4D-Animal fits SMAL animal models to video using silhouette, part, pixel, and tracking losses from off-the-shelf 2D models, removing the need for sparse keypoint annotations.
Lightplane: Highly-Scalable Components for Neural 3D Fields
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abstract
Contemporary 3D research, particularly in reconstruction and generation, heavily relies on 2D images for inputs or supervision. However, current designs for these 2D-3D mapping are memory-intensive, posing a significant bottleneck for existing methods and hindering new applications. In response, we propose a pair of highly scalable components for 3D neural fields: Lightplane Render and Splatter, which significantly reduce memory usage in 2D-3D mapping. These innovations enable the processing of vastly more and higher resolution images with small memory and computational costs. We demonstrate their utility in various applications, from benefiting single-scene optimization with image-level losses to realizing a versatile pipeline for dramatically scaling 3D reconstruction and generation. Code: \url{https://github.com/facebookresearch/lightplane}.
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4D-Animal: Freely Reconstructing Animatable 3D Animals from Videos
4D-Animal fits SMAL animal models to video using silhouette, part, pixel, and tracking losses from off-the-shelf 2D models, removing the need for sparse keypoint annotations.