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arxiv: 1011.4169 · v2 · pith:X6ODZN52new · submitted 2010-11-18 · 🧮 math.GT · cs.CG· math.CO

The Pachner graph and the simplification of 3-sphere triangulations

classification 🧮 math.GT cs.CGmath.CO
keywords triangulationsalgorithmsmanifoldneedgraphmakeneverpachner
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It is important to have fast and effective methods for simplifying 3-manifold triangulations without losing any topological information. In theory this is difficult: we might need to make a triangulation super-exponentially more complex before we can make it smaller than its original size. Here we present experimental work suggesting that for 3-sphere triangulations the reality is far different: we never need to add more than two tetrahedra, and we never need more than a handful of local modifications. If true in general, these extremely surprising results would have significant implications for decision algorithms and the study of triangulations in 3-manifold topology. The algorithms behind these experiments are interesting in their own right. Key techniques include the isomorph-free generation of all 3-manifold triangulations of a given size, polynomial-time computable signatures that identify triangulations uniquely up to isomorphism, and parallel algorithms for studying finite level sets in the infinite Pachner graph.

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