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arxiv: 2409.01796 · v1 · pith:YM5H627B · submitted 2024-09-03 · math.CO

An exploration of the balance game

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classification math.CO
keywords gamebalanceplayersverticeswhenadmirableimpishnumber
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The balance game is played on a graph $G$ by two players, Admirable (A) and Impish (I), who take turns selecting unlabeled vertices of $G$. Admirable labels the selected vertices by $0$ and Impish by $1$, and the resulting label on any edge is the sum modulo $2$ of the labels of the vertices incident to that edge. Let $e_0$ and $e_1$ denote the number of edges labeled by $0$ and $1$ after all the vertices are labeled. The discrepancy in the balance game is defined as $d = e_1 - e_0$. The two players have opposite goals: Admirable attempts to minimize the discrepancy $d$ while Impish attempts to maximize $d$. When (A) makes the first move in the game, the (A)-start game balance number, $b^A_g(G)$, is the value of $d$ when both players play optimally, and when (I) makes the first move in the game, the (I)-start game balance number, $b^I_g(G)$, is the value of $d$ when both players play optimally. Among other results, we show that if $G$ has order $n$, then $-\log_2(n) \le b^A_g(G) \le \frac{n}{2}$ if $n$ is even and $0 \le b^A_g(G) \le \frac{n}{2} + \log_2(n)$ if $n$ is odd. Moreover we show that $b^A_g(G) + b^I_g(\overline{G}) = \lfloor n/2 \rfloor$.

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