Surface Reconstruction from Scattered Point via RBF Interpolation on GPU
classification
💻 cs.DC
cs.NAmath.NA
keywords
reconstructionmethodparallelsurfaceaccuracyapplicabilityarchitecturesbasis
read the original abstract
In this paper we describe a parallel implicit method based on radial basis functions (RBF) for surface reconstruction. The applicability of RBF methods is hindered by its computational demand, that requires the solution of linear systems of size equal to the number of data points. Our reconstruction implementation relies on parallel scientific libraries and is supported for massively multi-core architectures, namely Graphic Processor Units (GPUs). The performance of the proposed method in terms of accuracy of the reconstruction and computing time shows that the RBF interpolant can be very effective for such problem.
This paper has not been read by Pith yet.
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.