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Paper Citation Record · LEDGER

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance

As of 20 August 2026, this Paper Citation Record lists 55 of 55 outbound references and 0 inbound Pith citation observations for arXiv:2606.26007.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2606.26007 v1

Coverage vector

measured 55 of 55 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-06-25T19:42:19.009963Z

measured 55 of 55 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-20T06:33:59.587034+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

55 of 55 outbound references displayed

  • verified exact0
  • verified fuzzy0
  • unresolved54
  • parse uncertain0
  • malformed identifier0
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External citation measurements

No source-named external measurement is stored.

Outbound references

Observation f4c5755d-fea0-4456-81a1-aaaa85c8668d · outbound

This paper cites 3D gaussian splatting for real-time radiance field rendering,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance 3D gaussian splatting for real-time radiance field rendering,

Reference 1

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Observation fc51b7ba-e9e3-4079-a685-48ef57bacbc3 · outbound

This paper cites Relighting from a single image: Datasets and deep intrinsic-based architecture,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Relighting from a single image: Datasets and deep intrinsic-based architecture,

Reference 2

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Observation 8e0b375a-43c2-487d-b5e3-262fcaa81fcf · outbound

This paper cites Neural gaffer: Relighting any object via diffusion,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Neural gaffer: Relighting any object via diffusion,

Reference 3

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:527ba879e1cf23ea28fe960734f09217dba8118afcce7641f2fb8e6b991472bf

Observation 91dc1c66-b655-498b-bbad-3db16dd16621 · outbound

This paper cites DiLightNet: Fine-grained lighting control for diffusion-based image generation,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance DiLightNet: Fine-grained lighting control for diffusion-based image generation,

Reference 4

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:b7cbf4ec7fde5b1fbfdd3b1087ebc522e3d4019798289e20e159dfd81f5038a7

Observation d74c744f-62f9-4ad3-a27a-5f3bee63f156 · outbound

This paper cites SwitchLight: Co-design of physics-driven and data-driven AI for professional portrait lighting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance SwitchLight: Co-design of physics-driven and data-driven AI for professional portrait lighting,

Reference 5

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:131d992f37a08017efad9aef1b69f3d4e28cc4ba431f649b16b32cedf62b6e05

Observation 8ce63693-ba78-4781-bbad-6f7dc70eea58 · outbound

This paper cites DiffusionLight: Light probes for free by painting a chrome ball,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance DiffusionLight: Light probes for free by painting a chrome ball,

Reference 6

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:e8889c6148a60df478648747d17f13776ccfaa31a38079971f9c1e73bf6e663f

Observation 0ab0d103-ede8-4328-bd93-123a67b724a4 · outbound

This paper cites AnlightenDiff: An- choring diffusion probabilistic model on low-light image enhancement,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance AnlightenDiff: An- choring diffusion probabilistic model on low-light image enhancement,

Reference 7

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:d428163e2b44937519ffb9d54799565d789ce4ab649729611c180c7d9a8d87cd

Observation d4ba7524-5768-4bb5-918d-7c95c7e71bf3 · outbound

This paper cites LumiNet: Latent intrinsics meets diffusion models for indoor scene relighting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance LumiNet: Latent intrinsics meets diffusion models for indoor scene relighting,

Reference 8

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:ca7d5ddf7610a3cd1aaab6fa15abd9a47e7efcaf322ba5795a4f541dd862263d

Observation e5ad5ee9-9c43-4839-9ab7-7838bfd07a8d · outbound

This paper cites Scribble- Light: Single image indoor relighting with scribbles,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Scribble- Light: Single image indoor relighting with scribbles,

Reference 9

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:74fdaf7eaaf1df4156125851b1abd2753f64acb1a4bcde986fca1eba8c854bf6

Observation 1a5842bb-d674-4a87-90a1-e0f96bcd4412 · outbound

This paper cites LightSwitch: Multi-view relighting with material-guided diffusion,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance LightSwitch: Multi-view relighting with material-guided diffusion,

Reference 10

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:13d5566a511fe7ad3cec2e115326bee6703c5ead34b59886197174d3e4b35f91

Observation cf146299-dbb3-44c8-b57c-2052d81e46e2 · outbound

This paper cites A comprehensive frame- work for human relighting with correspondence learning and temporal shading refinement,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance A comprehensive frame- work for human relighting with correspondence learning and temporal shading refinement,

Reference 11

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:c8fff163478be67626d0a2a938457ade87e90e44d7a4543396470cb45b7d6ef9

Observation c917f671-246f-4674-b58f-a24b92f4336c · outbound

This paper cites TensoIR: Tensorial inverse rendering,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance TensoIR: Tensorial inverse rendering,

Reference 12

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:6c48001b5b4a2c04f4a64a20614ee60c15d26b9f8dfd40dce0c54bbd9c1d63e7

Observation 57e8bf44-b5fb-48be-a7ce-90658de41dd8 · outbound

This paper cites NeRO: Neural geometry and BRDF reconstruction of reflective objects from multiview images,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance NeRO: Neural geometry and BRDF reconstruction of reflective objects from multiview images,

Reference 13

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:992fd94df28dde9986a6d7401365b0200733031887cfaeafc9840f76f6bcc030

Observation 1d39c6b2-7677-4339-9462-14553404f6e2 · outbound

This paper cites NeILF++: Inter-reflectable light fields for geometry and material estimation,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance NeILF++: Inter-reflectable light fields for geometry and material estimation,

Reference 14

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:ae0c22de32a3f55680f96428dac47094cced7b8276ef60171ab1f4e759357d25

Observation 0ee89f68-3c26-4458-ab6d-7b49a35c7c11 · outbound

This paper cites GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization

Reference 15

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arxiv_id, observed 2026-07-04T20:40:08.794129Z

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No event found in the named queried sources as of 2026-08-20T06:33:59.587034+00:00.

source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:3e96c471c8c615f941854101445caa78dfa48fa2da5c691ab17f0819acc70eaf

Observation 67d1bf64-33c5-4e28-9189-1c7344fe6963 · outbound

This paper cites GS-IR: 3D gaus- sian splatting for inverse rendering,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance GS-IR: 3D gaus- sian splatting for inverse rendering,

Reference 16

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:041aed908b413f4d7ada380fd6b16cd84ae56d73283c90373ed8322c2c9fd238

Observation b77915dc-d25e-41ea-b791-a1bfecd0d4a0 · outbound

This paper cites GaussianShader: 3D gaussian splatting with shading functions for reflective surfaces,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance GaussianShader: 3D gaussian splatting with shading functions for reflective surfaces,

Reference 17

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:3b838554f0dbc73980ead7c6f25a84a015198ba99e405dae1a5f49e9c51e40e4

Observation 6e778838-bd51-4f78-80b6-16b109309a26 · outbound

This paper cites GS3: Efficient relighting with triple gaussian splatting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance GS3: Efficient relighting with triple gaussian splatting,

Reference 18

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Observation 499f9772-0c40-4e61-aafc-e45e096ad9be · outbound

This paper cites an unresolved cited work.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Unresolved cited work

Reference 19

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:5d623c4700ef51c3095c46514c640f74ff00bcdbef299dee370eeb832d876aeb

Observation 13e861ff-7fba-474b-a16b-0d58f60ab866 · outbound

This paper cites an unresolved cited work.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Unresolved cited work

Reference 20

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:fe8035b7d582d42591fa1d155caa88f74967026a15d183087439aaba895f8f2d

Observation d58d975b-235f-4c98-b383-c1c7c04f32a9 · outbound

This paper cites an unresolved cited work.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Unresolved cited work

Reference 21

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:9b07222457c705ee0f337aebde24a844a6c4f25191d03deb91b6a57861f9031d

Observation fafb13ec-15bf-4a2c-9bf4-b5e25bd9dce0 · outbound

This paper cites RTR-GS: 3D gaussian splatting for inverse rendering with radiance transfer and reflection,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance RTR-GS: 3D gaussian splatting for inverse rendering with radiance transfer and reflection,

Reference 22

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:03f7ae0e147414b8b63ced6e470bc522f8b5b88e67f9251ebcc58dad4436caa0

Observation a193357d-70ad-471a-9f07-1195e4adb61c · outbound

This paper cites Liang, H.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Liang, H

Reference 23

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:a68dffcbd4b735f9df1cf2f1b8cc16f132f7c8910b927f82fdbae7d9e2891fa0

Observation e3698ceb-a23f-461d-bc1f-ecb213421704 · outbound

This paper cites GlossyGS: Inverse rendering of glossy objects with 3D gaussian splatting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance GlossyGS: Inverse rendering of glossy objects with 3D gaussian splatting,

Reference 24

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Observation d2c71df2-c533-492e-a43b-f8ee478bdd58 · outbound

This paper cites 2D gaussian splatting for outdoor scene decomposition and relighting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance 2D gaussian splatting for outdoor scene decomposition and relighting,

Reference 25

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:15e0df03e9f6c0ea768c00e58e686b79624746a0e8ba3bfb0897004ba9eefe94

Observation 6ddbb931-c54f-4de2-9c67-774968adbe56 · outbound

This paper cites RNG: Relightable neural gaussians,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance RNG: Relightable neural gaussians,

Reference 26

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:fcad03bc3bb7c111c17921fc1a8ac24d8475fe69d5eccbe512d9f3357b0f902b

Observation e4efbef9-f67b-4db0-a18a-38feaa0ecd1b · outbound

This paper cites ReCap: Better gaussian relighting with cross-environment captures,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance ReCap: Better gaussian relighting with cross-environment captures,

Reference 27

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Observation 77101bad-7f5d-4c54-80f0-131dd4b9418f · outbound

This paper cites GS-ID: Illumination decompo- sition on gaussian splatting via adaptive light aggregation and diffusion- guided material priors,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance GS-ID: Illumination decompo- sition on gaussian splatting via adaptive light aggregation and diffusion- guided material priors,

Reference 28

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Observation 15ef9316-fb9e-436c-91e7-c1c5a32b1eda · outbound

This paper cites GaRe: Relightable 3D gaussian splatting for outdoor scenes from unconstrained photo collections,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance GaRe: Relightable 3D gaussian splatting for outdoor scenes from unconstrained photo collections,

Reference 29

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:e3450b12851f1e6c25f1b019d747b934ecbf44bc354c0b9b4603f88fd85c89fc

Observation d0de6123-0d41-43a6-844f-203b7ea6fb68 · outbound

This paper cites SU-RGS: Relightable 3D gaussian splatting from sparse views under unconstrained illumination,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance SU-RGS: Relightable 3D gaussian splatting from sparse views under unconstrained illumination,

Reference 30

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:6124dca7335dff9a8b5cc263162a665fcf86062eeb6d9b6bdbe35b9a76ad5fde

Observation ddfe9d99-49c0-4b7d-90b4-9d23ba8cefb2 · outbound

This paper cites Mip-splatting: Alias-free 3D gaussian splatting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Mip-splatting: Alias-free 3D gaussian splatting,

Reference 31

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:59eee34f88531b4e41ed8dbee97cde124d16a2a500ea83dcd18e612125003dc3

Observation 1f7d3594-f800-487e-be66-ee73683528d3 · outbound

This paper cites Scaffold-GS: Structured 3D gaussians for view-adaptive rendering,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Scaffold-GS: Structured 3D gaussians for view-adaptive rendering,

Reference 32

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:2408905fb1e83e18437da00de1e5dc064a8cf738e3483094076af2abc4c0c793

Observation 0b2d212a-f852-4d6e-bf57-8fbdb2226b5d · outbound

This paper cites 2D gaussian splatting for geometrically accurate radiance fields,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance 2D gaussian splatting for geometrically accurate radiance fields,

Reference 33

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:2370abdab12ff452f301e199bcdf088cf0d138975fe13df688e10c18479b647c

Observation 8b4b1e69-da34-40f5-b1c7-6b7bb56576df · outbound

This paper cites SuGaR: Surface-aligned gaussian splatting for efficient 3D mesh reconstruction and high-quality mesh rendering,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance SuGaR: Surface-aligned gaussian splatting for efficient 3D mesh reconstruction and high-quality mesh rendering,

Reference 34

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:91ace35c708962bdcaa5c91ce1474eee1a3b7fccb65c25a64c66e2ac9737ca19

Observation 7660f346-8fa4-454e-b41d-a954ca6b9d3e · outbound

This paper cites VastGaussian: Vast 3D gaussians for large scene reconstruction,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance VastGaussian: Vast 3D gaussians for large scene reconstruction,

Reference 35

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:53842342d229c78ca8b509b16d888aee3079ff341954786191bb9dcad7135a77

Observation fd2f4136-a8ac-4960-8492-3bddfcd7e755 · outbound

This paper cites CityGaussian: Real-time high-quality large-scale scene rendering with gaussians,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance CityGaussian: Real-time high-quality large-scale scene rendering with gaussians,

Reference 36

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:9e7ecc149af30259d4cb2765c10a04c31695afb339f62e1796e6072b762a0620

Observation f7d14a57-77ac-471f-a9b4-15d294dfcae2 · outbound

This paper cites Street gaussians for modeling dynamic urban scenes,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Street gaussians for modeling dynamic urban scenes,

Reference 37

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:e22be22232b9c18393e453e4417d3d53b2f8a05cda388ebd05dff8db27128c7d

Observation ffe567ab-a626-4a4e-b9e6-46f00aeb0f32 · outbound

This paper cites Driv- ingGaussian: Composite gaussian splatting for surrounding dynamic au- tonomous driving scenes,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Driv- ingGaussian: Composite gaussian splatting for surrounding dynamic au- tonomous driving scenes,

Reference 38

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:4e6500a6076756974e7618dc7f45684331d6d4256ed5c890f888654867ddaf12

Observation 21a06e6e-1619-460c-b248-6db70a977553 · outbound

This paper cites A decoupled multi- task network for shadow removal,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance A decoupled multi- task network for shadow removal,

Reference 39

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:d07a3bee63b1f3c422bb5fa97b365ef226d83480905c46505094e6528321961c

Observation 43611b8b-fd29-4f7b-82f6-6432ee27a29c · outbound

This paper cites Retinex-based variational framework for low-light image enhancement and denoising,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Retinex-based variational framework for low-light image enhancement and denoising,

Reference 40

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:03d9d6cfa5abddf69f93eec137dedfa1d84d872cc0bfa7bcc2c12e80adc585fc

Observation 72a91fbd-0d93-495f-b966-bcf505ea35de · outbound

This paper cites an unresolved cited work.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Unresolved cited work

Reference 41

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:e042e916f6cfef101bcfacc9cc8b7518d430b1f05f7fa1fb0b2d0521d959eb7c

Observation 327e6f84-1d54-474e-9158-9c0b06ed542b · outbound

This paper cites an unresolved cited work.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Unresolved cited work

Reference 42

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:8449d17867e023ce6c0daba49d065346e9e47cecee1f5ca5c0a03594b9ea4d7a

Observation 42791853-ba7a-4157-81ac-4e2810b406f1 · outbound

This paper cites Unsu- pervised low-light image enhancement with self-paced learning,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Unsu- pervised low-light image enhancement with self-paced learning,

Reference 43

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:f52c9bcb41ec6520d08e96b906b46ffb2d41540bcdde46e0d8c210e7982d5fb8

Observation 4262d6b2-ffe8-43c7-92ee-389a73918b50 · outbound

This paper cites Om- niTester: Multimodal large language model driven scenario testing for autonomous vehicles,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Om- niTester: Multimodal large language model driven scenario testing for autonomous vehicles,

Reference 44

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:b7ee39a5cc81c1dc86b210dce64345f3a41c2658f4675120789612b26dc2a6d6

Observation 0afae63c-8b9f-41a2-8921-967977de8bf8 · outbound

This paper cites Towards scalable multi-view reconstruction of geometry and materials,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Towards scalable multi-view reconstruction of geometry and materials,

Reference 45

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:043842b8200687dc8a60cfbd2f29217c4e23a018265f839b233bc07868b86b3a

Observation 5bb30a83-02eb-4d67-9a62-67f44f161610 · outbound

This paper cites InvGS: A novel real-time inverse rendering frame- work utilizing 3D gaussian splatting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance InvGS: A novel real-time inverse rendering frame- work utilizing 3D gaussian splatting,

Reference 46

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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:cfdcea601412584b4591f17ccb6468e472df25ac04efab8d201dac6a3affca2e

Observation 5708988d-7eb9-4ffd-9dd6-7664b117815c · outbound

This paper cites StyleGaussian: Instant 3D style transfer with gaussian splatting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance StyleGaussian: Instant 3D style transfer with gaussian splatting,

Reference 47

Resolution
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Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:f9545d8d92a0c252a6f822d970bb2535b6286f13c3e41cb0fc13d1bae07c26b1

Observation 7f57cbda-d05c-4a33-a99f-5c09ca20c2cd · outbound

This paper cites Fast multi-view consistent 3D editing with video priors,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Fast multi-view consistent 3D editing with video priors,

Reference 48

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:a6a6171ebdaa577019e2454878bcafd758bb7cb445a5f27617745c827f9b13d8

Observation 4e272655-3b85-4623-8e2d-76e242c86323 · outbound

This paper cites EditSplat: Multi-view fusion and attention-guided optimization for view-consistent 3D scene editing with 3D gaussian splatting,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance EditSplat: Multi-view fusion and attention-guided optimization for view-consistent 3D scene editing with 3D gaussian splatting,

Reference 49

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:92a778f50a8e32799cca255b80c753109163471541da70f956df464c9786e6bf

Observation 2b35be2e-0ffa-4092-8c54-ead89e81b2cc · outbound

This paper cites Image generation: OpenAI API,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Image generation: OpenAI API,

Reference 50

Resolution
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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:d4b101e10b55a956e3968483de1ad690b0dcfe316b0d077d27d506e0715f8257

Observation 993bc39a-6d88-4365-b441-139da93a181f · outbound

This paper cites Reproducible scaling laws for contrastive language-image learning,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Reproducible scaling laws for contrastive language-image learning,

Reference 51

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:fbde6c18c99a6886431028da7b7a3b69d31f20d71d7ba735599b8e99159e56c6

Observation 87c98ce2-fc17-45cd-8520-2282acd31b38 · outbound

This paper cites Adam: A method for stochastic optimization,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Adam: A method for stochastic optimization,

Reference 52

Resolution
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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:ea8b3dcb6137b10e8a38bcae2b40abad1eb7ce4ab60c4135711510f858d47913

Observation 2e043771-40db-4925-8e70-d9fac76beae9 · outbound

This paper cites Learning transferable visual models from natural lan- guage supervision,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Learning transferable visual models from natural lan- guage supervision,

Reference 53

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Source-reported events for the cited work

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:7dce74f6caeb0705ea4895b18498753eba1aa50a1bfa6bd2a8c3b800010420f4

Observation 6b83da0b-8b5d-4a7c-9600-3cce839446b3 · outbound

This paper cites Scalability in perception for autonomous driving: Waymo open dataset,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Scalability in perception for autonomous driving: Waymo open dataset,

Reference 54

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:ba9f990bd3c037674857cd794e85051169c7f7b665572dadcb323693a23ec76a

Observation 39b17d23-4417-40ff-992b-48cf472162e1 · outbound

This paper cites Tanks and temples: Benchmarking large-scale scene reconstruction,.

From Sparse and Imperfect 2D Anchors to Consistent 3D Gaussian Street Scenes: Support-Aware Appearance Tanks and temples: Benchmarking large-scale scene reconstruction,

Reference 55

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source=pdf_text observed=2026-06-25T19:42:19.009963Z digest=sha256:c29c53c2acbcd1819b33b0d79415bc74e93e2595e6f7d49271d8719caf574d6f

Pith citing papers

No inbound Pith citation observations are available.