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Matthew Guzdial

Identifiers

  • name variant Matthew Guzdial 0.60 · backfill

Papers (15)

  1. Finite Automata Extraction: Low-data World Model Learning as Programs from Gameplay Video cs.AI · 2025 · author #2
  2. Making CNNs for Video Parsing Accessible cs.CV · 2019 · author #2
  3. An Interaction Framework for Studying Co-Creative AI cs.HC · 2019 · author #1
  4. Friend, Collaborator, Student, Manager: How Design of an AI-Driven Game Level Editor Affects Creators cs.HC · 2019 · author #1
  5. Towards Automated Let's Play Commentary cs.AI · 2018 · author #1
  6. Co-Creative Level Design via Machine Learning cs.AI · 2018 · author #1
  7. Explainable PCGML via Game Design Patterns cs.AI · 2018 · author #1
  8. Player Experience Extraction from Gameplay Video cs.CV · 2018 · author #2
  9. Automated Game Design via Conceptual Expansion cs.AI · 2018 · author #1
  10. Creative Invention Benchmark cs.AI · 2018 · author #1
  11. Combinets: Creativity via Recombination of Neural Networks cs.LG · 2018 · author #1
  12. Evaluating Singleplayer and Multiplayer in Human Computation Games cs.HC · 2017 · author #2
  13. Procedural Content Generation via Machine Learning (PCGML) cs.AI · 2017 · author #3
  14. Learning to Blend Computer Game Levels cs.AI · 2016 · author #1
  15. Toward Game Level Generation from Gameplay Videos cs.AI · 2016 · author #1

Mentions

  • 2508.11836 #2 · arxiv_oai · confidence 0.70 Matthew Guzdial

Frequent Coauthors