pith. sign in

arxiv: 1106.0461 · v1 · pith:ZGGBIXPEnew · submitted 2011-06-02 · 💻 cs.CG · cs.DS· math.PR

Random hyperplane search trees in high dimensions

classification 💻 cs.CG cs.DSmath.PR
keywords randomhyperplanesearchtreespointssplitstreebalanced
0
0 comments X
read the original abstract

Given a set S of n \geq d points in general position in R^d, a random hyperplane split is obtained by sampling d points uniformly at random without replacement from S and splitting based on their affine hull. A random hyperplane search tree is a binary space partition tree obtained by recursive application of random hyperplane splits. We investigate the structural distributions of such random trees with a particular focus on the growth with d. A blessing of dimensionality arises--as d increases, random hyperplane splits more closely resemble perfectly balanced splits; in turn, random hyperplane search trees more closely resemble perfectly balanced binary search trees. We prove that, for any fixed dimension d, a random hyperplane search tree storing n points has height at most (1 + O(1/sqrt(d))) log_2 n and average element depth at most (1 + O(1/d)) log_2 n with high probability as n \rightarrow \infty. Further, we show that these bounds are asymptotically optimal with respect to d.

This paper has not been read by Pith yet.

discussion (0)

Sign in with ORCID, Apple, or X to comment. Anyone can read and Pith papers without signing in.