Introduces QC-PRAGM and QC-PRAGM++ game models for partitioning quantum circuits in a distributed cloud, proving a 4/3 approximation on total client cost and reporting simulation gains over baselines in cost and communication metrics.
A threshold-based dynamic resource allocation scheme for cloud computing,
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Optimizing Resource Allocation in a Distributed Quantum Computing Cloud: A Game-Theoretic Approach
Introduces QC-PRAGM and QC-PRAGM++ game models for partitioning quantum circuits in a distributed cloud, proving a 4/3 approximation on total client cost and reporting simulation gains over baselines in cost and communication metrics.