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Paper Citation Record · LEDGER

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games

As of 20 August 2026, this Paper Citation Record lists 55 of 55 outbound references and 0 inbound Pith citation observations for arXiv:2608.06362.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2608.06362 v1

Coverage vector

measured 55 of 55 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T04:22:28.955336Z

measured 55 of 55 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-19T06:32:44.657259+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

55 of 55 outbound references displayed

  • verified exact5
  • verified fuzzy41
  • unresolved8
  • parse uncertain0
  • malformed identifier1
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 708c23ab-6cfc-4711-b0a5-ae613a364b89 · outbound

This paper cites Poker, chance and skill.Unpublished Manuscript, pages 1–17, 2007.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Poker, chance and skill.Unpublished Manuscript, pages 1–17, 2007

Reference 1

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.801499Z digest=sha256:724b038590d593e1f12868ae9d6962d1580a23dca23fddd8ae3ba9704cc6cc8d

Observation 41526a7d-3b9d-49a0-9100-9cb3a2424225 · outbound

This paper cites A tool for the direct assessment of poker decisions.ICGA Journal, 29(3):119–142, 2006.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games A tool for the direct assessment of poker decisions.ICGA Journal, 29(3):119–142, 2006

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.488071Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.805378Z digest=sha256:660f7deecea73151f85d7b40a5f69bf0d1f1251f31ea3757ab5a378a3f95bedd

Observation e3d4012d-e31f-4aa6-b5c1-fcff06c94058 · outbound

This paper cites Strategy evaluation in extensive games with importance sampling.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Strategy evaluation in extensive games with importance sampling

Reference 3

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.808504Z digest=sha256:bc4a70df8efab41969273d772544b278bd178acd98ac1872912fb2a402db8bf0

Observation 99a8b830-521d-4fb4-8fac-0348ccefcf61 · outbound

This paper cites Heads-up limit hold’em poker is solved.Science, 347(6218):145–149, 2015.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Heads-up limit hold’em poker is solved.Science, 347(6218):145–149, 2015

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.472341Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.811546Z digest=sha256:4997a1cf51cf8e9559d8d536fb75aa6f0fbb406b2f17abd7e214870093e86b38

Observation a13974b0-7182-44c6-adb2-39cd95c90460 · outbound

This paper cites Regret-based pruning in extensive-form games.Advances in neural information processing systems, 28, 2015.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Regret-based pruning in extensive-form games.Advances in neural information processing systems, 28, 2015

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.463630Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.814757Z digest=sha256:a745d8742247736a1fd3aca7c25a83351d975094c6ed57b95227c72407ccba9d

Observation ca2f72de-a313-4d16-b9c9-68b38217540a · outbound

This paper cites Baby tartanian8: Winning agent from the 2016 annual computer poker competition.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Baby tartanian8: Winning agent from the 2016 annual computer poker competition

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.455832Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.818246Z digest=sha256:8607831dd8069fd218eb2d4e8f9b68b516465dc17d8a5ca2ee365e0b8f1bb44b

Observation 8a814adb-dea2-4782-a7ec-4978dc80b6db · outbound

This paper cites Strategy-based warm starting for regret minimization in games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Strategy-based warm starting for regret minimization in games

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.447208Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.821490Z digest=sha256:f5cecfb779fdc8179867591e03ea1febbda6a38eb3b2b8a80326c56f67f275f4

Observation 8ec0f197-ccfc-443b-a912-8f799e08ce9d · outbound

This paper cites Reduced space and faster convergence in imperfect- information games via pruning.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Reduced space and faster convergence in imperfect- information games via pruning

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.439308Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.824096Z digest=sha256:2a32cd426094a275aae38dfe4eb21f7ee87724b7f05012dc2eb070e5b7ae52a8

Observation c584a76e-970a-4991-9483-ae86c67cddcb · outbound

This paper cites Safe and nested subgame solving for imperfect-information games.Advances in neural information processing systems, 30, 2017.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Safe and nested subgame solving for imperfect-information games.Advances in neural information processing systems, 30, 2017

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.430919Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.826972Z digest=sha256:e43a8d202f7883200a6a8d7c585f014245d801addba709f289373dc0992ad9fa

Observation 76368856-b389-48cb-aabb-f26030bcd7ed · outbound

This paper cites Superhuman ai for heads-up no-limit poker: Libratus beats top professionals.Science, 359(6374):418–424, 2018.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Superhuman ai for heads-up no-limit poker: Libratus beats top professionals.Science, 359(6374):418–424, 2018

Reference 10

Resolution
unresolved
no resolver link, observed 2026-08-07T04:22:28.829714Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:22:28.829714Z digest=sha256:087d3896fb180b1ac6951ac5c788b7f27b15b8a61d1e6bbcc7c899deb3c1bc04

Observation d8a29b6c-3a81-4955-8721-bebc31f30387 · outbound

This paper cites Solving imperfect-information games via discounted regret minimization.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Solving imperfect-information games via discounted regret minimization

Reference 11

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.832404Z digest=sha256:87abe624c2762ffae10d96b2e37b0d35ea4279d95b6793e2be1ddb971e7e6842

Observation a1e059f2-6ecd-46bd-a62e-21f7b8acac22 · outbound

This paper cites Superhuman ai for multiplayer poker.Science, 365(6456): 885–890, 2019.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Superhuman ai for multiplayer poker.Science, 365(6456): 885–890, 2019

Reference 12

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation df4a5af5-4743-4ad6-9fba-16209e96d5a5 · outbound

This paper cites Depth-limited solving for imperfect- information games.Advances in neural information processing systems, 31, 2018.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Depth-limited solving for imperfect- information games.Advances in neural information processing systems, 31, 2018

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.401266Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.838064Z digest=sha256:f56233cc93d6d694ebced57820f1747a8d53e84318995fa9e776e9804c84ed57

Observation bbfdd051-e858-44e7-8072-d6c9295fedf0 · outbound

This paper cites Deep counterfactual regret minimization.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Deep counterfactual regret minimization

Reference 14

Resolution
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no resolver link, observed 2026-08-07T04:22:28.840841Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:22:28.840841Z digest=sha256:056d737391083164ed9e708a4e0c62f6d55f51867077ccdd1a2b984239a2e1d6

Observation c6659f64-9937-451f-8f14-53d3a6b81102 · outbound

This paper cites Combining deep reinforcement learning and search for imperfect-information games.Advances in neural information processing systems, 33:17057–17069, 2020.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Combining deep reinforcement learning and search for imperfect-information games.Advances in neural information processing systems, 33:17057–17069, 2020

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.387912Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 1be2092f-f225-420b-a4db-46e7ebc40d74 · outbound

This paper cites Aivat: A new variance reduction technique for agent evaluation in imperfect information games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Aivat: A new variance reduction technique for agent evaluation in imperfect information games

Reference 16

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.380460Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 3ec714b1-20a1-48c1-997f-c47ba0b6d348 · outbound

This paper cites Baseline: practical control variates for agent evaluation in zero-sum domains.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Baseline: practical control variates for agent evaluation in zero-sum domains

Reference 17

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 6ceed0dd-06fb-4ef6-8d96-170b277a9776 · outbound

This paper cites Low-variance and zero-variance baselines for extensive-form games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Low-variance and zero-variance baselines for extensive-form games

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.365749Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 3cb174b4-4c26-4dc5-a2e4-799f8c69b886 · outbound

This paper cites Poker is a skill.Gaming Law Review, 12(1): 31–36, 2008.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Poker is a skill.Gaming Law Review, 12(1): 31–36, 2008

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.358432Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 69ffb719-43dd-4b42-b927-67ad467e368b · outbound

This paper cites Actor-critic policy optimization in a large-scale imperfect-information game.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Actor-critic policy optimization in a large-scale imperfect-information game

Reference 20

Resolution
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raw_fallback, observed 2026-08-07T04:22:29.350916Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation 144e92f6-b72e-4619-b8bc-d3cb11725fac · outbound

This paper cites Endgame solving in large imperfect-information games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Endgame solving in large imperfect-information games

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.342845Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

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Observation da52eced-d438-4c5e-9d46-e8409fda79df · outbound

This paper cites an unresolved cited work.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Unresolved cited work

Reference 22

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unresolved
raw_fallback, observed 2026-08-07T04:22:29.335593Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.862588Z digest=sha256:e67f0111eb66ca6467ffc5f31230d2a6584656d88362d772ddce3f84a5762375

Observation 1a00e521-7e63-43ee-bede-d7b547e9f36e · outbound

This paper cites Time-uniform, nonparametric, nonasymptotic confidence sequences.The Annals of Statistics, 49(2):1055–1080, 2021.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Time-uniform, nonparametric, nonasymptotic confidence sequences.The Annals of Statistics, 49(2):1055–1080, 2021

Reference 23

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verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.328296Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.864975Z digest=sha256:85539e37983103a95c5c40d1723520bb2165aa27c25ed4ad923cfd0698d3efe4

Observation 77eaa26a-a994-4752-b08b-252cd7581253 · outbound

This paper cites Slumbot nl: Solving large games with counterfactual regret minimization using sampling and distributed processing.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Slumbot nl: Solving large games with counterfactual regret minimization using sampling and distributed processing

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.321025Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.867495Z digest=sha256:855ab5e2eaf8e8e7bc1ec5a3a96375712f4a1eff0db10b79dfbe3ba36f937965

Observation 1cd48736-1b37-46db-bfb4-2fc2ae394577 · outbound

This paper cites Measuring the Size of Large No-Limit Poker Games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Measuring the Size of Large No-Limit Poker Games

Reference 25

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:22:29.124110Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.869922Z digest=sha256:e57bfbf9e0b85d9902fc3988930ad491d777bfaa1563bd7ba0b2ad65133f5bf9

Observation 99499913-ddbf-4b60-8230-07e120f047d7 · outbound

This paper cites Accelerating best response calculation in large extensive games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Accelerating best response calculation in large extensive games

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.313313Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.872789Z digest=sha256:f703a76cc0ef78222b0ccf671b052e88993f96f53f681990f2eb4e4a0f4cf199

Observation bcba6f34-5881-4681-a124-68d8195eb097 · outbound

This paper cites Evaluating state-space abstractions in extensive-form games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Evaluating state-space abstractions in extensive-form games

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.305377Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.875149Z digest=sha256:6b63d9ced20c9328f9353766947b7f94a6004443a20ffd1f4db9bb86c5f4e245

Observation 2a9dbcf0-7d7a-4d29-ad90-07d5e2824438 · outbound

This paper cites Postgame analysis of poker decisions.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Postgame analysis of poker decisions

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.296506Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.877944Z digest=sha256:7bc4f000224386c729bf82f9363cf0df7bb224ae1bd1db2a4f390c969b09b2b7

Observation 147c655a-e0ae-4b18-bbc1-0b8a3a5446e6 · outbound

This paper cites Heuristic Pathologies and Further Variance Reduction via Uncertainty Propagation in the AIVAT Family of Techniques.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Heuristic Pathologies and Further Variance Reduction via Uncertainty Propagation in the AIVAT Family of Techniques

Reference 29

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:22:29.111697Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.880427Z digest=sha256:6195b14fee1c02676560c38fbd9e81348869019d6794c45e2fa3597e9d5fba69

Observation a07de20c-8b0d-4e97-bfba-2247fe14f073 · outbound

This paper cites Value func- tions for depth-limited solving in zero-sum imperfect-information games.Artificial Intelligence, 314:103805, 2023.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Value func- tions for depth-limited solving in zero-sum imperfect-information games.Artificial Intelligence, 314:103805, 2023

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.288415Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.883094Z digest=sha256:c07b04ed4ae653af1b4d8f4ab1d87c188375ba847394a241ca3743054e905ca6

Observation ff06dcc8-6d8a-4d94-bace-0408d7a916b8 · outbound

This paper cites Monte carlo sampling for regret minimization in extensive games.Advances in neural information processing systems, 22, 2009.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Monte carlo sampling for regret minimization in extensive games.Advances in neural information processing systems, 22, 2009

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.279877Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.885466Z digest=sha256:aacdf22d509dc76c9248522d6778df0a1bf8eb536b62fad83d650d55f58f3b40

Observation 1e25bdf9-18dd-40f9-89fe-4d50d95ffbf1 · outbound

This paper cites Efficient online pruning and abstraction for imperfect information extensive-form games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Efficient online pruning and abstraction for imperfect information extensive-form games

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.271813Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.887982Z digest=sha256:0173a3056e190bd86cc6504ae8766c8f53ff3896e60d40cb6146ea31ae25a6b6

Observation 0f0f2526-e08b-4021-9e92-d478edb4d6cd · outbound

This paper cites Agents that certify their own exploits: Confidence-scheduled restricted responses for safe opponent exploitation, 2026.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Agents that certify their own exploits: Confidence-scheduled restricted responses for safe opponent exploitation, 2026

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.263529Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.890497Z digest=sha256:faa328ddf67fa6cabffedc89b66db0b55d4ecb80281b56a13db070e7c103601e

Observation a3330ebc-25fe-405e-9891-a1ea39baa2c9 · outbound

This paper cites Effective, Efficient, and General Information Abstraction for Imperfect-Information Extensive-Form Games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Effective, Efficient, and General Information Abstraction for Imperfect-Information Extensive-Form Games

Reference 34

Resolution
unresolved
no resolver link, observed 2026-08-07T04:22:28.893409Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:22:28.893409Z digest=sha256:07e7660bc41b1d28dd98160970857dd9d7f6544cac055eb9fb6522dd5170a686

Observation 7b8c89c5-b773-4737-97ea-e38d2434bcb4 · outbound

This paper cites Real-Time Parallel Counterfactual Regret Minimization.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Real-Time Parallel Counterfactual Regret Minimization

Reference 35

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:22:29.090684Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.896397Z digest=sha256:46ce2e23070ccdf5a2b88309db9ba25e81ce013af584e1503cbeb9ec963c7be8

Observation 422c9625-eca8-4019-948f-3cdba0e9d534 · outbound

This paper cites Rl-cfr: improving action abstraction for imperfect information extensive-form games with reinforcement learning.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Rl-cfr: improving action abstraction for imperfect information extensive-form games with reinforcement learning

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.255317Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.899697Z digest=sha256:e15691e8044d0c77a8a006f554051fc5069e89efb0cbd5d7a1ae65b580769b35

Observation 3fa5cc88-6f28-497c-8be2-8d8eef14557e · outbound

This paper cites Correlated Chance Sampling for Monte Carlo Counterfactual Regret Minimization.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Correlated Chance Sampling for Monte Carlo Counterfactual Regret Minimization

Reference 37

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:22:29.079025Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.902430Z digest=sha256:ad1abf9deb651be57dd2bbb8a3e5124ca29367b769b9fb7e54a8c135ac7d93f9

Observation cbad13a0-ccb2-45f6-9d0c-15bbe9b19c32 · outbound

This paper cites PokerSkill: LLMs Can Play Expert-Level Poker without Training or Solvers.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games PokerSkill: LLMs Can Play Expert-Level Poker without Training or Solvers

Reference 38

Resolution
verified exact
local_arxiv, observed 2026-08-07T04:22:29.066824Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.905429Z digest=sha256:f56301a49ddc6d8cfa7272bc00d5ed844a0ec1e8b54367541038cd2a61ddfc89

Observation 813922aa-6c97-473f-b77d-c24f4803ece5 · outbound

This paper cites Escher: Eschewing importance sampling in games by computing a history value function to estimate regret.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Escher: Eschewing importance sampling in games by computing a history value function to estimate regret

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.247002Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.908332Z digest=sha256:ebdab4e402f33d80a87951667c7e44fcbb02c71d42d9aaa1ef72ab70ed6c9e2c

Observation 25767b75-4d81-4af6-a8f5-df0d7ea9fabf · outbound

This paper cites Refining subgames in large imperfect information games.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Refining subgames in large imperfect information games

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.238326Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.911369Z digest=sha256:74b4a6adad82a4a2482df058ab59c2c6870c1ad1a93261931f5a9c3a753a791f

Observation f7206943-eadb-4536-89c1-37b6fce03194 · outbound

This paper cites Deepstack: Expert-level artificial intelligence in heads-up no-limit poker.Science, 356(6337):508–513, 2017.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Deepstack: Expert-level artificial intelligence in heads-up no-limit poker.Science, 356(6337):508–513, 2017

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.230487Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.914125Z digest=sha256:089b8c2c663404d141cdd447de5218e9ae979aa5ba16b57747361131ecff9c68

Observation d0e0091c-ba4f-4399-a292-59bbcac4ec33 · outbound

This paper cites Gto wizard benchmark.arXiv preprint arXiv:2603.23660, 2026.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Gto wizard benchmark.arXiv preprint arXiv:2603.23660, 2026

Reference 42

Resolution
unresolved
no resolver link, observed 2026-08-07T04:22:28.916993Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:22:28.916993Z digest=sha256:7b83177dd2066b3082a72c2bd226c845c5629c71154c811c6b2b208f84acdb4e

Observation f0cdc202-4205-4005-95ba-ed323d693bd9 · outbound

This paper cites Game-theoretic statistics and safe anytime-valid inference.Statistical Science, 38(4):576–601, 2023.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Game-theoretic statistics and safe anytime-valid inference.Statistical Science, 38(4):576–601, 2023

Reference 43

Resolution
unresolved
no resolver link, observed 2026-08-07T04:22:28.919868Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:22:28.919868Z digest=sha256:ad9084db3b24b9a445c941262a866d09d27a7947b6d2c520e45128c1f8c36e1a

Observation 6be04c56-d971-4c88-b5d3-e5dba1e37893 · outbound

This paper cites Variance reduction in monte carlo counterfactual regret minimization (vr-mccfr) for extensive form games using baselines.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Variance reduction in monte carlo counterfactual regret minimization (vr-mccfr) for extensive form games using baselines

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.216490Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.922892Z digest=sha256:938d1304cc50eab647d1f0872e19a3b783e2f8ba8d88bdb0c9030d95087505e8

Observation 05149767-4d38-4e7f-9abc-e5d9124759f4 · outbound

This paper cites Student of games: A unified learning algorithm for both perfect and imperfect information games.Science Advances, 9(46):eadg3256, 2023.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Student of games: A unified learning algorithm for both perfect and imperfect information games.Science Advances, 9(46):eadg3256, 2023

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.207327Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.925991Z digest=sha256:335a844c4356febcd9602fab4fc54ddbaeb0cff4c65a99824e5b75b39d04e04b

Observation 903767b3-83cb-48d1-afa5-5a3493051a5b · outbound

This paper cites Solving Large Imperfect Information Games Using CFR+.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Solving Large Imperfect Information Games Using CFR+

Reference 46

Resolution
unresolved
no resolver link, observed 2026-08-07T04:22:28.928918Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:22:28.928918Z digest=sha256:92a184005e87f2d25bd26ddfe319c28e755395ea98016d2b146f558edf947181

Observation c5c4234e-3ed4-4cc8-8b5d-cbf4a2af41ae · outbound

This paper cites Time- uniform central limit theory and asymptotic confidence sequences.The Annals of Statistics, 52 (6), 2024.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Time- uniform central limit theory and asymptotic confidence sequences.The Annals of Statistics, 52 (6), 2024

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.198458Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.931921Z digest=sha256:3814c0a7b925ba5b9ed1f8560006e5d1665fdac83bbc38a84415b849ab7a1132

Observation 89b07f1e-d4f8-4709-8cda-af55396d22f0 · outbound

This paper cites Abstraction pathologies in extensive games.AAMAS (2), 2009:781–8, 2009.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Abstraction pathologies in extensive games.AAMAS (2), 2009:781–8, 2009

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.189635Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.934815Z digest=sha256:4fa65aa3ae08fc229f63d093e3943c0b2fcb66b08cb65f3a97a148af054559bc

Observation 1d9cc55b-ecf6-4caf-b411-7abb365cc30d · outbound

This paper cites Learning a value analysis tool for agent evaluation.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Learning a value analysis tool for agent evaluation

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.180184Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.937778Z digest=sha256:aec83f499befcae436676e1a5da70af86107456f81f6ae0ebd71c17f0ee65696

Observation 49bea0bd-26a4-4176-99e8-f2d95faf6907 · outbound

This paper cites Douzero: Mastering doudizhu with self-play deep reinforcement learning.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Douzero: Mastering doudizhu with self-play deep reinforcement learning

Reference 50

Resolution
unresolved
no resolver link, observed 2026-08-07T04:22:28.940308Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-07T04:22:28.940308Z digest=sha256:e5becd9aa0d9c36a8573c6e9c39f3f5b51f645588cd1393ac6792a08b8ab6add

Observation 7c426a15-73f5-4a84-918f-8577d42101f9 · outbound

This paper cites Pokerbench: Training large language models to become professional poker players.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Pokerbench: Training large language models to become professional poker players

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.165757Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.943125Z digest=sha256:5652c4b54d739bf4718aceae8c3cc507227df889495cfa9abd2d3c764544cd44

Observation 2dae36a5-254a-4bd9-aad9-de0d4bc644d1 · outbound

This paper cites Optimal unbiased estimators for evaluating agent performance.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Optimal unbiased estimators for evaluating agent performance

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.157429Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.946388Z digest=sha256:fc71568ae8bed300dfc5b0dfe671cea60ee25d114fa6347ef3ce428c476e200d

Observation 9f18a685-c36a-4c03-b4de-0c9ddbd3512c · outbound

This paper cites Regret mini- mization in games with incomplete information.Advances in neural information processing systems, 20, 2007.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Regret mini- mization in games with incomplete information.Advances in neural information processing systems, 20, 2007

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.148931Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.949116Z digest=sha256:2f8b5b69946d23d6e1fad50d1c8a03e76c8d6de8d6a75bff682232cd9835afdb

Observation 220f8510-b8c8-46a5-ac66-0330723a7775 · outbound

This paper cites Contain” means that the interval still contains zero at the monitor’s selected stop; “Asymp FP.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Contain” means that the interval still contains zero at the monitor’s selected stop; “Asymp FP

Reference 54

Resolution
malformed identifier
raw_fallback, observed 2026-08-07T04:22:29.141244Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.952013Z digest=sha256:33d36f7e346407143aa30ccf3ca9167d45ee0c674b278aa74cabfdfb4d5f14f2

Observation d1d62d44-6b11-4a9b-a5cf-1d56fbdbd456 · outbound

This paper cites Frozen and oracle corrected streams are identical in this matched control, so there is no identifiable oracle variance gap.

AV-AIVAT: 74x Cheaper Agent Evaluation with Certified Anytime-Valid Stopping in Imperfect-Information Games Frozen and oracle corrected streams are identical in this matched control, so there is no identifiable oracle variance gap

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T04:22:29.132837Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-19T06:32:44.657259+00:00.

source=pdf_text observed=2026-08-07T04:22:28.955336Z digest=sha256:3f27f2a0761d111928f14fbbb9528e18f0650ce0d4e9d4e29660c75b4de66367

Pith citing papers

No inbound Pith citation observations are available.