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arxiv: 1610.03138 · v1 · pith:OQFW4O3Gnew · submitted 2016-10-11 · 💻 cs.AI · cs.HC

PCG-Based Game Design Patterns

classification 💻 cs.AI cs.HC
keywords pcg-basedgamegamesdescribeai-basedcaseconceptdefine
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People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game', and explain how this concept follows on from the idea of an AI-based game. We look at existing examples of games which foreground their AI, put forward a methodology for designing PCG-based games, describe some example case study designs for PCG-based games, and describe lessons learned during this process of sketching and developing ideas.

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