cb1 · outbound

This paper cites Ge- nie: Generative interactive environments.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Ge- nie: Generative interactive environments

Reference 4

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no resolver link, observed 2026-08-16T00:12:27.368823Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.368823Z digest=sha256:f853c83e695d97f10749037e9e12ef5a38f959cb9376286c383d1cb16f7808b4

Observation 46109ede-fce1-41dc-8ba0-40d221511c65 · outbound

This paper cites Camera control in computer graphics.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Camera control in computer graphics

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.465496Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.372903Z digest=sha256:dca195404fe47dfc74c45ef900bc2addec838afc2dde9ea9010893f0109de8fb

Observation 2166682e-697a-404c-90a8-c013b0913a63 · outbound

This paper cites Syncity: Training-free gen- eration of 3d worlds.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Syncity: Training-free gen- eration of 3d worlds

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.456527Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.377328Z digest=sha256:dc444e774b5849301bde5337fc6e16a98a30033ae56f2ad712fdfef3a34fc39f

Observation 64cc110b-6a4e-4f04-82f0-c20bc17b2ea2 · outbound

This paper cites Tape: Tangible augmented previz environment for filmmaking.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Tape: Tangible augmented previz environment for filmmaking

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.447593Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.380805Z digest=sha256:e6790cd41f75fd6cd466e3d4dbcf149310dbc59d76e053b7de86db8bd0bc4a60

Observation 253c49ad-104b-417d-96cf-23f7e6c0c939 · outbound

This paper cites Layoutgpt: Compositional visual plan- ning and generation with large language models.Advances in Neural Information Processing Systems, 36:18225–18250,.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Layoutgpt: Compositional visual plan- ning and generation with large language models.Advances in Neural Information Processing Systems, 36:18225–18250,

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.437325Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.383902Z digest=sha256:74e852346e729f9c089e546b4165c306879ff13801e91c8d90a172e22ae800d5

Observation b6128043-4aef-4c66-a21b-5f802139ee48 · outbound

This paper cites Gemini 3.1 Pro Preview.https://ai.google.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Gemini 3.1 Pro Preview.https://ai.google

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.427841Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.387079Z digest=sha256:222fa12f1a61b3df79c30e19cfb73c1a736b67b32458ae315d65447131e77ada

Observation bc7d45d6-9046-42db-942d-d61b9356e73c · outbound

This paper cites Nano Banana 2: Google’s latest AI image genera- tion model.https://blog.google/innovation- and-ai/technology/ai/nano-banana-2/, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Nano Banana 2: Google’s latest AI image genera- tion model.https://blog.google/innovation- and-ai/technology/ai/nano-banana-2/, 2026

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.419239Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.390198Z digest=sha256:e2c1d9b3186e8aab2c90ff971e59f6a09f27c244838292d5fd9dbcc3c7166922

Observation bd39598c-109f-4198-b3f0-e4af3d5b8a97 · outbound

This paper cites Artiscene: Language-driven artistic 3d scene generation through image intermediary.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Artiscene: Language-driven artistic 3d scene generation through image intermediary

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.409823Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.393721Z digest=sha256:f59f0b1df44e3b8921d858f49767734aa3b4e07ce89facb9b86bd4c273b97ba9

Observation 03d4b554-367c-4afe-99bd-d912cea5688d · outbound

This paper cites From camera-eye to ai: Exploring the interplay of cinematography and compu- tational visual storytelling.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization From camera-eye to ai: Exploring the interplay of cinematography and compu- tational visual storytelling

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.401181Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.396600Z digest=sha256:3e4935dceeb6c822f52742e9941652fcf7efe61580da01cc9ae9d64a853a41ff

Observation 62ed39a9-fb6c-4a9c-b9f4-cccef26a71cb · outbound

This paper cites Toonflow-app: Open-source ai tool for animated short drama creation.https://github.com/HBAI- Ltd/Toonflow-app, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Toonflow-app: Open-source ai tool for animated short drama creation.https://github.com/HBAI- Ltd/Toonflow-app, 2026

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.391489Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.399484Z digest=sha256:7426be1e2cb00634a95d6d72f8d9a03a59e80fbb2592b3c36037751a1b483b8d

Observation 883a5683-d330-482c-901c-f23521b75d73 · outbound

This paper cites Videoclaw: Ai creative video produc- tion agent.https : / / github.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Videoclaw: Ai creative video produc- tion agent.https : / / github

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.381020Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.402785Z digest=sha256:4c89788585da1ffdeadf12b6381e4726cd638abefa3042c544ac4f2b210ae0e6

Observation 316787e6-d9c7-4bd2-89cf-b6e75914ec7f · outbound

This paper cites ViMax: Agentic Video Generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization ViMax: Agentic Video Generation

Reference 15

Resolution
verified exact
local_arxiv, observed 2026-08-16T00:12:28.104260Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.406840Z digest=sha256:b7ca798222baf7b6eb5348a182843e8d585bd5f30a3928057680ab6b2f8904e6

Observation 14827996-c2b0-4c23-9b02-934328b1dc5f · outbound

This paper cites Vbench: Comprehensive bench- mark suite for video generative models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Vbench: Comprehensive bench- mark suite for video generative models

Reference 16

Resolution
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raw_fallback, observed 2026-08-16T00:12:28.371426Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.410595Z digest=sha256:cafbd453cc3939e057d0bacee5b538416054f99231a931d834be298abedd66e0

Observation f1df638d-3557-42be-a84c-7c520dd92519 · outbound

This paper cites Midi: Multi-instance diffusion for single image to 3d scene generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Midi: Multi-instance diffusion for single image to 3d scene generation

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.361978Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.413726Z digest=sha256:b2d050e4d1c8fd930e95d2604dcdefca4e0688e236d12ff8f6882fe0173fe33e

Observation 6ffe5bd2-ab0c-4175-a2f1-2784c8baf092 · outbound

This paper cites One week in the future: Previs design futuring for hci research.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization One week in the future: Previs design futuring for hci research

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.352817Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.416791Z digest=sha256:cb856dd48148738652d83a79b24091a19bca16134754c67afef37e978775b1ab

Observation af0c5cd0-670b-4625-8230-3fc8ba7a4af7 · outbound

This paper cites Collagevis: Rapid previsualization tool for indie filmmaking using video collages.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Collagevis: Rapid previsualization tool for indie filmmaking using video collages

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.343482Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.419997Z digest=sha256:3fb6e578ba9f30c4e6296bb4932872bb16541d423e65b3a06ff66a14cf586cbd

Observation eb36d52a-7208-4515-8d8e-6ad06cf0842a · outbound

This paper cites HunyuanVideo: A Systematic Framework For Large Video Generative Models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization HunyuanVideo: A Systematic Framework For Large Video Generative Models

Reference 20

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no resolver link, observed 2026-08-16T00:12:27.423052Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.423052Z digest=sha256:27824c1f93ffddb58cb1aa2239caca8981942cd55e9f48923a3b614b4e4e5183

Observation d883a1fe-0483-4fb3-855d-52a6876d6779 · outbound

This paper cites Martian world model: Con- trollable video synthesis with physically accurate 3d recon- structions.Advances in Neural Information Processing Sys- tems, 38, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Martian world model: Con- trollable video synthesis with physically accurate 3d recon- structions.Advances in Neural Information Processing Sys- tems, 38, 2026

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.333215Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.426440Z digest=sha256:367c470e4eb78bfc2646b00bf736e9f011d86e793f7e484fc36424d4be9b9675

Observation 518950a3-f9b1-43e9-9fbf-592b5803ce08 · outbound

This paper cites Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Diffusion4D: Fast Spatial-temporal Consistent 4D Generation via Video Diffusion Models

Reference 22

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.429479Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.429479Z digest=sha256:238b9d6fd1bec53a7fee462d768f0c576a37d278c61f9a924cdcb2b3fb687f6a

Observation 09fb0fa1-cc64-40d9-ab93-6b93d3b1641b · outbound

This paper cites PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization PartCrafter: Structured 3D Mesh Generation via Compositional Latent Diffusion Transformers

Reference 23

Resolution
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no resolver link, observed 2026-08-16T00:12:27.433059Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.433059Z digest=sha256:2c08bb4385dbf4364bb4b16f2b162133d03dd1532b3176b058990411232d6b5d

Observation 271c67cd-a363-4c48-9e1f-5caabaabef88 · outbound

This paper cites The director’s lens: an intelligent assis- tant for virtual cinematography.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization The director’s lens: an intelligent assis- tant for virtual cinematography

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.323790Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.436368Z digest=sha256:c5aaac02f640c990402042f7e4d0400f6721f7ae8cba929ce31de2129d80a1e7

Observation 10c99c3e-4693-4c49-83f8-359dc82bddbf · outbound

This paper cites Chat- cam: Empowering camera control through conversational ai.Advances in Neural Information Processing Systems, 37: 54483–54506, 2024.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Chat- cam: Empowering camera control through conversational ai.Advances in Neural Information Processing Systems, 37: 54483–54506, 2024

Reference 25

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verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.314194Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.439255Z digest=sha256:5afa035b2d63246ba2b5e5edb00e905a6d12601dfafc97d3c409b341a987ec71

Observation 74ed37c9-76e8-47f6-b9ae-588c7ecf4774 · outbound

This paper cites Experiments in the use of game technology for pre-visualization.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Experiments in the use of game technology for pre-visualization

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.304474Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.442350Z digest=sha256:fe0fc2b5a53c9eab25c3a939ddef3ed0f82730acd3489bcbde1bddcf01604193

Observation afdd49f8-d50c-4538-8725-41613f0124da · outbound

This paper cites A collab- orative real time previsualization tool for video games and film.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization A collab- orative real time previsualization tool for video games and film

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.295027Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.445606Z digest=sha256:54d45730d01a88e6a2a154111ae36ae7ba623910252d0f61ef64c3434dcdf4bb

Observation cd800157-4222-4f5d-a6ab-fa3e4ced76fc · outbound

This paper cites Learning transferable visual models from natural language supervi- sion.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Learning transferable visual models from natural language supervi- sion

Reference 28

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no resolver link, observed 2026-08-16T00:12:27.448552Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.448552Z digest=sha256:4a386c1d0ca3b426f47a2e2bb0fad2c7253ed39d67b813d9835975adc930d519

Observation a0229e34-09d4-4c9a-93c2-7b831a09637c · outbound

This paper cites Infinite photore- alistic worlds using procedural generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Infinite photore- alistic worlds using procedural generation

Reference 29

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.280125Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.451628Z digest=sha256:2aadd3689af1e08f7cd9a1d9283387ebef7a15b4bd8721e1d1e023a323eae93f

Observation 35c945b8-5ef1-4f4e-b120-425b57642381 · outbound

This paper cites Infinigen indoors: Photorealistic in- door scenes using procedural generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Infinigen indoors: Photorealistic in- door scenes using procedural generation

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.269725Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.455436Z digest=sha256:7132e4a3c607737697481eed2cd66a64605e36891dcbed8eb10252b8691bc00b

Observation 2f3d3938-7d54-4632-bc26-fc7cb0d34887 · outbound

This paper cites DreamGaussian4D: Generative 4D Gaussian Splatting.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization DreamGaussian4D: Generative 4D Gaussian Splatting

Reference 31

Resolution
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no resolver link, observed 2026-08-16T00:12:27.458498Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.458498Z digest=sha256:7d2046cbda28fd8093c7515d17c9bffe6865fd81725dbab6b2ca079494405e88

Observation 3d87ebae-17c3-47b8-b4e8-bc8538b38e0d · outbound

This paper cites High-resolution image synthesis with latent diffusion models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization High-resolution image synthesis with latent diffusion models

Reference 32

Resolution
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no resolver link, observed 2026-08-16T00:12:27.462593Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.462593Z digest=sha256:91a00c56627e60ca55b39e2f0009876b545a8ec8bb35e1551fe85473e247a9de

Observation 2e86ab89-a66c-4459-b16e-da9827d7fee1 · outbound

This paper cites Seedance 2.0: Advancing Video Generation for World Complexity.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Seedance 2.0: Advancing Video Generation for World Complexity

Reference 33

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.465648Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.465648Z digest=sha256:41f77573a2558e4cd2555f78bed0eac5ffd2a7f1c8999ff18a68f9c3b8c65765

Observation 29f14294-ae4a-429f-9cfb-55a3e8095b26 · outbound

This paper cites Animaker: Multi-agent animated storytelling with mcts-driven clip generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Animaker: Multi-agent animated storytelling with mcts-driven clip generation

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.254381Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.468906Z digest=sha256:00d5d5e7222d458563b64eeaa84fe00b46b1c96b1be0059a96e0afaab5ea0d00

Observation f6dae63a-ccb4-482b-a5f4-76523a17be5e · outbound

This paper cites Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose es- timation model.arXiv preprint arXiv:2512.10957, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Scenemaker: Open-set 3d scene generation with decoupled de-occlusion and pose es- timation model.arXiv preprint arXiv:2512.10957, 2025

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.472111Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.472111Z digest=sha256:e3d182308955b21222e6f60f8ccd05aa9606ae8550985535380140f9e47e9b4c

Observation 11b497e6-c6b4-4298-8c41-a6c62fd8a05d · outbound

This paper cites Layoutvlm: Differentiable optimization of 3d layout via vision-language models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Layoutvlm: Differentiable optimization of 3d layout via vision-language models

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.245151Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.475022Z digest=sha256:86930a957c1573c9422c3374e9f7e7f1aabf530993267676255f210e8d0e47ed

Observation f36caa24-139e-4522-b242-9bc1cbba093c · outbound

This paper cites DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization DimensionX: Create Any 3D and 4D Scenes from a Single Image with Controllable Video Diffusion

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.478355Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.478355Z digest=sha256:11f36f0c44f87d95f6e2f40a69b32562c2817dcd1d051d081c4dad73d77f698d

Observation 8fd81208-a36e-4394-bbd6-70e30538bb47 · outbound

This paper cites WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization WorldPlay: Towards Long-Term Geometric Consistency for Real-Time Interactive World Modeling

Reference 38

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.481484Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.481484Z digest=sha256:6c3511d0c6cca06271691939d5a7a041b9e68cb31c3a9b1ea3c83a1463b59284

Observation f21f1537-79e2-41e4-b3b6-d810c2b17bff · outbound

This paper cites Dreamgaussian: Generative gaussian splatting for ef- ficient 3d content creation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Dreamgaussian: Generative gaussian splatting for ef- ficient 3d content creation

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.234384Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.484954Z digest=sha256:39dc1381a98405a6d0e552a8256f56a71f3e20f0282dcafd72dbcf1a9bfeb5d5

Observation 93bf36ea-7e9d-4703-8310-302c40afa4bf · outbound

This paper cites Hy-world 2.0: A multi-modal world model for reconstructing, generating, and simulating 3d worlds.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Hy-world 2.0: A multi-modal world model for reconstructing, generating, and simulating 3d worlds

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.225214Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.487859Z digest=sha256:baf5aa7391a9b54acecccfa7b444d5ea39dd20ef853b5145e24d46e6c52460a2

Observation 57803514-2c88-41a8-b835-26c7593254bd · outbound

This paper cites Sam 3d: 3dfy anything in images.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Sam 3d: 3dfy anything in images

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.215730Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.490957Z digest=sha256:db93284c90f8d58ea9422a310661096051e829fd3ae4617ea8546deb282f2db5

Observation ba92ff6b-ba92-4916-a364-6be63d7947e5 · outbound

This paper cites Hunyuan3d 2.5: Towards high- fidelity 3d assets generation with ultimate details, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Hunyuan3d 2.5: Towards high- fidelity 3d assets generation with ultimate details, 2025

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.206585Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.494598Z digest=sha256:6ffc141d45ecafd19aaa42b1b426f1c24a7d469fb95c08ed85d21ff9a324d911

Observation c8a3e640-f28b-4497-a399-556f36e90926 · outbound

This paper cites Wan: Open and Advanced Large-Scale Video Generative Models.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Wan: Open and Advanced Large-Scale Video Generative Models

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.498050Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.498050Z digest=sha256:f990b901278123676288612f7e956827f957b083a12edc4f7c75fcdfea5cce92

Observation c2b45edd-3843-407f-8131-0d0410687cab · outbound

This paper cites Worldgen: From text to traversable and interactive 3d worlds.arXiv preprint arXiv:2511.16825, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Worldgen: From text to traversable and interactive 3d worlds.arXiv preprint arXiv:2511.16825, 2025

Reference 44

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.501423Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.501423Z digest=sha256:3ec1e1698f97c0d908863906bc6736522006e63064b646a6765b74ef458ce622

Observation 4e1c14db-5f41-49d6-af8d-02e32002d43b · outbound

This paper cites Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Q-Align: Teaching LMMs for Visual Scoring via Discrete Text-Defined Levels

Reference 45

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.504365Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.504365Z digest=sha256:12c8bd74c6bdc8e93ac4a33b7a9531fe03f250b07580fe14fad7e865f79e09c6

Observation 49181eaf-3673-4a10-a146-93a333e586cd · outbound

This paper cites Automated Movie Generation via Multi-Agent CoT Planning.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Automated Movie Generation via Multi-Agent CoT Planning

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.507752Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.507752Z digest=sha256:d1543c5b4575c70cad28e6383f9852a1a403544ce4a6ed0865f0fbe929e30372

Observation 87d0f6b6-1c73-455b-8001-ceb175940365 · outbound

This paper cites Human preference score: Better aligning text- to-image models with human preference.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Human preference score: Better aligning text- to-image models with human preference

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.197632Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.510985Z digest=sha256:d111d753d599b8b0c3496fc5a9a60f042471534d939bb71fec8730a411291a69

Observation 7909433c-04e1-4476-a6b2-f93356598acb · outbound

This paper cites Structured 3d latents for scalable and versatile 3d generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Structured 3d latents for scalable and versatile 3d generation

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.188107Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.514255Z digest=sha256:c3f3eebba27ede1898314da7bac5f32a9bad6bc12e33522a62131e6f0e71dc5a

Observation b8eeb079-e3bd-47ba-98f0-2f41e02fd885 · outbound

This paper cites Tip4gen: Text to immersive panorama 4d scene generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Tip4gen: Text to immersive panorama 4d scene generation

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.178899Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.517259Z digest=sha256:f7e0e511807559c0090b95a7a0e7063169fc114e6aa093a45ed8b7821bb6a1e8

Observation b4554f79-1287-442b-b27c-b932e85349a5 · outbound

This paper cites LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization LLplace: The 3D Indoor Scene Layout Generation and Editing via Large Language Model

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.520162Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.520162Z digest=sha256:27af4c83ab2f5434ea5ea23d3e4e3fd47555e75da0c0823e02c24e3834273868

Observation f6254ddb-2ebc-41b7-bbaf-d263ca4236b2 · outbound

This paper cites Holodeck: Language guided gen- eration of 3d embodied ai environments.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Holodeck: Language guided gen- eration of 3d embodied ai environments

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.167504Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.523892Z digest=sha256:4d5824accaee0472d25e5dc0a0e39a047184a8af0ac7d24ff7f87ea85eed8f46

Observation 0c155b17-8d0a-4f5a-8096-565e0df3bc64 · outbound

This paper cites CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization CogVideoX: Text-to-Video Diffusion Models with An Expert Transformer

Reference 52

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.527610Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.527610Z digest=sha256:79d74f5a3489abf6e0ea0f0ff8f1d1b705590fc112065432478eea10f6e74c53

Observation 7492779e-c6c9-459f-b3d1-bf163633d1e9 · outbound

This paper cites Matrix-3D: Omnidirectional Explorable 3D World Generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Matrix-3D: Omnidirectional Explorable 3D World Generation

Reference 53

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.530792Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.530792Z digest=sha256:083a00545194c87fad853786898f38499883e893b02f0b8aab2093b9d20cb069

Observation 037f387b-bc46-4a01-aa52-efea31789ae6 · outbound

This paper cites Mmgdreamer: Mixed-modality graph for geometry-controllable 3d indoor scene generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Mmgdreamer: Mixed-modality graph for geometry-controllable 3d indoor scene generation

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.156944Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.534329Z digest=sha256:07b778970900b44212eb3b4d037e8ac46379bc1dff6bcfee8c58349dea67b31b

Observation 331ecf27-3449-4d82-9f79-3b0057646c63 · outbound

This paper cites Flowscene: Style-consistent indoor scene genera- tion with multimodal graph rectified flow.arXiv preprint arXiv:2603.19598, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Flowscene: Style-consistent indoor scene genera- tion with multimodal graph rectified flow.arXiv preprint arXiv:2603.19598, 2026

Reference 55

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.537707Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.537707Z digest=sha256:8ebb041475f8862e003d56fa15e72959dc1fbe837673b744acf440c7979ca43d

Observation ef385a6d-f838-43a4-9e54-b48a58269fff · outbound

This paper cites 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization 4DGen: Grounded 4D Content Generation with Spatial-temporal Consistency

Reference 56

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.540661Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.540661Z digest=sha256:223d178587bab13017bcc7234c511ccf211fd5fb3a816045a1da73694706a476

Observation 9f370a85-a04e-4daf-ac5e-fe0b697be81f · outbound

This paper cites Panoworld-x: Generating explorable panoramic worlds via sphere-aware video diffusion.arXiv preprint arXiv:2509.24997, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Panoworld-x: Generating explorable panoramic worlds via sphere-aware video diffusion.arXiv preprint arXiv:2509.24997, 2025

Reference 57

Resolution
verified exact
raw_fallback, observed 2026-08-16T00:12:27.726162Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.544037Z digest=sha256:cac1f35d8f74ed0fe900ff1fd9cd8f3249abbca741a0d0b6df3cd426b721feb0

Observation 0ce5a477-0c5d-47a7-b8c1-bf3309c30369 · outbound

This paper cites A system- atic review of architectural design collaboration in immersive virtual environments.Designs, 6(5):93, 2022.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization A system- atic review of architectural design collaboration in immersive virtual environments.Designs, 6(5):93, 2022

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.144474Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.547230Z digest=sha256:f68fb8618cae2bd1f87064ef10571aca85bacee7c427cfc351ede6c37ff9a6a4

Observation 18bddf38-0e5c-4ca6-98eb-5fcbe43aa5be · outbound

This paper cites Anime: Adaptive multi-agent planning for long animation generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Anime: Adaptive multi-agent planning for long animation generation

Reference 59

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.133719Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.550837Z digest=sha256:f74649752f63c3c8f6fc344fdc4a113c56355c0913cb04bc9d81e9765b81873d

Observation a886ed13-056e-4aeb-be54-7f7c3605db1f · outbound

This paper cites Worldstereo: Bridging camera-guided video generation and scene re- construction via 3d geometric memories.arXiv preprint arXiv:2603.02049, 2026.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Worldstereo: Bridging camera-guided video generation and scene re- construction via 3d geometric memories.arXiv preprint arXiv:2603.02049, 2026

Reference 60

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.554258Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.554258Z digest=sha256:5b6932b2702e781f244acf7091db5a00b28c3cb3f249a736fbd72f335ff971e4

Observation 3306ff6a-aa3f-4590-9957-ea5929ab10b8 · outbound

This paper cites Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generation

Reference 61

Resolution
unresolved
no resolver link, observed 2026-08-16T00:12:27.557202Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-16T00:12:27.557202Z digest=sha256:8cf08cc7f47ccbc369faa56d5b12e03bfdbe4eb9b2a88a7f77f4f1a02c989a83

Observation fa7eed6d-09c4-4c1a-9b1b-5c7bba1fd37b · outbound

This paper cites Imaginarium: Vision-guided high- quality 3d scene layout generation.ACM Transactions on Graphics (TOG), 44(6):1–24, 2025.

StateFlow: Building, Evolving, and Accessing 3D World States for Previsualization Imaginarium: Vision-guided high- quality 3d scene layout generation.ACM Transactions on Graphics (TOG), 44(6):1–24, 2025

Reference 62

Resolution
verified fuzzy
raw_fallback, observed 2026-08-16T00:12:28.124071Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-16T06:30:59.297886+00:00.

source=pdf_text observed=2026-08-16T00:12:27.560879Z digest=sha256:6814248959bafc55e9afef7cddda3f076c13fdc40205b056e39872a83bf097ba

Pith citing papers

No inbound Pith citation observations are available.