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Andy Nealen

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Papers (9)

  1. Pitako -- Recommending Game Design Elements in Cicero cs.HC · 2019 · author #3
  2. Diverse Agents for Ad-Hoc Cooperation in Hanabi cs.AI · 2019 · author #3
  3. Evolving Agents for the Hanabi 2018 CIG Competition cs.AI · 2018 · author #5
  4. Towards Game-based Metrics for Computational Co-creativity cs.AI · 2018 · author #4
  5. Generating Levels That Teach Mechanics cs.AI · 2018 · author #4
  6. AtDelfi: Automatically Designing Legible, Full Instructions For Games cs.AI · 2018 · author #5
  7. Talakat: Bullet Hell Generation through Constrained Map-Elites cs.AI · 2018 · author #3
  8. Procedural Content Generation via Machine Learning (PCGML) cs.AI · 2017 · author #7
  9. PCG-Based Game Design Patterns cs.AI · 2016 · author #3

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