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Mark Riedl

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Papers (13)

  1. Explainable Model Routing for Agentic Workflows cs.AI · 2026 · author #3
  2. Making CNNs for Video Parsing Accessible cs.CV · 2019 · author #3
  3. An Interaction Framework for Studying Co-Creative AI cs.HC · 2019 · author #2
  4. Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators cs.HC · 2019 · author #9
  5. Automated Rationale Generation: A Technique for Explainable AI and its Effects on Human Perceptions cs.AI · 2019 · author #5
  6. Towards Automated Let's Play Commentary cs.AI · 2018 · author #3
  7. Co-Creative Level Design via Machine Learning cs.AI · 2018 · author #3
  8. Explainable PCGML via Game Design Patterns cs.AI · 2018 · author #5
  9. Player Experience Extraction from Gameplay Video cs.CV · 2018 · author #4
  10. Automated Game Design via Conceptual Expansion cs.AI · 2018 · author #2
  11. A Simple and Effective Approach to the Story Cloze Test cs.CL · 2018 · author #3
  12. Learning to Blend Computer Game Levels cs.AI · 2016 · author #2
  13. Toward Game Level Generation from Gameplay Videos cs.AI · 2016 · author #2

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