ROG-Map: An Efficient Robocentric Occupancy Grid Map for Large-scene and High-resolution LiDAR-based Motion Planning
read the original abstract
Recent advances in LiDAR technology have opened up new possibilities for robotic navigation. Given the widespread use of occupancy grid maps (OGMs) in robotic motion planning, this paper aims to address the challenges of integrating LiDAR with OGMs. To this end, we propose ROG-Map, a uniform grid-based OGM that maintains a local map moving along with the robot to enable efficient map operation and reduce memory costs for large-scene autonomous flight. Moreover, we present a novel incremental obstacle inflation method that significantly reduces the computational cost of inflation. The proposed method outperforms state-of-the-art (SOTA) methods on various public datasets. To demonstrate the effectiveness and efficiency of ROG-Map, we integrate it into a complete quadrotor system and perform autonomous flights against both small obstacles and large-scale scenes. During real-world flight tests with a 0.05 m resolution local map and 30mx30mx12m local map size, ROG-Map takes only 29.8% of frame time on average to update the map at a frame rate of 50 Hz (\ie, 5.96 ms in 20 ms), including 0.33% (i.e., 0.66 ms) to perform obstacle inflation, demonstrating outstanding real-world performance. We release ROG-Map as an open-source ROS package to promote the development of LiDAR-based motion planning.
This paper has not been read by Pith yet.
Forward citations
Cited by 1 Pith paper
-
D-BDM: A Direct and Efficient Boundary-Based Occupancy Grid Mapping Framework for LiDARs
D-BDM reduces update time and memory in LiDAR 3D occupancy mapping by restricting ray casting to boundary exteriors and enabling direct boundary updates.
discussion (0)
Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.