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Paper Citation Record · LEDGER

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering

As of 13 August 2026, this Paper Citation Record lists 40 of 40 outbound references and 2 inbound Pith citation observations for arXiv:2412.00259.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2412.00259 v4

Coverage vector

measured 40 of 40 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-12T05:38:37.817591Z

measured 42 of 42 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-12T06:34:41.77262+00:00

measured 2 of 2 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links, observed 2026-08-10T18:53:00.334647Z

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: pith, observed 2026-08-07T10:53:42.796555Z

Reference resolution

40 of 40 outbound references displayed

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  • verified fuzzy28
  • unresolved12
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation 15978cc0-408c-4b4f-9b39-83cfce161d13 · outbound

This paper cites World Models.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering World Models

Reference 1

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:36.950314Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 935f9f7a-b1ea-478f-84cb-4a5e7c51a9b9 · outbound

This paper cites Genie: Gener- ative interactive environments,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Genie: Gener- ative interactive environments,

Reference 2

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 386d3433-abee-4249-9ee7-351252a91967 · outbound

This paper cites IRASim: A Fine-Grained World Model for Robot Manipulation.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering IRASim: A Fine-Grained World Model for Robot Manipulation

Reference 3

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:36.970153Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation d6e2796b-6710-4933-9bf3-763cc3ff0b1b · outbound

This paper cites Learning interactive real-world simulators,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Learning interactive real-world simulators,

Reference 4

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation eb489c8a-9b17-4ff3-b3fb-d16f82cce371 · outbound

This paper cites Learning to Slide Unknown Objects with Differentiable Physics Simulations,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Learning to Slide Unknown Objects with Differentiable Physics Simulations,

Reference 5

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 3accdc06-e7bb-43bd-9e3e-9ff8ccbea6fb · outbound

This paper cites Differentiable simulation for physical system identification,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Differentiable simulation for physical system identification,

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:39.004298Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation a231c699-bfb4-4a3c-be23-616a77ccdf2b · outbound

This paper cites Use the force, luke! learning to predict physical forces by simulating effects,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Use the force, luke! learning to predict physical forces by simulating effects,

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.992045Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation a4fc901b-c353-4cf4-bb78-fa695f8d0fd3 · outbound

This paper cites Nerf: Representing scenes as neural radiance fields for view synthesis,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Nerf: Representing scenes as neural radiance fields for view synthesis,

Reference 8

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.007064Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation d2da5227-4ba0-4342-bd7d-066c8df2fac0 · outbound

This paper cites 3d gaussian splatting for real-time radiance field rendering.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering 3d gaussian splatting for real-time radiance field rendering

Reference 9

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.012819Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:38:37.012819Z digest=sha256:e4047a0b47bdad89e5016190cd1439facefe4dae876d34a57ad0c43a0d41f60b

Observation 536eadf9-7096-403f-9acd-1c5c8929fda8 · outbound

This paper cites Simulation tools for model-based robotics: Comparison of bullet, havok, mujoco, ode and physx,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Simulation tools for model-based robotics: Comparison of bullet, havok, mujoco, ode and physx,

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.963034Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 8c9845f2-45f5-4d3f-8241-4d94e73a6e71 · outbound

This paper cites Shape as points: A differentiable poisson solver,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Shape as points: A differentiable poisson solver,

Reference 11

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation fb603d73-9130-43c1-8d70-b558305e42d5 · outbound

This paper cites Deep marching cubes: Learning explicit surface representations,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Deep marching cubes: Learning explicit surface representations,

Reference 12

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation aef10a49-bd69-433b-b301-c07538ce9bc2 · outbound

This paper cites DiffSDFSim: Differentiable rigid-body dynamics with implicit shapes,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering DiffSDFSim: Differentiable rigid-body dynamics with implicit shapes,

Reference 13

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 6ee11292-5fb8-4d8f-89e5-28198eee3496 · outbound

This paper cites Fast and Feature-Complete Differentiable Physics Engine for Articulated Rigid Bodies with Contact Constraints,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Fast and Feature-Complete Differentiable Physics Engine for Articulated Rigid Bodies with Contact Constraints,

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.725808Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 633a63c0-e976-406b-9891-d33a1bb321c4 · outbound

This paper cites An End-to-End Differentiable Framework for Contact- Aware Robot Design,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering An End-to-End Differentiable Framework for Contact- Aware Robot Design,

Reference 15

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 6d9d510a-6b61-43ee-96a4-36ebdbab4694 · outbound

This paper cites Differentiable simulation of soft multi-body systems,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Differentiable simulation of soft multi-body systems,

Reference 16

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 5ddf0547-8bdf-4df9-833a-657c0d15eb9f · outbound

This paper cites Dojo: A Differentiable Physics Engine for Robotics.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Dojo: A Differentiable Physics Engine for Robotics

Reference 17

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.214928Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation 111bdbe5-d750-43bc-aaf6-16fd4fc9aa3e · outbound

This paper cites Add: Analytically differentiable dynamics for multi-body systems with frictional contact,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Add: Analytically differentiable dynamics for multi-body systems with frictional contact,

Reference 18

Resolution
verified fuzzy
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Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation c69963d1-a239-45f3-b746-0dc4294d6383 · outbound

This paper cites Learning rep- resentations and generative models for 3d point clouds,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Learning rep- resentations and generative models for 3d point clouds,

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.673691Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation edfb7cac-a4cc-42a2-9c18-b2dc29e2cbf0 · outbound

This paper cites Cvxnet: Learnable convex decomposition,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Cvxnet: Learnable convex decomposition,

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.515814Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation bc065863-7cf0-431b-ac5c-90f1016c3ba4 · outbound

This paper cites Contactnets: Learning discon- tinuous contact dynamics with smooth, implicit representations,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Contactnets: Learning discon- tinuous contact dynamics with smooth, implicit representations,

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.502137Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 7a068e06-0ce5-4745-9b2a-8ec30e4b52da · outbound

This paper cites Spelunking the deep: Guaranteed queries on general neural implicit surfaces via range analysis,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Spelunking the deep: Guaranteed queries on general neural implicit surfaces via range analysis,

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.488511Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 4e4aca5e-dd76-47e0-b595-77b2d4e22e7d · outbound

This paper cites Phys- gaussian: Physics-integrated 3d gaussians for generative dynamics,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Phys- gaussian: Physics-integrated 3d gaussians for generative dynamics,

Reference 23

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.353813Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

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Observation c5bdffff-a20e-47bf-9dea-09166b27470d · outbound

This paper cites System identification—a survey,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering System identification—a survey,

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.464553Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 866bcd08-62a1-47a1-b03a-fcc83268301e · outbound

This paper cites Physically embodied gaussian splatting: A visually learnt and physically grounded 3d representation for robotics,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Physically embodied gaussian splatting: A visually learnt and physically grounded 3d representation for robotics,

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.404690Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation b7d7745c-4c4b-4354-9d78-901d8287adb8 · outbound

This paper cites Poisson surface recon- struction,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Poisson surface recon- struction,

Reference 26

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.369043Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:38:37.369043Z digest=sha256:14556b90477149a4cd1ce89307664470302637f99f75ff8517d6c567874ede85

Observation bf4aa1a3-5805-4ea5-ac17-b77502f999c9 · outbound

This paper cites Soft rasterizer: A differentiable renderer for image-based 3d reasoning,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Soft rasterizer: A differentiable renderer for image-based 3d reasoning,

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.316383Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 66f1920e-5162-4a7c-a963-ea6c1a607c4b · outbound

This paper cites Modular primitives for high-performance differentiable rendering,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Modular primitives for high-performance differentiable rendering,

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.298824Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T05:38:37.382703Z digest=sha256:45eb0aee0e7bbf169aec1fecb2987f0b8d460937a23bd48a40a7e5d76fb24999

Observation 80b04801-e2e2-46d5-a30e-c9d09b22a119 · outbound

This paper cites Accelerating 3D Deep Learning with PyTorch3D.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Accelerating 3D Deep Learning with PyTorch3D

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.388202Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:38:37.388202Z digest=sha256:c2f4e7119ba4d94693a0f350efb9a8ac5c5019e2cd6cefd96917f5c1aeaf411f

Observation cc7b2998-bfb5-472c-a888-62e9cc7965e0 · outbound

This paper cites Synsin: End-to-end view synthesis from a single image,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Synsin: End-to-end view synthesis from a single image,

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.282357Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

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Observation 7a00cd16-57cf-43b0-a2be-743ac9c5cce1 · outbound

This paper cites Formulating dynamic multi-rigid-body contact problems with friction as solvable linear complementarity prob- lems,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Formulating dynamic multi-rigid-body contact problems with friction as solvable linear complementarity prob- lems,

Reference 31

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.264344Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T05:38:37.568597Z digest=sha256:02b44dc39bf43b1e23701340be9125712d3218c3ff4e889c9124a83f0d8e4fd2

Observation 3b7a8261-cbd1-4651-9b2b-1d4c1a1a1e1a · outbound

This paper cites Rigid body simulation with contact and constraints,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Rigid body simulation with contact and constraints,

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.139476Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T05:38:37.670936Z digest=sha256:3eb2d46f68cb895edddd4c70b2505712853cedfe3518ea38ad80ce268546c6e5

Observation bd2fe60c-ad5a-4aa2-b6bb-14c3365f52d2 · outbound

This paper cites An implicit time-stepping scheme for rigid body dynamics with inelastic collisions and coulomb friction,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering An implicit time-stepping scheme for rigid body dynamics with inelastic collisions and coulomb friction,

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.106417Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T05:38:37.784428Z digest=sha256:9fefb387736f72031d97f1ed047c7d2a0be5c7b542b8b0ab2b3b4e7b2d6a6c25

Observation 858dfcfa-3daf-4993-84f8-d0485bd10022 · outbound

This paper cites LRM: Large Reconstruction Model for Single Image to 3D.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering LRM: Large Reconstruction Model for Single Image to 3D

Reference 34

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.788833Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:38:37.788833Z digest=sha256:38d8d556191876292977e69b781b74c04f9d63d19dda926c35cb2dc22f7b7cac

Observation dceceeaf-a60d-47e3-bc62-25d0966fe4ac · outbound

This paper cites TripoSR: Fast 3D Object Reconstruction from a Single Image.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering TripoSR: Fast 3D Object Reconstruction from a Single Image

Reference 35

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.793517Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:38:37.793517Z digest=sha256:ea6402a10c9f832151a67b0d1fa5d6037db4f30d595735d9e8ec2cf1f5ed32b7

Observation 20741b5e-c745-4338-b548-573798b1a9ef · outbound

This paper cites Open3D: A Modern Library for 3D Data Processing.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Open3D: A Modern Library for 3D Data Processing

Reference 36

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.799414Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:38:37.799414Z digest=sha256:0e1d9ed875d8d02b26cfa1aae172d3770e0830d68531919d5f02d1b2c05a69c7

Observation fb52f2d5-8120-4fa7-bd4b-0ad147175586 · outbound

This paper cites Pybullet, a python module for physics simulation for games, robotics and machine learning,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Pybullet, a python module for physics simulation for games, robotics and machine learning,

Reference 37

Resolution
unresolved
no resolver link, observed 2026-08-12T05:38:37.804145Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-12T05:38:37.804145Z digest=sha256:937ed2b0ff6909a8adb3bb47b588050adc3a4ac8f025564dcd26f60ec16d228a

Observation 86faf142-198c-4cf3-88f6-afbc6b218bdb · outbound

This paper cites Benchmarking in manipulation research: Using the yale-cmu- berkeley object and model set,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Benchmarking in manipulation research: Using the yale-cmu- berkeley object and model set,

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.084657Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T05:38:37.809332Z digest=sha256:3de1dc78dfea651af0f1b7b3c07e58b4f68b6d96bcf607458277cfe5cb5956e1

Observation 45387dc7-25ff-4bf6-8203-28992732beda · outbound

This paper cites Warp: A high-performance python framework for gpu simulation and graphics,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Warp: A high-performance python framework for gpu simulation and graphics,

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.069762Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T05:38:37.813461Z digest=sha256:033cf65ccce2252a06590c4b8900a669483ea88bc50d662c5252665c2ac7ab3c

Observation be86b5fd-0eaa-47d9-8cdf-62ea5b13dfa4 · outbound

This paper cites Nonconvex rigid bodies with stacking,.

One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering Nonconvex rigid bodies with stacking,

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-12T05:38:38.054209Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-12T05:38:37.817591Z digest=sha256:649bebc95d5cfd5b702419c70c6707881808ccc6eab2027b0325e2f530343203

Pith citing papers

Observation bc745537-e6e2-4331-9631-1e654ff4363a · inbound

Generative Physical AI in Vision: A Survey cites this paper.

Generative Physical AI in Vision: A Survey One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering

Reference 102

Resolution
unresolved
no resolver link, observed 2026-08-10T18:53:00.334647Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-10T18:53:00.334647Z digest=sha256:5720bb634a06e67b6823e84066440771c7d52a6c8150944fda79a73ac9151c41

Observation 7c20c525-a0ef-4f8e-8d83-79b7be1fe329 · inbound

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data cites this paper.

Splatting Physical Scenes: End-to-End Real-to-Sim from Imperfect Robot Data One-Shot Real-to-Sim via End-to-End Differentiable Simulation and Rendering

Reference 12

Resolution
verified exact
local_arxiv, observed 2026-08-07T10:53:42.843735Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-12T06:34:41.77262+00:00.

source=pdf_text observed=2026-08-07T10:53:39.980185Z digest=sha256:632d0f4553300ffe32da17d3e89341bfed92bdbfe61d0c1fa58c359047f72a0e