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arxiv: 2602.16662 · v2 · pith:XRPTGFZFnew · submitted 2026-02-18 · 💻 cs.MA

Evaluating Collective Behaviour of Hundreds of LLM Agents

classification 💻 cs.MA
keywords collectivemodelthreeagentsappliedbehaviourculturalevaluating
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LLM-powered AI assistants acting on behalf of users can produce poor collective outcomes at scale. We introduce a framework for evaluating their emergent behaviour in social dilemmas, applied to three iterated games (Public Goods, Collective Risk, Common Pool Resource). We prompt each model to produce a natural-language strategy, then have the same model translate it into code. This aims to isolate strategic reasoning from input-parsing, enables pre-deployment inspection, and scales to populations of hundreds of agents. We propose three analyses: behavioural fingerprinting via exhaustive evaluation over opponent histories; self-play robustness across mixtures of a model's strategies with either a Selfish or Collective disposition; and cultural evolution under payoff-biased imitation. Applied to three state-of-the-art LLMs, we find substantial cross-model differences in self-play welfare, and that cultural evolution converges to low-welfare, Selfish-dominant equilibria in larger groups.

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