A data-driven framework automatically rigs and skins diverse 3D humanoid characters, including mesh and Gaussian splat representations, in under one second.
Real-time large-deformation substructuring
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Make-It-Animatable: An Efficient Framework for Authoring Animation-Ready 3D Characters
A data-driven framework automatically rigs and skins diverse 3D humanoid characters, including mesh and Gaussian splat representations, in under one second.