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Paper Citation Record · LEDGER

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making

As of 7 August 2026, this Paper Citation Record lists 52 of 52 outbound references and 0 inbound Pith citation observations for arXiv:2506.12012.

A citation records a reference. It does not transfer a finding from one paper to another.

pith.paper-citation-record.v1
2506.12012 v1

Coverage vector

measured 52 of 52 reference resolution

Typed states for the displayed outbound observations.

Source: paper_references, paper_reference_links, observed 2026-08-07T01:06:49.291886Z

measured 52 of 52 standing notices

One-hop event checks from named stored sources.

Source: scholarly_work_events, retraction_status_cache, observed 2026-08-07T06:34:17.273281+00:00

measured 0 of 0 inbound itemization

Pith citing papers itemized under the disclosed page cap.

Source: paper_references, paper_reference_links

measured 0 of 1 external citation measurements

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Source: cited_works

Reference resolution

52 of 52 outbound references displayed

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  • verified fuzzy17
  • unresolved31
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Outbound references

Observation db279f33-f1da-4de9-bebe-eb88f9adbf2a · outbound

This paper cites Playing repeated games with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Playing repeated games with Large Language Models

Reference 1

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Observation fef9dd62-161a-4120-a068-400f4012eff3 · outbound

This paper cites Gemini: A Family of Highly Capable Multimodal Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Gemini: A Family of Highly Capable Multimodal Models

Reference 2

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Observation cea23a2c-8123-48ce-9bcc-a0068d468113 · outbound

This paper cites The claude 3 model family: Opus, Sonnet, Haiku.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The claude 3 model family: Opus, Sonnet, Haiku

Reference 3

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Observation 314d2c1e-fe47-461d-8967-d2aaf269e71b · outbound

This paper cites Qwen Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Qwen Technical Report

Reference 4

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Observation bfa0c902-1e64-486a-b903-07848a6e5306 · outbound

This paper cites Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preference

Reference 5

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Observation 83f5384a-ad8f-40ea-8b5e-281b598fe90e · outbound

This paper cites Training Verifiers to Solve Math Word Problems.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Training Verifiers to Solve Math Word Problems

Reference 6

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source=pdf_text observed=2026-08-07T01:06:45.555958Z digest=sha256:a28eccaf89d859113d2d38d5506643c5c64871671532f56b0c4e8411aec36e0a

Observation dd1758e4-3553-4f38-9474-fc54f9e18953 · outbound

This paper cites GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GameBench: Evaluating Strategic Reasoning Abilities of LLM Agents

Reference 7

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Observation b185113e-c5d1-4ed8-be76-ccdb7e9470af · outbound

This paper cites DeepSeek-V3 Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making DeepSeek-V3 Technical Report

Reference 8

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source=pdf_text observed=2026-08-07T01:06:45.758530Z digest=sha256:639d3d1d71366502c09f9fac35bebe5ef5b65a9920a50b24e4d87ab5803f8f8f

Observation 2794b4f1-eeb1-45e2-bcbb-2ac90dc8244e · outbound

This paper cites GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GTBench: Uncovering the Strategic Reasoning Limitations of LLMs via Game-Theoretic Evaluations

Reference 9

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source=pdf_text observed=2026-08-07T01:06:45.860130Z digest=sha256:db6ee4f52c3f3edda2cc0710afe9c9caab7c4f8c94b50852e43b3ac0f0332ec0

Observation 6d8a7c6b-1ad8-47b7-a6d7-b825f391e52c · outbound

This paper cites Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Can Large Language Models Serve as Rational Players in Game Theory? A Systematic Analysis

Reference 10

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Observation 800b13e8-4d5c-4992-80e0-4541f6923848 · outbound

This paper cites The Llama 3 Herd of Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The Llama 3 Herd of Models

Reference 11

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Observation 9d9e2ae1-2b13-4c2b-99b9-33d94cc15d0b · outbound

This paper cites Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysis.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Are ChatGPT and GPT-4 Good Poker Players? -- A Pre-Flop Analysis

Reference 12

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Observation 1e557b64-bf58-4d69-8b69-b76e02d04dfa · outbound

This paper cites GameArena: Evaluating LLM Reasoning through Live Computer Games.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GameArena: Evaluating LLM Reasoning through Live Computer Games

Reference 13

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Observation f5b849c8-3124-46be-8272-1958a5f11aab · outbound

This paper cites Towards Reasoning in Large Language Models: A Survey.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Towards Reasoning in Large Language Models: A Survey

Reference 14

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Observation ba95d4ab-71dc-4bd3-9418-a07a022a8bfc · outbound

This paper cites AvalonBench: Evaluating LLMs Playing the Game of Avalon.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AvalonBench: Evaluating LLMs Playing the Game of Avalon

Reference 15

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source=pdf_text observed=2026-08-07T01:06:46.441264Z digest=sha256:69fa6e449ef62961e29956d7a4f3ccde76d4c31e5605b055c146d2b48a6e4dc2

Observation 383cfab6-ec66-41b2-a9c9-3d1bf550e2ce · outbound

This paper cites AgentBench: Evaluating LLMs as Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AgentBench: Evaluating LLMs as Agents

Reference 16

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Observation 3230912c-4691-4a6f-affc-ca9d5ac64acb · outbound

This paper cites Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Strategic Behavior of Large Language Models: Game Structure vs. Contextual Framing

Reference 17

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Observation 65c861cc-6e06-49dc-963f-d45db9eeec59 · outbound

This paper cites Revisiting the Calibration of Modern Neural Networks.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Revisiting the Calibration of Modern Neural Networks

Reference 18

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Observation 92070451-fa98-406b-bdc5-23f3b49654cb · outbound

This paper cites What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making What if Red Can Talk? Dynamic Dialogue Generation Using Large Language Models

Reference 19

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Observation 46a9d2a0-70d7-44b4-9500-004750a86303 · outbound

This paper cites GPT-4 Technical Report.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making GPT-4 Technical Report

Reference 20

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Observation dfd239d8-cf7b-469c-999e-d555eab20673 · outbound

This paper cites The Effect of Sampling Temperature on Problem Solving in Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The Effect of Sampling Temperature on Problem Solving in Large Language Models

Reference 21

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Observation dbf95857-d52e-4616-a7ee-becd2a568b4f · outbound

This paper cites MarioGPT: Open-Ended Text2Level Generation through Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making MarioGPT: Open-Ended Text2Level Generation through Large Language Models

Reference 22

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Observation 5216f9b0-8427-486f-b792-3fcd698f4a68 · outbound

This paper cites AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making AppWorld: A Controllable World of Apps and People for Benchmarking Interactive Coding Agents

Reference 23

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source=pdf_text observed=2026-08-07T01:06:47.117802Z digest=sha256:fc5212da206159ba81760075f3f42cb70fac91696845c6e36405dc048389f98d

Observation de3202ed-187d-423b-95af-579c94c86b8b · outbound

This paper cites Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Can Large Language Models Play Text Games Well? Current State-of-the-Art and Open Questions

Reference 24

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Observation e875a12b-cf14-455f-983a-bf187f305c84 · outbound

This paper cites Voyager: An Open-Ended Embodied Agent with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Voyager: An Open-Ended Embodied Agent with Large Language Models

Reference 25

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source=pdf_text observed=2026-08-07T01:06:47.287212Z digest=sha256:0f0b8c6ec38707702ee62f38c8ce9eb324c557f54f18a4b34aac10f2e802e793

Observation 27763c9e-edc1-48d5-abe3-84d74710dfc5 · outbound

This paper cites Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluation.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Benchmark Self-Evolving: A Multi-Agent Framework for Dynamic LLM Evaluation

Reference 26

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source=pdf_text observed=2026-08-07T01:06:47.379383Z digest=sha256:403206e6ffb3eb173fe9efc569b5f81d57c0ad4386a8593b1bfc80e4bbe1086f

Observation 3fdb686f-6b44-47a3-9e61-07d471ba029e · outbound

This paper cites Mistral 7B.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Mistral 7B

Reference 27

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source=pdf_text observed=2026-08-07T01:06:47.473661Z digest=sha256:c3b7cf83ac30a8a936602a4fe90e42376b4494abd8c9f9ccd04c781211310ac6

Observation 61dc0e66-316b-4f9e-8fee-e5c1bc569072 · outbound

This paper cites Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Exploring Large Language Models for Communication Games: An Empirical Study on Werewolf

Reference 28

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source=pdf_text observed=2026-08-07T01:06:47.556176Z digest=sha256:b87d757d97c26bffd070dca7525fd020708ca897fdfd325de73284de218de351

Observation cfd151f6-18a4-4536-a0ba-07b7f651dc1c · outbound

This paper cites On the Frozen F-theory Landscape.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On the Frozen F-theory Landscape

Reference 29

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Observation 1e094388-9dda-4c8f-9db6-94b317cb9dee · outbound

This paper cites MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making MM-REACT: Prompting ChatGPT for Multimodal Reasoning and Action

Reference 30

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source=pdf_text observed=2026-08-07T01:06:47.730350Z digest=sha256:0285af4bdbcc50b491261f9a71bdb50ffeb4e17996e8662157a1615aa28d5379

Observation 87dce382-6a1b-4472-88f5-6469420f595c · outbound

This paper cites Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Evaluating and Enhancing LLMs Agent based on Theory of Mind in Guandan: A Multi-Player Cooperative Game under Imperfect Information

Reference 31

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source=pdf_text observed=2026-08-07T01:06:47.818076Z digest=sha256:deef93bd5402c9d92b1598d306e77f91b774843aafffc422e2917826dc23d6bb

Observation 527ad3c7-4f48-4004-a5f9-bdf6ccb7fb92 · outbound

This paper cites Battle of the Large Language Models: Dolly vs LLaMA vs Vicuna vs Guanaco vs Bard vs ChatGPT -- A Text-to-SQL Parsing Comparison.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Battle of the Large Language Models: Dolly vs LLaMA vs Vicuna vs Guanaco vs Bard vs ChatGPT -- A Text-to-SQL Parsing Comparison

Reference 32

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Observation ea65a085-1154-413e-86be-bd21025d9ba1 · outbound

This paper cites On the volume of convolution bodies in the plane.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On the volume of convolution bodies in the plane

Reference 33

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source=pdf_text observed=2026-08-07T01:06:47.995619Z digest=sha256:c251493f7f3966f4654eaf1f86b70601dee26ae0c4aced01023263ea0cccefa5

Observation acafd906-815f-41b2-811b-3f2c8be59549 · outbound

This paper cites LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making LLM as a Mastermind: A Survey of Strategic Reasoning with Large Language Models

Reference 34

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source=pdf_text observed=2026-08-07T01:06:48.085801Z digest=sha256:c64848ba490a13c8aedf9a9800586c4322eea0c08c8011698e894190af0b7766

Observation 64625d06-5580-43aa-84a2-e9c120d29099 · outbound

This paper cites The battlefield consists of 5 rows (corresponding to y-coordinates 0-4).

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making The battlefield consists of 5 rows (corresponding to y-coordinates 0-4)

Reference 35

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raw_fallback, observed 2026-08-07T01:06:52.893689Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.178230Z digest=sha256:ac602da98098cb765ab60e235a0cf3c0a0fbc2c0bad65b25f6ba86004f50d245

Observation f0b2e13c-7773-4d78-9c48-c91499dd509b · outbound

This paper cites Human units are placed on the left side of the battlefield, remain stationary, and attack approaching enemies.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Human units are placed on the left side of the battlefield, remain stationary, and attack approaching enemies

Reference 36

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.749361Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.272842Z digest=sha256:b9c0a743281e9aeaadaa234efaf3ba44fce4e0a26da94fef116221a88cca66d6

Observation c028a988-8f2b-4e73-83a1-b0c1bf9e13fa · outbound

This paper cites Defending units fire bullets or activate skills to attack enemies.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Defending units fire bullets or activate skills to attack enemies

Reference 37

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.586135Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.352363Z digest=sha256:74b685b0245799bd1ef2f796e03b6246731f973c0a81f23d4e7f6515dec4616e

Observation b81768cf-3b83-482e-834e-8cac2d7e5fcd · outbound

This paper cites Placing a new unit in an occupied cell is not allowed.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Placing a new unit in an occupied cell is not allowed

Reference 38

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.435311Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.439647Z digest=sha256:6a907ee931e12119988639be240f0ff25ea693a7c16df149619e3aa83678118d

Observation 55c7ce57-13bf-45d4-9d1a-8aa5882f8eb7 · outbound

This paper cites If a unit’s health drops to 0, it is eliminated and removed from the battlefield.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If a unit’s health drops to 0, it is eliminated and removed from the battlefield

Reference 39

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.250295Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.508385Z digest=sha256:1fe3a66e3469f849a555eaa54b6a0b64da51ce7dbcc0f7a765029dee97ecdfa9

Observation e901168c-15bd-495f-a0e7-09db75830f9c · outbound

This paper cites If any enemy successfully reaches the left side of the battlefield, the player loses.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If any enemy successfully reaches the left side of the battlefield, the player loses

Reference 40

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:52.050709Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.581953Z digest=sha256:0d29653b55b7c04b8436ee2ba17b69ca57c44fea81e5a6b813189058c017846d

Observation 95c07d1d-3b38-4a3e-b2b6-f066b28d1a8e · outbound

This paper cites Gold characters cost three times as much as bronze characters, but their stats (attack, health, numerical skill effects, etc.) are twice as high.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Gold characters cost three times as much as bronze characters, but their stats (attack, health, numerical skill effects, etc.) are twice as high

Reference 41

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.861430Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.656167Z digest=sha256:6ff701cccb9727b1e776e953856728e679737899655447c0c01d4a38e6ae5a2f

Observation 097ae285-a9f8-4c6e-a4c4-a6c8aed27e01 · outbound

This paper cites If both sides have the same number of characters, the invader attacks first.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making If both sides have the same number of characters, the invader attacks first

Reference 42

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.690917Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.715377Z digest=sha256:acbc121c39f25fe12e6c4114d7778183f10bb596f1ef177b0062f807fbd98e7f

Observation e662124b-105b-44fb-b95c-384ec7d6f719 · outbound

This paper cites an unresolved cited work.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Unresolved cited work

Reference 43

Resolution
unresolved
raw_fallback, observed 2026-08-07T01:06:51.480602Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.764318Z digest=sha256:0b6b0fb86a959e4f45779288331c47df5bf8647b61e81ec23a28369e904d05a1

Observation f10f3028-fd45-4d34-b325-c13d4ed087d7 · outbound

This paper cites However, if there are Taunt minions on the opponent’s side, attackers must prioritize attacking them.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making However, if there are Taunt minions on the opponent’s side, attackers must prioritize attacking them

Reference 44

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:51.335745Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.817180Z digest=sha256:8016a6d29c87f3dfcc58c6f0740617edb511b88161a9ba1dd5a5d2b54a6cef82

Observation d009285b-90c3-43d8-8d0e-ce61b8cf1ab9 · outbound

This paper cites an unresolved cited work.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Unresolved cited work

Reference 45

Resolution
unresolved
raw_fallback, observed 2026-08-07T01:06:51.191096Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.869635Z digest=sha256:2e60b9a15143bd57d5e12245e66149ea752ff5e9d92c9341b679e4038a8c0894

Observation dad4fe38-e777-4cd0-b626-22b500187732 · outbound

This paper cites A.2.2 Invader units Unit Attributes FireLizard Attack: 2, Health: 2, Cost: 1, Ability: Deals 2 damage to the enemy that killed it upon death.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making A.2.2 Invader units Unit Attributes FireLizard Attack: 2, Health: 2, Cost: 1, Ability: Deals 2 damage to the enemy that killed it upon death

Reference 46

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.976355Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.931996Z digest=sha256:63ff7ab2e0738f862200c86689794ac9a80d28f5cc77c71f33a361f5825d6500

Observation cd290fc0-05d2-44c4-af2d-6b11fef7d50a · outbound

This paper cites Each faction consists of three characters.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Each faction consists of three characters

Reference 47

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.801852Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:48.987075Z digest=sha256:020e50a1a18eaf7bb82c9a39112cd61ecd4b71fafa6bdf524107add98973217a

Observation ac745349-2c9c-4fee-8737-614746a7e60c · outbound

This paper cites In each round, the three Invader characters act first in order, followed by the three Defender characters.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making In each round, the three Invader characters act first in order, followed by the three Defender characters

Reference 48

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.622299Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.054427Z digest=sha256:caee2f22dd482fa2d3d2b877f3f142a781d94bf5a553874d70c3a5b110d0e519

Observation 08fd9254-f16e-4de8-8c93-28b74e0e046d · outbound

This paper cites On each turn, a character uses the next skill in their list and continues cycling through them in order.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making On each turn, a character uses the next skill in their list and continues cycling through them in order

Reference 49

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.480265Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.105373Z digest=sha256:200d1b27aa899e95140302097c21bf86cdae6ca36751a445046b726ba609680d

Observation 9098988c-7836-419b-9817-423b500e47cc · outbound

This paper cites Light and Dark counter each other with 1.5× damage.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making Light and Dark counter each other with 1.5× damage

Reference 50

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.326721Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.161525Z digest=sha256:a118d72c68a63513574d3b23b720112081e3fa8096753d6c8dd7407fe1479ac4

Observation 2af913c9-e727-4979-866a-7697738ec073 · outbound

This paper cites A.3.2 Invader skills 15 Skill Name Description Fire Skills flame_splash Deals 12 damage and applies Burning for 2 rounds (1 layer, 5 damage per round).

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making A.3.2 Invader skills 15 Skill Name Description Fire Skills flame_splash Deals 12 damage and applies Burning for 2 rounds (1 layer, 5 damage per round)

Reference 51

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.173728Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.216222Z digest=sha256:fea3d5c77f89a507c4dffb0da84a7fb3deac0bc19a088a30f3895122cd9cd71c

Observation 3781921d-0e50-40bd-b726-d4c3ebb973d1 · outbound

This paper cites B.1 Rule violation Rate (RVR) This metric measures how often a model’s initial strategy proposal fails to adhere to the game’s explicit rules, particularly budget constraints.

Tracing LLM Reasoning Processes with Strategic Games: A Framework for Planning, Revision, and Resource-Constrained Decision Making B.1 Rule violation Rate (RVR) This metric measures how often a model’s initial strategy proposal fails to adhere to the game’s explicit rules, particularly budget constraints

Reference 52

Resolution
verified fuzzy
raw_fallback, observed 2026-08-07T01:06:50.022346Z

Source-reported events for the cited work

No event found in the named queried sources as of 2026-08-07T06:34:17.273281+00:00.

source=pdf_text observed=2026-08-07T01:06:49.291886Z digest=sha256:9461543b19d13d52c049239bd7a708d8aca69871f4f9419297b529414f1a40cb

Pith citing papers

No inbound Pith citation observations are available.