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Paper Citation Record · LEDGER

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes

As of 8 August 2026, this Paper Citation Record lists 58 of 58 outbound references and 0 inbound Pith citation observations for arXiv:2508.02905.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2508.02905 v1

Coverage vector

measured 58 of 58 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-06T04:54:16.643851Z

measured 58 of 58 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

A source-named dated measurement, never combined with another source.

Source: cited_works

Reference resolution

58 of 58 outbound references displayed

  • verified exact0
  • verified fuzzy53
  • unresolved5
  • parse uncertain0
  • malformed identifier0
  • metadata mismatch0

External citation measurements

No source-named external measurement is stored.

Outbound references

Observation ad205726-9dbc-4530-b140-fc39a6320b9b · outbound

This paper cites Allen and David A.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Allen and David A

Reference 1

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.321237Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:11.094389Z digest=sha256:8137c1f2922778f4956fddaccb5d8d788ff91f47df4d11a8a451f40498ff4b81

Observation 4e445b68-aa75-40ef-91d9-9758acf2f13b · outbound

This paper cites Direct-to-Indirect Acoustic Radiance Transfer.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Direct-to-Indirect Acoustic Radiance Transfer

Reference 2

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.311798Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:11.236526Z digest=sha256:04e9d886cc94a3790a5e4403e90e44cd75567fffaa5c3e6a5aa28e840349e26b

Observation 5c30e45f-3890-47cd-aacf-6e2da51512c9 · outbound

This paper cites Interactive sound propagation with bidirec- tional path tracing.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Interactive sound propagation with bidirec- tional path tracing

Reference 3

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.301972Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:11.395371Z digest=sha256:91ed34a85e7e4c67f842de2112fba6f9ce0ac22368e5aa2bfa6b78944b66210d

Observation 744a04d1-50f8-4647-9b84-95fe666ff9eb · outbound

This paper cites Matterport3D: Learning from RGB- D Data in Indoor Environments.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Matterport3D: Learning from RGB- D Data in Indoor Environments

Reference 4

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.292185Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:11.514757Z digest=sha256:fdb1beb5be57780f6d3c12d2432f1bd0be8183f433802a4b3e37103350432b30

Observation 53892fa0-b25c-472b-9002-ebd560920442 · outbound

This paper cites SoundSpaces: Audio- Visual Navigaton in 3D Environments.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes SoundSpaces: Audio- Visual Navigaton in 3D Environments

Reference 5

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.282203Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:11.624848Z digest=sha256:b53e869b490e1c7d612261992f58cd7155b7d768adb25182fc9dfd9fa57d5729

Observation 7cb8a8cd-0c70-48a6-895e-4266ba7727d6 · outbound

This paper cites Seman- tic audio-visual navigation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Seman- tic audio-visual navigation

Reference 6

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.272696Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:11.720195Z digest=sha256:f399946a7ab8f3963aea1214b983fa4f1b589397b590a15020fe9ce42432d409

Observation a641cb17-527d-456c-9e1b-5acfd65cca21 · outbound

This paper cites Visual Acoustic Matching.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Visual Acoustic Matching

Reference 7

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.263364Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:11.810806Z digest=sha256:49b6baa2e14dfa4b0cd37ee2b7ebe4add080b7abdb5f36c04e6f133ba9e0d494

Observation 27835b4e-7cc9-4fdf-822c-455b8e6a714b · outbound

This paper cites SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes SoundSpaces 2.0: A Simulation Platform for Visual-Acoustic Learning

Reference 8

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.252900Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:11.937876Z digest=sha256:e2eae95cee5aa35d13f8dbe2b61edd7328216a6c6e99da5ac8fb564f0fd70f25

Observation 64dbdaaa-8ecd-41e6-8ae5-c2e2eb2efcb6 · outbound

This paper cites Novel-View Acoustic Synthesis.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Novel-View Acoustic Synthesis

Reference 9

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.243318Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.065697Z digest=sha256:89117c16604dc7d89deeb587568be580a842a6d8f2f97a0160565819cf26f38b

Observation dafe8d16-cdd3-4bf2-aea7-fedce04842fa · outbound

This paper cites Sim2Real Transfer for Audio-Visual Navi- gation with Frequency-Adaptive Acoustic Field Prediction.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Sim2Real Transfer for Audio-Visual Navi- gation with Frequency-Adaptive Acoustic Field Prediction

Reference 10

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.234228Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.178797Z digest=sha256:778133038bfa636d9052d8a8e9e30d864d6eaa2fdf7103e638ec1fbe2b9dce90

Observation df06770e-0e07-422d-93de-217dd3a00466 · outbound

This paper cites Adverb: Visually guided audio dereverberation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Adverb: Visually guided audio dereverberation

Reference 11

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.224266Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.288804Z digest=sha256:823c1e9179ca31e2ed00b46ddeb9f3d688887a81793248286d51aa8c4bbf5279

Observation 5a73b06c-e50b-4824-8ef6-e06dd0add73e · outbound

This paper cites Amen- gual Gari.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Amen- gual Gari

Reference 12

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.214533Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.415787Z digest=sha256:a685a08f5f762ba6bcb3cfcb68fb865a94511bfb1d93517cfda3d13d36707c11

Observation ae8932cf-b882-4395-b7a2-e9fd40d3e6ce · outbound

This paper cites Tenenbaum.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Tenenbaum

Reference 13

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.204193Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.505923Z digest=sha256:fa918f5707ee4038cfdd7004e8ed30ebf2cacd988c77f03f0813ee0e867bef4d

Observation e41459bd-0595-4d83-adc1-a9cdbc1f614f · outbound

This paper cites Gumerov and Ramani Duraiswami.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Gumerov and Ramani Duraiswami

Reference 14

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.193745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.604854Z digest=sha256:0550b29ecdf4f6452de5e01cb132e33dd046c3a6908deead6ffda31d4e95ab28

Observation 9b668ee9-2cfe-4fa1-ac54-b62b5f31097a · outbound

This paper cites FDTD Methods for 3-D Room Acoustics Simulation With High-Order Accuracy in Space and Time.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes FDTD Methods for 3-D Room Acoustics Simulation With High-Order Accuracy in Space and Time

Reference 15

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.184333Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.751409Z digest=sha256:b3aa31923689428fc25b1ec657335ba830a779516054c03642e60ffc5b710409

Observation 33694ce3-5a8e-4ad0-afaf-80cd18560485 · outbound

This paper cites an unresolved cited work.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Unresolved cited work

Reference 16

Resolution
unresolved
raw_fallback, observed 2026-08-06T04:54:20.174359Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.788407Z digest=sha256:809e48883703090d3c2ba3166659cb6427ce61fa9bd8cc07130ccc8d149c12b0

Observation bba25ccf-9d6a-4f47-b200-025c13cbb087 · outbound

This paper cites Immersive Spatial Audio Reproduction for VR/AR Using Room Acoustic Modelling from 360 Images.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Immersive Spatial Audio Reproduction for VR/AR Using Room Acoustic Modelling from 360 Images

Reference 17

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.164841Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:12.915592Z digest=sha256:c4429c4ba9068490ac48869e305b4977aeb76011d4bfeec24323d03c73ba9b0d

Observation 5a84e141-c826-406f-950f-67bfe70b0023 · outbound

This paper cites Kingma and Jimmy Ba.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Kingma and Jimmy Ba

Reference 18

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.155197Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.014519Z digest=sha256:b7c5254377b09973b84c60434635103f8fad7f1cf57ab4f1a48867e886b28321

Observation 7e61f651-1c98-4b59-b241-9794bc54eb47 · outbound

This paper cites Deep neural networks for cross-modal estimations of acoustic reverberation character- istics from two-dimensional images.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Deep neural networks for cross-modal estimations of acoustic reverberation character- istics from two-dimensional images

Reference 19

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.145760Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.102600Z digest=sha256:3eaf75170fa6bfb7d6edd44cc54fef5e5e2280254ffa179e73c4de7d08b69686

Observation 1ef44005-9619-4e1f-bfcd-4b7556714f22 · outbound

This paper cites An auditory scaling method for reverb synthesis from a single two-dimensional image.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes An auditory scaling method for reverb synthesis from a single two-dimensional image

Reference 20

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.135719Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.148304Z digest=sha256:ff1b57bb58ab3e7b5ba6e9d09140ef9335ea3c3e0599a8fff0df5784d43c461a

Observation 4efd0f0c-4cd2-4aff-a4c0-a9e9987a17ad · outbound

This paper cites Virtual reality system with integrated sound field simulation and reproduction.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Virtual reality system with integrated sound field simulation and reproduction

Reference 21

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.125843Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.210720Z digest=sha256:21d3a26c0f09e16e6beb1725efbc852b34db802839cc31806c71f00ffe55233c

Observation 9387f13c-69b4-4314-99cb-494c9327eb5b · outbound

This paper cites Scene-aware audio for 360 videos.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Scene-aware audio for 360 videos

Reference 22

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.116213Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.320278Z digest=sha256:8084b435e14bb4408785881d775f8dbf500c62afea9d1b3e5fbdd8a7bf1d2dd0

Observation ed0c1ffd-ac51-4e58-8ec4-bf1f7915bfe5 · outbound

This paper cites A V-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesis.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes A V-NeRF: Learning Neural Fields for Real-World Audio-Visual Scene Synthesis

Reference 23

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.106476Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.408159Z digest=sha256:453aadf2e461621a991ce7aa4c203ac8c3cfff205adba078e552ce5df1773243

Observation 87118656-49fa-4b93-966c-76ef73ac8269 · outbound

This paper cites Neural Acoustic Context Field: Rendering Realistic Room Impulse Response With Neural Fields, 2023.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Neural Acoustic Context Field: Rendering Realistic Room Impulse Response With Neural Fields, 2023

Reference 24

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.096784Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.478009Z digest=sha256:6fefb02154ec1c378462631d7484a6b5e596e3cfcc9ce196f0b95e69409c660b

Observation de269c24-4efd-4c82-a503-fbee83869a96 · outbound

This paper cites Sound synthesis, propa- gation, and rendering.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Sound synthesis, propa- gation, and rendering

Reference 25

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.087128Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.579807Z digest=sha256:f89579f585c1c7bf6f20a3ad53877fb017ff128365ea68c76876bfe2026ee81d

Observation 97b4eb58-38d7-4456-8e8d-6b125626889b · outbound

This paper cites Tarr, Joshua B.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Tarr, Joshua B

Reference 26

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.077392Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.672109Z digest=sha256:d9866b49accb6a99ecf06eea42926334b4d22472cb6651bc948027e7b071dcde

Observation 38dc6357-86dc-4ae1-abd0-3c0769f11c21 · outbound

This paper cites Few-Shot Audio-Visual Learning of En- vironment Acoustics.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Few-Shot Audio-Visual Learning of En- vironment Acoustics

Reference 27

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.067182Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.763114Z digest=sha256:d15bb5798b40a42640e5e21ee87ba6dfbb2a2405d40d05a5139410a0d5a995e9

Observation 95232276-fb5d-4755-b974-d8fe91816aba · outbound

This paper cites Lin, and Dinesh Manocha.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Lin, and Dinesh Manocha

Reference 28

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.057861Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.841320Z digest=sha256:d2979ee2755c91ff3cb6f3b4ad53d91b21fa1335630d850ec1ece6d3982fd083

Observation f83b0048-f785-4257-a227-34f848619c73 · outbound

This paper cites AV-SAM: Segment Anything Model Meets Audio-Visual Localization and Segmentation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes AV-SAM: Segment Anything Model Meets Audio-Visual Localization and Segmentation

Reference 29

Resolution
unresolved
no resolver link, observed 2026-08-06T04:54:13.915275Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T04:54:13.915275Z digest=sha256:da6edd514f8f686a2c576885ca3fe5466536736709a5a4f9b69279b2bb5e683b

Observation b16c34f5-0355-4314-83d9-8186d8a6ca53 · outbound

This paper cites Librispeech: an asr corpus based on public do- main audio books.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Librispeech: an asr corpus based on public do- main audio books

Reference 30

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.048340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:13.997170Z digest=sha256:2d0be8a50f9eb41a40f26e0a45c3694738837bd7fd7f511a3160e9b92c5bcf08

Observation c9b2b21a-e8e6-4788-8801-08e03eb76850 · outbound

This paper cites an unresolved cited work.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Unresolved cited work

Reference 31

Resolution
unresolved
raw_fallback, observed 2026-08-06T04:54:20.038552Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:14.103400Z digest=sha256:3aec04362e49fb142cb6814819ad31f15c121664a628cd7203074774b46715dd

Observation df5f03a4-0e6e-4ce0-9597-114c2e35ca16 · outbound

This paper cites Listen2Scene: Inter- active material-aware binaural sound propagation for recon- structed 3D scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Listen2Scene: Inter- active material-aware binaural sound propagation for recon- structed 3D scenes

Reference 32

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.028948Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:14.199915Z digest=sha256:f4935e279bf27bd14d6aa7690f926f12da4d95955485003f70e9c4dc7a79b97a

Observation 34812796-b1ac-4db0-8658-064ab3eef2ed · outbound

This paper cites IR- GAN: Room Impulse Response Generator for Far-Field Speech Recognition.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes IR- GAN: Room Impulse Response Generator for Far-Field Speech Recognition

Reference 33

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.019272Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:14.316667Z digest=sha256:78b9f986c074dcfd7ed7e8b4366e0b8545fd847b133e42cb3676b617c581f52c

Observation b0bed5d3-7dae-4869-ac69-5052accd2226 · outbound

This paper cites TS- RIR: Translated Synthetic Room Impulse Responses for Speech Augmentation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes TS- RIR: Translated Synthetic Room Impulse Responses for Speech Augmentation

Reference 34

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:20.009462Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:14.379437Z digest=sha256:7b9e38106f17ac3e4ec3e4b6be6410d81647be6791fe50a501fa95691dd0f29b

Observation 9474f6eb-92fc-4079-ab18-709c8604634b · outbound

This paper cites Fast-RIR: Fast Neural Dif- fuse Room Impulse Response Generator.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Fast-RIR: Fast Neural Dif- fuse Room Impulse Response Generator

Reference 35

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.992009Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:14.490734Z digest=sha256:4c904c1108c038d48c2aa118d4d8a811ebd4f4bdc26b87c18f17d88854aa57c7

Observation 0d8c44cb-2da1-404c-9b2e-7f6e800d1981 · outbound

This paper cites Towards improved room impulse response estimation for speech recognition.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Towards improved room impulse response estimation for speech recognition

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.978741Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:14.604298Z digest=sha256:23add076ec50d79b47debe8473a25ace990cb0cb2c03e25c8b91f9cd5574ff10

Observation 068e4cb0-6e4c-4501-b41c-e2968305d254 · outbound

This paper cites A V-RIR: Audio-Visual Room Impulse Response Estimation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes A V-RIR: Audio-Visual Room Impulse Response Estimation

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.790540Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:14.740394Z digest=sha256:ac3834a74203a04302892bb780b11a39ee97120438f7ac2b7124bb1c3bf0d56f

Observation 64c7f30b-5544-4021-ac21-16613bf2f36c · outbound

This paper cites Reproducing real world acoustics in virtual reality using spherical cameras.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Reproducing real world acoustics in virtual reality using spherical cameras

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.655891Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:14.806808Z digest=sha256:9d416abd81e469c3dd82647e452024e986ba634a81c71363d80726976d8a5b2a

Observation b3485968-d988-4552-896f-f1fc7cf5d2d4 · outbound

This paper cites Voices Obscured in Complex Environmental Settings (VOICES) corpus.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Voices Obscured in Complex Environmental Settings (VOICES) corpus

Reference 39

Resolution
unresolved
no resolver link, observed 2026-08-06T04:54:14.903624Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T04:54:14.903624Z digest=sha256:7e326c614373f04d50720fb03158e6870b1e90f9d8f28516d16708c337978479

Observation 6b79fe4e-82b4-4cf0-accb-14fd2480a81d · outbound

This paper cites U-net: Convolutional networks for biomedical image segmentation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes U-net: Convolutional networks for biomedical image segmentation

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.497987Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.013589Z digest=sha256:c322aea1d6d54405748447ba3d1498fe579a2c37da2ca16d06551bef238fafc9

Observation e7186d14-9e7d-4cd1-9d56-e35b5fa7f36c · outbound

This paper cites Interactive Sound Prop- agation and Rendering for Large Multi-Source Scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Interactive Sound Prop- agation and Rendering for Large Multi-Source Scenes

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.322150Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.107061Z digest=sha256:8b7a4a6a24592f2211abee2d3dc8eb2367e8e15620bbf5eb475dd81d6867d6a7

Observation 62606fa4-15e6-4fdc-a667-fe3e96e0b60e · outbound

This paper cites Acous- tic classification and optimization for multi-modal rendering of real-world scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Acous- tic classification and optimization for multi-modal rendering of real-world scenes

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.187055Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.226304Z digest=sha256:1f893af842e4cbea5a1f3afe3b4dd8f95944ae23b20c99710ba421b2813a8df8

Observation 305dbfdf-e04a-49ed-9778-bb356f8e8866 · outbound

This paper cites Acous- tic Classification and Optimization for Multi-Modal Render- ing of Real-World Scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Acous- tic Classification and Optimization for Multi-Modal Render- ing of Real-World Scenes

Reference 43

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:19.015981Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.316222Z digest=sha256:f489732dbb011817bb919e7d29c15c74a79e82a61c97869cabc6c4fbe00b4d83

Observation b342ce88-b04e-4ca7-b289-7f5f019dde50 · outbound

This paper cites Image2Reverb: Cross-Modal Reverb Impulse Response Synthesis.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Image2Reverb: Cross-Modal Reverb Impulse Response Synthesis

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.837695Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.426702Z digest=sha256:f669c91a90e97baeaa175006e4bcf1637443892b878d26e737db47bd6b5e70dd

Observation a693d606-3ca6-470f-a135-2b8e399649e0 · outbound

This paper cites Self-Supervised Visual Acoustic Matching.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Self-Supervised Visual Acoustic Matching

Reference 45

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.684726Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.514198Z digest=sha256:9bebc22731cd046c1387412e45e357993cd32435904e3b2933c3d8823c528120

Observation cedc396d-6599-48a3-afd6-015ee1ebab56 · outbound

This paper cites Dropout: a simple way to prevent neural networks from overfitting.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Dropout: a simple way to prevent neural networks from overfitting

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.537207Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.624260Z digest=sha256:34df6852a15a06d66b9b246ce4a9533d1daaf6b037674fba34b9e4dc1b9b354a

Observation 13330920-a00f-4475-a95b-17cb170f87cd · outbound

This paper cites INRAS: Implicit Neural Representation for Audio Scenes.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes INRAS: Implicit Neural Representation for Audio Scenes

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.398842Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.681221Z digest=sha256:f51312db83fbb276eff3d740ac9bb03410f413879239aefccae2479b64fbf29c

Observation 529ef82e-7d0c-4974-94d3-4f7e242e50f3 · outbound

This paper cites Habitat 2.0: Training Home Assistants to Rearrange their Habitat.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Habitat 2.0: Training Home Assistants to Rearrange their Habitat

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.269912Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.759016Z digest=sha256:a49415c38fd1bd273bde41b8515a15ce2e42ac3c1d68a1b3ad35508360963bc5

Observation 5577941f-2d28-4f7f-91f4-272e08b3e88b · outbound

This paper cites Bryan, Dingzeyu Li, Timothy R.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Bryan, Dingzeyu Li, Timothy R

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:18.119962Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.857788Z digest=sha256:76ecd2968e0d8c07aa291226a09f7acd757ddd66f162cc1eaed5f85b9d284b78

Observation 91a23766-fcfb-4b03-acc9-427984b081e1 · outbound

This paper cites GW A: A large high-quality acoustic dataset for audio processing.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes GW A: A large high-quality acoustic dataset for audio processing

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.954463Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:15.919600Z digest=sha256:dbc501d1da3314bbf595b8cfc249ac5d51febfb971a8c96eff16a28ad1546de9

Observation c2fb4d24-0784-4961-ae25-902e456c9f83 · outbound

This paper cites Thompson.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Thompson

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.785547Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:16.038337Z digest=sha256:4e630dc74a51f4ba5738990e6d360643815b97961100301b9041b8e13e6262bb

Observation 30bb6f73-5909-4f45-aa39-1f360169db20 · outbound

This paper cites Audio-Visual Event Localization in Unconstrained Videos.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Audio-Visual Event Localization in Unconstrained Videos

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.648035Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:16.137240Z digest=sha256:6ffb12c544cc3e3ef5fbb2f23ce3a3f0d9f3f3b8b65950bc63b8f96921fa2ce3

Observation 77e2f7bf-a1c1-4f2d-9482-3ecb08082dd5 · outbound

This paper cites Building acoustics.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Building acoustics

Reference 53

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.487897Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:16.235765Z digest=sha256:7296c572ab6092168f0fe2d72dc36668181cd8e1c84a4aee2755ca7571d8282d

Observation 32e4f0d4-dd63-402f-89a1-2ecf0c711150 · outbound

This paper cites Simulation of the transient and steady- state sound propagation in rooms using a new combined ray- tracing/image-source algorithm.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Simulation of the transient and steady- state sound propagation in rooms using a new combined ray- tracing/image-source algorithm

Reference 54

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.300613Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:16.331066Z digest=sha256:aaacc797d00a59c27b34012aa0983d5a9aefb04005271c539295b38a5cd8e9b3

Observation 4a2f1cd1-7f26-432c-8999-de92f0459cbb · outbound

This paper cites Creation of auditory augmented reality using a position- dynamic binaural synthesis system—technical components, psychoacoustic needs, and perceptual evaluation.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Creation of auditory augmented reality using a position- dynamic binaural synthesis system—technical components, psychoacoustic needs, and perceptual evaluation

Reference 55

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:17.106652Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:16.416737Z digest=sha256:e2d6ce333d2565a436564fb841382ce68b045a08e8e5978aa3745e63e679b5f4

Observation 03d61a70-9fae-4f24-8fa6-7c926b750313 · outbound

This paper cites Binau- ral Audio-Visual Localization.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Binau- ral Audio-Visual Localization

Reference 56

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:16.952233Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:16.502918Z digest=sha256:c455e7eb5500f234081bb27ce284090d428158bad126faae744fa6009f8287b8

Observation 469e1a5d-a8c5-48a0-aaac-a3e453c8a96a · outbound

This paper cites Empirical Evaluation of Rectified Activations in Convolutional Network.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Empirical Evaluation of Rectified Activations in Convolutional Network

Reference 57

Resolution
unresolved
no resolver link, observed 2026-08-06T04:54:16.578583Z

Source-reported events for the cited work

Unavailable: canonical work link unavailable.

source=pdf_text observed=2026-08-06T04:54:16.578583Z digest=sha256:51005d60fe7847af449ec0df853f35635992636090becb6bf86eb01242491025

Observation 3d1ae289-c350-40ed-a0da-90f3ac8dc6f7 · outbound

This paper cites Bevformer v2: Adapting modern image backbones to bird’s-eye-view recognition via perspective su- pervision.

How Would It Sound? Material-Controlled Multimodal Acoustic Profile Generation for Indoor Scenes Bevformer v2: Adapting modern image backbones to bird’s-eye-view recognition via perspective su- pervision

Reference 58

Resolution
verified fuzzy
raw_fallback, observed 2026-08-06T04:54:16.822340Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-06T04:54:16.643851Z digest=sha256:96ec52d696e70abbbcd368eeb2f7a51b244fc4640da80d1edacdd8b214591de1

Pith citing papers

No inbound Pith citation observations are available.