SimWorld Studio deploys an evolving coding agent to create adaptive 3D environments that co-evolve with embodied learners, delivering 18-point success-rate gains over fixed environments in navigation benchmarks.
Envgen: Generating and adapting environments via llms for training embodied agents
5 Pith papers cite this work. Polarity classification is still indexing.
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Multi-SWE-bench provides 1,632 high-quality issue-resolving instances across Java, TypeScript, JavaScript, Go, Rust, C, and C++ for evaluating LLMs on codebase modifications.
PhoneWorld is a pipeline that converts real mobile trajectories into scalable controllable environments, yielding large gains on four benchmarks when used to supplement training data.
Agent-World autonomously synthesizes verifiable real-world tasks and uses continuous self-evolution to train 8B and 14B agents that outperform proprietary models on 23 benchmarks.
This survey categorizes agentic environments for LLMs by eight attributes and domains, introduces symbolic and neural synthesis paradigms with evaluation, and outlines four agent evolution pathways plus three environment evolution paradigms.
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SimWorld Studio: Automatic Environment Generation with Evolving Coding Agent for Embodied Agent Learning
SimWorld Studio deploys an evolving coding agent to create adaptive 3D environments that co-evolve with embodied learners, delivering 18-point success-rate gains over fixed environments in navigation benchmarks.